Phoenix Wright: Ace Attorney Justice For All (Nintendo DS)
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| List Price: | £29.99 |
| Price: | £19.79 |
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Average customer review:Product Description
Brand New & Shrink Wrapped Posted 1st Class
Product Details
- Amazon Sales Rank: #1016 in Computer & Video Games
- Brand: Nintendo
- Released on: 2007-03-16
- Rating: To Be Announced
- Platform: Nintendo DS
Editorial Reviews
Manufacturer's Description
Set six months after the events portrayed in the original Phoenix Wright: Ace Attorney, this game once again follows the exploits of the young lawyer as he battles a brand new District Attorney and exercises his legal prowess to collect evidence, examine witnesses and argue the case for his clients. With four all new cases to, Phoenix is this time up against an even tougher opposition when he finds out that the District Attorney is none other than the daughter of his old adversary Manfred von Karma and she is obsessed with taking him down.
As in the previous Phoenix Wright title the action is split into two distinct sections. The first is where players must investigate crime scenes and interrogate witnesses for clues, using the touch-screen to collect evidence and inspect items of interest. The second part of the game is based in the court-room where players use their skill to argue the case as well as interjecting at key moments via the Nintendo DS microphone with cries of 'Objection', 'Take that' and more.
Phoenix Wright: Ace Attorney Justice for All features an all new 'Psyche-Lock' feature when Phoenix is dealing with a hostile witness who does not want to reveal the truth. The only way to get the necessary information out of the witness is for the player to open up the Psyche-Lock with a series of correct questions or by catching the witness out on inconsistent statements. Being able to effectively deal with these witnesses will become an essential part of winning the case in this game.
Another new addition to this game is a life bar, which represents Phoenix's status in court. Presenting dubious evidence and failing to break Psyche-Locks will reduce the player's credibility and cause this life bar to go down. When it gets too low Phoenix will lose the case and find himself in hot water with the judge. Players can replenish a life bar during the trial by successfully breaking witness Psyche-Locks.
Customer Reviews
Guilty of being Great
This has been the first Phoenix Wright game I played, but I can guarantee it won't be the last. Even though 'Justice For All' is technically a sequel to the first Ace Attorney game, it still stands it's ground perfectly by itself.
The basic essence of this game is that is more of a "visual novel" than your typical gameboy title. As with all Phoenix Wright games, 'Justice for All' is no exception when it comes to being founded on a lot of text. However, dull as that may sound, the scripting is ingeniously done and woven in to often wacky, deep characters (something which has always been a rarity with games) and twisting, engrossing storylines.
In 'Justice For All', you'll play as Phoenix Wright, a defence lawyer who has a knack of bumping into innocent clients who've had the blame for a murder stuck onto them. Through court and investigation around the scenes of the crimes, it's your job to defend your client and save the day.
There are some nifty new features present in 'Justice For All', the main of which is the "Psyche-Lock". This adds a new dimension to questionning lying individuals while investigating, and provides a handy means to recharge lost health in between the first and second parts of the trial.
As with all great things, 'Justice For All' is not without its faults. Simple spelling mistakes like "were" being spelt "where" and "gleam" being put in the place of "glean". Also, there are frustrating times when you have no earthly idea of what piece of evidence to submit (I recommend having a pad of paper and pen at the ready so you can remember which evidence didn't work).
Overall however, a truly unique and fantastic game. Fully recommended to all, even if you don't aspire to yell out "Objection!" in public! If you don't finish this game hungering for more, then I suggest you book an appointment with your local doctor as soon as possible to find out what's wrong with you!
Good, if you like reading
Phoenix Wright Ace Attorney: Justice For All is the sequel to the courtroom Drama Ace Attorney.
First, lets look at gameplay: Talking Talking and talking. The whole structure of the game is built around it! Probably the only reason I like this game is beacause I LOVE reading. If your into games like Mario and Sonic and Poke'mon Pearl and Diamond, stop reading this review and look at something else.
There are two types of modes, Investigation and trial. In Investigation mode you can examine the crime scene for evidence, question witnesses and break Psche Locks. More about Psche locks in a minute.
Courtroom mode involves Cross-Examining witnesses, presenting evidence and solving the case. This involves my favourite part shouting "Objection!" "Hold it!" and "Take That!" in the mic. Don't forget about the constant talking though.
Phsche locks are secrets that the witnesses hold that you have to "break" to unlock. This new feature is fun but frustrating.
Next, Graphics All the illustrations are a japanese manga style, the backgrounds are accurate and the characters have detailed expressions. They can be insparational!
The stories themselves are intruiging, dramatic and moving. This may seem wierd but the characters have personalities that you can recognise through dialouge which you can learn to like and dislike. My favourite character Is Prosecutor Miles Edgeworth!
Overall this is a pretty good game and I would buy if you like dramatic stories. But be ready to read, read, read!
Decent game almost buried by tedious dialogue.
A good game but it's buried underneath sooo many screens of tedious dialogue you have to keep skipping through.
And the dialogue isn't very good sadly.
You have to spend a lot of time repeatedly pressing the "NEXT" button, watching the next screen of dialouge appear letter by letter until the "NEXT" button is available again. And then again and again and again and again resisting the urge to scream "JUST GET ON WITH IT" at the DS.
If you can tolerate that, there's a pretty good game underneath it.




