Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development
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Average customer review:Product Description
“This edition contains Larman’s usual accurate and thoughtful writing. It is a very good book made even better.”—Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects“Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both.”
—John Vlissides, author, Design Patterns and Pattern Hatching“People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice.”
—Martin Fowler, author, UML Distilled and Refactoring“This book makes learning UML enjoyable and pragmatic by incrementally introducing it as an intuitive language for specifying the artifacts of object analysis and design. It is a well written introduction to UML and object methods by an expert practitioner.”
—Cris Kobryn, Chair of the UML Revision Task Force and UML 2.0 Working Group
- A brand new edition of the world’s most admired introduction to object-oriented analysis and design with UML
- Fully updated for UML 2 and the latest iterative/agile practices
- Includes an all-new case study illustrating many of the book’s key points
Applying UML and Patterns is the world’s #1 business and college introduction to “thinking in objects”—and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.
Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams—you’ll learn how to apply UML in the context of OO software development.
Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition’s extensive improvements include
- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML
- New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring
- Many new tips on combining iterative and evolutionary development with OOA/D
- Updates for easier study, including new learning aids and graphics
- New college educator teaching resources
- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum
- Techniques for applying the UML to documenting architectures
- A new chapter on evolutionary requirements, and much more
Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects—and creating systems that are well crafted, robust, and maintainable.
Product Details
- Amazon Sales Rank: #16211 in Books
- Published on: 2004-11-04
- Original language: English
- Number of items: 1
- Binding: Hardcover
- 736 pages
Editorial Reviews
Amazon.co.uk Review
Good software starts with a good design, and Applying UML and Patterns' subtitle, "An Introduction to Object-oriented Analysis and Design (OOA/D) and the Unified Process" reflects this.
The first edition of Applying UML and Patterns became a standard. The second edition uses the unified process (UP) as the interactive process within which OOA/D is introduced and extends the case study used in the first edition. Other changes have been made to reflect the growing consensus on the most effective ways to work with OOA/D and patterns.
Although you will learn UML this isn't what Applying UML and Patterns is all about. It's designed to teach you to think of software as a collection of objects with properties and to manipulate the relationships between them. This is far more profound.
The case study enables Craig Larman to carry the design through to Java code. In practice you will need a basic understanding of OO programming to benefit from Applying UML and Patterns though you needn't know Java--you could implement the designs in the OO language of your choice with equal facility.
When it comes right down to it, Applying UML and Patterns is all about providing you with a language in which to think about software design. This is quite a different from learning a language in which to code a design.
A facility with OOA/D will enable you to design and discuss programs independent of code, to produce more elegant and maintainable software and to take a 30,000-foot view of the way your software interacts with the world. In effect, it can shift your viewpoint from that of a mechanic to the more sophisticated viewpoint of an engineer. --Steve Patient
From the Back Cover
—Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects“Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both.”
—John Vlissides, author, Design Patterns and Pattern Hatching“People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice.”
—Martin Fowler, author, UML Distilled and Refactoring“This book makes learning UML enjoyable and pragmatic by incrementally introducing it as an intuitive language for specifying the artifacts of object analysis and design. It is a well written introduction to UML and object methods by an expert practitioner.”
—Cris Kobryn, Chair of the UML Revision Task Force and UML 2.0 Working Group
- A brand new edition of the world’s most admired introduction to object-oriented analysis and design with UML
- Fully updated for UML 2 and the latest iterative/agile practices
- Includes an all-new case study illustrating many of the book’s key points
Applying UML and Patterns is the world’s #1 business and college introduction to “thinking in objects”—and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.
Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams—you’ll learn how to apply UML in the context of OO software development.
Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition’s extensive improvements include
- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML
- New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring
- Many new tips on combining iterative and evolutionary development with OOA/D
- Updates for easier study, including new learning aids and graphics
- New college educator teaching resources
- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum
- Techniques for applying the UML to documenting architectures
- A new chapter on evolutionary requirements, and much more
Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects—and creating systems that are well crafted, robust, and maintainable.
About the Author
Craig Larman serves as chief scientist at Valtech, a leading technology consultancy with offices throughout the United States, Europe, and Asia. He is known throughout the worldwide software community as an expert and coach in OOA/D and design patterns, agile/iterative methods, an agile approach to the Unified Process (UP), and modeling with the UML. He holds a B.S. and M.S. in computer science from Simon Fraser University in Vancouver, British Columbia.
Customer Reviews
Does what it says on the tin
At last a book about using UML, rather than simply describing the elements of the language.
Many readers will be familiar with OO concepts, but not so knowledgable about elements in UML beyond class diagrams. This book helps fill that gap.
The overarching theme is the discussion of a single project and you are shown you how to go through the Analysis and Design stages ( two cycles ) using UML.
It's oriented towards Use Cases, so if this is what you want to learn about you'll be happy.
It also covers collaboration and system sequence diagrams ( two UML standard diagrams ) and introduces constructs of the authors own e.g. contracts.
Some UML artefacts are brushed over - state diagrams and activation diagrams - so if you want to know how to use these, consult another source.
Although good as a primer, I was not convinced by this book that Use Cases are the best way to understand system requirements.
Fantastic introduction to OO
This book will make you a better developer.
Not just a UML book. Not just a book on Patterns. A complete end-to-end walk through of a project following an Agile process from initial requirements anaylsis, use cases, sequence diagrams, system design, domain models. This is a big book so it's not a light introduction but it's extremely well structured and well written and takes those relatively new to Object Oriented Design and Analysis through all the buzz-words and shows the reader where the UML, Design Patterns, and Agile Methods actually help you do a better job and be a happier and much wiser developer.
Definately worth reading
This book is more about how to run a development project using the Unified process Unified Process than about UML and Patterns. The subtitle 'An introduction to Object Oriented Analysis and Design and the Unified Process' is more accurate, and would have been even for accurate if it has been 'An introduction to Object Oriented Analysis and Design using the Unified Process'
Following a single project, it shows the principles behind UP's iterative methodology, gives a good understanding of how UML can be used to support the Analysis and Design Process, provides an explanation of the more basic patterns that you can use in OO design, and probably most importantly drums home some basic lessons in what makes for good OO design.
The book has definately inspired me to try and get us to make use of some of the UP methodology within my development team.
For developers more interested in design than analysis and process it is definitely worth buying for the OO design advice alone (Chapter 21 onwards) and then dipping back in to fill in details of the UML notation knowledge as required.



