Warhammer 40,000: Dawn Of War - Winter Assault Expansion Pack (PC CD)
|
| List Price: | £24.99 |
| Price: | £1.99 |
Availability: Usually dispatched within 1-2 business days
Dispatched from and sold by pc-software
29 new or used available from £0.97
Average customer review:Product Description
Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance. The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance. The expansion pack to the award winning Warhammer 40,000: Dawn of War will build upon the most exciting, visceral, front-line battlefield ever seen in an RTS game. Promising one of the biggest expansion packs ever. (Warhammer Dawn Of War Game Required To Play)
Product Details
- Amazon Sales Rank: #1355 in Computer & Video Games
- Brand: THQ
- Released on: 2005-09-23
- ESRB Rating: Rating Pending
- Platform: Windows XP
Editorial Reviews
Manufacturer's Description
Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance. The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance.
The expansion pack to the award winning Warhammer 40,000: Dawn of War will build upon the most exciting, visceral, front-line battlefield ever seen in an RTS game. Promising one of the biggest expansion packs ever
Customer Reviews
Truly Epic
I liked the original Dawn Of War but inn my opininon, the story was too bland and the campaign had become too repetitive. Not in Winter Assault. Both the characters and the story is much more entertaining in WA and the option to play all the four races and two different campaigns really saves WA where DoW failed.
The game also catches the dystopian and fanatical WH40K atmosphere well, although exaggerated from time to time. The comments of characters and units in the game are truly memorable.
The music, however, is the greatest contributor to the game. The addition of Imperial Guard and several marches that fit them makes certain battles feel truly epic as you watch imperial soldiers and a Baneblade clash with their enemies accompanied by artillery and massive explosions. Although I think the sound actors of some side-characters (such as the Commissar) could be better. Yet, even those do not spoil the game.
The only problem I had (and one existed in the previous DoW too is the fact that when moved simultaneously, large groups of forces will get separated from eachother or will lose their way, going from the most impractical routes. It gets frustrating in crowded city maps but that is all.
All in all, this game is a must. It is one of the best games recently, containing a satisfying dose of violence, war and black humor fit for WH40K.
Best RTS since Starcraft
Finally a good RTS again! It has hard counters, so you need special weapons to defeat vehicles, some units wipe out light infantry, etc. This means you have to scout and compose your forces accordingly, and that the tech tree race actually means something - get some units out that he has no counter against, and you win.
The main resource comes from capturing strategic points on the map, so skirmishes with the enemy start almost right away. Turtling is hardly an option. Also since squads can reinforce lost team members, you get much more hectic and constant fighting.
Additions like morale (some weapons like flamers do heavy morale damage and with no morale the troops fight very poorly), utilizing terrain cover which gives infantry cover bonuses, actual melee combat that can tie down ranged units, powerful leaders, and many special abilities give this game even more strategic depth.
The excellent graphics, including very graphic melee kill animations (from space marines gutting their opponent to demons ripping their foes apart bloodily), and the very cool W40K universe only adds to the game.
There are many replays on the net to download for entertainment and learning the tricks of the best players out there.
There are some people who voice concers over the AI being overpowered. That is by no means true. A good RTS player should be able learn to beat Insane AI once he gets a good build order and grasp of the units' strengths and weaknesses - it's a challenge but very doable to achieve 100% win rate. Harder is literally a walk in the park where you can be slow and mess up several times and still win.
the best RTS i've played since the age of empire series
As the title suggests this is the best rts i've played since aoe and it really is. Instead of age of empires's single man creation method it has a very useful unitary creation method (creating units of soldiers instead of one at a time), which means creating an army has become a whole lot quicker and easier.
Also another convenience is the fact that there are only two resources to get (requisition and power), instead of age of empires which sees you collecting gold, wood, rock, coin...
The best thing i find about dawn of war is that there is more customisation in your army than in most rts games, as you can create your own colours for your army, give them different banners and names and there are more specific upgrades for units from different weapons to different psycic abilities.
Its only 'let down' is that in some cases, if you move troops 'en masse' through the narrow streets of a city, then they often pick odd routes and get split up. but this has never really affected the gameplay to much extent.
Overall, this is a fantastic game of it's genre and if you are into this sort of thing, i emplore you to buy it.




