![]() | Eberron Campaign Setting (Dungeons & Dragons Accessory) by Keith Baker
Buy used from: £7.41 4* Great art. Nations have variety & solid history. Good premises: unknown gods, rare high-levels etc. But dragonmarks etc. seem contrived for franchise; trains aren't fantasy. Needs a poster-map.
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![]() | Eberron: Sharn City of Towers by Keith Baker
Buy new: £14.44 / Used from: £5.00 3* Worth it for atmospheric free CD, the book brilliantly evokes mood but excessive location detail without clear maps. More history, economics and detailed adventure settings would've been good.
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![]() | Player's Guide to Eberron by James Wyatt
Buy new: £14.44 / Used from: £9.95 4* Useful A-Z of the campaign world (adventuring to Xen'drik), some maps (e.g. Frostfell outline), little crunch (no prestige classes), links other supplement material, teaser for other sources.
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![]() | Gazetteer of the Known Realms: A Complete Campaign Setting with Book(s) and Other and Map (Dungeon Crawl Classics) by Mike Ferguson
5* Wonderful classic-feel campaign setting (mysterious sites, memorable NPC, small tough armies, no steampunk), big world (3 continents including Aztec Yuan-ti), rich varied solid history & deities.
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![]() | Unearthed Arcana (Dungeons and Dragons v3.5 Supplement) ("Dungeons & Dragons") by Andy Collins
Buy used from: £16.46 4* Rich alternative rule collection adds great game flexibility (e.g. low AC combat, madness for horror). Less campaign ideas (element-race & scion-prestige weak, but traits great). Can't use it all.
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![]() | Dungeons and Dragons: Players Handbook: Vol 3.5 by Monte Cook
Buy used from: £40.00 5* The only essential game book, complete player & combat, wonderful flexible mechanic beats pre-d20 editions, though excessive unsystematic spells not great & more example characters would help.
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![]() | Dungeons & Dragons Dungeon Master's Guide: Core Rulebook 2, v.3.5 by Monte Cook
Buy used from: £24.97 3* Disappointing wandering tome, though traps & treasure good. Surprisingly little on campaign & encounter authoring, needs more example adventure, shocked no maps. Could try using free SRD alone.
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![]() | Dungeons & Dragons: Monster Manual 3.5 by Monte Cook
Buy used from: £23.00 5* Staggeringly rich collection, evolved well from previous editions. Great art, systematic stats, good bits on animals, modifications & templates complementing monsters. Could have more on cultures.
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![]() | The Red Hand of Doom (Dungeons & Dragons Accessories) by James Jacobs
Buy used from: £14.23 4* Campaign independent adventure arc (lvl 5-10) following a hobgoblin (dragon) invasion story (so site-event encounter areas, not full dungeons), well produced (some fold-out tactical maps).
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![]() | The Shattered Gates of Slaughtergarde (D&D) ("Dungeons & Dragons") by David Noonan
Buy used from: £26.06 4* 3 dungeon adventures (lvl 1-7) make solid 'vanilla' D&D campaign foundation (whole kingdom-in-wilderness introduced), well packaged (separate player book, clear maps), tough start for new players.
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