Product Details
Mortal Kombat: Armageddon (Wii)

Mortal Kombat: Armageddon (Wii)
From Midway Games Ltd

List Price: £39.99
Price: £20.47 & eligible for FREE Super Saver Delivery on orders over £15. Details

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Dispatched from and sold by Amazon.co.uk

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Average customer review:

Product Details

  • Amazon Sales Rank: #1736 in Computer & Video Games
  • Brand: Midway Games Ltd
  • Released on: 2007-06-15
  • Platform: Nintendo Wii

Editorial Reviews

Amazon.co.uk Review:
In a nutshell:
Billed as the last Mortal Kombat game on the current generation consoles, Armageddon sees a return to one-on-one fighting and playable cameos for every single character from the series.

The lowdown:
This isn’t another roaming beat ‘em-up, like Shaolin Monks, but rather a one-on-one beat ‘em-up that works as a sort of 3D Mortal Kombat Trilogy, with the main draw that it contains 60 different playable characters from throughout the series’ history. In part this is to make up for the fact that the game hasn’t really changed much from 2004’s Deception – although there are new aerial combos and an improved parrying system. Oddly the number of different combat styles for each character has been reduced from three to two though and the once impressive graphics are starting to look a bit long in the tooth. It remains the most accessible 3D fighter around though and still does better at carrying on the original’s legacy than many other franchise sequels.

Most exciting moment:
In order to make up for the lack of gameplay changes, Armageddon includes a huge range of extra options and game modes. The best is Konquest which is a lot more fun than the similarly named game mode in Deception, with a great little arcade adventure containing mountains of unlockables to use in the main game.

Since you ask:
Few of the other new options work as well as Konquest, with the Mario Kart style Motor Kombat being particularly dire. The Kreate-A-Fatality option is also a bit of a damp squib and the Kreate-A-Fighter is only slightly more interesting - and seems somewhat redundant considering how many characters are in the game already.

The bottom line:
An unnecessary sequel but one that’s still hard not to have fun with.-HARRISON DENT

Manufacturer's Description
For the first time ever on the Nintendo Wii, players can experience the latest chapter in Midway's award-winning, best selling video game fighting franchise, Mortal Kombat: Armageddon. With the most complete roster ever, including more than 60 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode and Endurance Mode, Mortal Kombat: Armageddon is to be the most complete, intensely lethal, fighting experience ever.

Features:
Exclusive to the Wii: Players will be able to take their fighting action to a whole new level with all special moves and fatalities executed via the Wii-mote. In addition, not only will gamers be able to enjoy all aspects of Armageddon with the Wii-mote, but the GameCube and Classic Controller as well.

New Endurance Mode Comes to the Wii: Appearing for the first time on consoles, Armageddon will feature a deeply enhanced Endurance Mode, allowing gamers to test their true fighting stamina.

Select from more than 60 characters from the Entire Mortal Kombat Fighting Universe: From Liu Kang to Shang Tsung to Shao Kahn, Mortal Kombat: Armageddon will feature more playable fighters than any other Mortal Kombat game to date.

All-New Customized Kreate-A-Fighter Mode: For the first time ever in a Mortal Kombat game players will be able to use a Kreate-A-Fighter feature to create and define their fighter's look, abilities and personality with a deep level of customization and take that unique fighter online.

Unique Kreate-A-Fatality System: Fans now have the ability to create their own custom fatalities by stringing together a series of attacks via a series of button combos; those that prove worthy can take their very own death moves online to showcase to the world.

Entirely Revamped & Improved Konquest Mode: What formally served as a training mission has evolved into a full-blown adventure.


Customer Reviews

Bloody Brilliant5
MKA is a welcome addition to the Mortal Kombat Franchise. Having over 60 characters to choose from. There is a character for everyone's liking in the game, so you can play as your favourite character and beat the hell out of everything in the game.

If you get bored of fighting, you can have a go on the Motor Kombat. Choose from 10 characters and race along 5 different tracks.

Using the Wii remote on MKA does take some getting use too. But it features a mode where you can train until you are confident enough in using the Wii remote. If that isn't to your liking, you can easily change to the Gamecube controller or the Classic Controller and enjoy some button bashing.

To get the most out of MKA, you have to be patient, there is a lot in the game to get through. But it is a rewarding experience.

Took a gamble, it paid off.....5
I always read review for games before I buy them (usually). And saw this got a few average ones. So I ordered and played it last night and found it to be a blast. I was scared the controls would be dodgy as some people reported. But a casual gamer such as myself found it intuitive and the moves pull off, and don't find it a problem at all. Do the training first as this will hold you in good stead. Really enjoy the game, and good fun with multiplayer mode.

A game to keep you busy until Super Smash Bros Brawl4
`Mortal Kombat: Armageddon' features over 60 playable characters from all of the previous games in the series and as a big fan of the Mortal Kombat franchise, this is absolute bloody heaven.

With all the usual different modes of play like Arcade mode there's also a few others like Motor Kombat - a Mario Kart-style racing game with MK characters, making perfect use of the Wii's tilt sensitive controls. The Konquest mode, which was featured in Deadly Alliance and Deception, also returns but has been improved a lot, making it an excellent extra alongside the main game as it takes over 10 hours to complete.

The Wii controls take a little while to get used to on this game but once you've got the hang of it this game is great fun to play. Although they may not suit everyone's liking, as it will take a few goes before you'll get used to and for a normally "pick up and play" genre, this may not be the case with this on the Wii.
Firstly, the Nunchuck is used to move the character about. The C and Z buttons are used to block and change fighting type.
Swinging the Wii-remote in specific ways, combined with holding down the B button pull off special moves. A is to grab, whilst the direction buttons are various kicks and punches.

Although MKA on the Wii is good fun and has lots of content and so many characters to keep you busy, but for it's first outing on the "next-gen" consoles, I think it would have been a bigger seller if it had of been released on the Xbox 360 or Playstation 3, mainly due to some people may be put off by the unusual control method. Still a fantastic addition to the series if you are willing to give it a few goes before you can actually begin to enjoy it. Then again, there is the option to play using the classic or Gamecube controller if you don't want to play with the Wii's innovative controls.

If you can't wait any longer for Nintendo's best fighter, Super Smash Bros Brawl, Mortal Kombat: Armageddon is a great game to fill the time until it's release and is definitely the best fighter on the Wii and the best Mortal Kombat game for a long time.