Frequency
|
| Price: |
10 new or used available from £8.94
Average customer review:Product Description
Frequency allows you to mix and remix songs through each of eight different instrument types. If you remix correctly, you can freestyle and create your own music. The game has six unique game modes, top hits from major bands and artists--including No Doubt, Orbital, Paul Oakenfold, Fear Factory and BT--in a variety of genres, 3-D graphics, band video sequences, and online play. Genres include hip-hop, alternative, rock, electronic, house, and rap metal. Play through 21 diverse levels, each consisting of one musical composition, as well as music videos and other visual stimuli. Six unique play modes include solo game, net remix, and multiplayer remix modes. You can create your own awesome freestyle music using techniques and instruments such as scratching, guitar, and synth. You can also capture a variety of power-ups.
Using 19 songs from major recording artists (BT, No Doubt, Orbital, Paul Oakenfold, Fear Factory, etc) players mix and remix songs through each of eight different instrument types. If remixed correctly, players can freestyle and create their own music.
Product Details
- Amazon Sales Rank: #7561 in Computer & Video Games
- Brand: Sony
- Released on: 2002-06-28
- Platform: PlayStation2
- Number of items: 1
Editorial Reviews
Manufacturer's Description
Frequency is an addictive game that will keep gamers and music lovers in tune with the most immersive musical gameplay experience ever. Combining more than 25 hits from multiple genres such as electronica, house, hip-hop, trance, drum and bass and alternative rock, Frequency offers a breadth of music to appeal to all audiences. Players are challenged to mix/remix songs in eight arenas using many different instrument types such as drums, bass, guitar and vocals. Starting with one instrument, such as drums, players must hit the appropriate buttons at the right time in order to match the rhythm of the song and incorrect timing will decrease players' time bar. Once this instrument is successfully mixed, players can move on to another instrument, such as guitar and continue through all the instruments, performing all instrumental tracks before the timing bar runs out. If successful in keeping the tempo of the original song, players are rewarded with the option to freestyle and create their own music. Four different game modes allow up to four players to mix music, play against each other in an attempt to accurately perform music faster than opponents, or just play solo remix mode.
Customer Reviews
Amazing game!
unusual. That's the only word I can think that describes this game. truly, it's unique. But is it good...well appart from taking a wild guess at my star rating, the answer is a most certain yes. If you're into music, then this is the perfect game for you. I'm not usually into the type of techno sample music that this game offers, but damit, it's addictive. I watched days come and go as i played this game.
The basic objective is to literally "punch" out the beat by nodes left in your path. You're moving down this continually moving tunnel, and it's your job to pick out the samples you want to use. Bass line? sure! Drums? you got it! The only thing you have to watch out for, is if you're not doing enough of those drums n' bass, you tend to die - but hey! That's part of the addiction right?
Seriously, this is a great game. It may not be famoous - but PLEASE go to read the review, before dismissing it. It's brilliant, and unusual. It's original and quirky. Don't let this one pass you by.
Arcade action for the MTV generation
If MTV Music generator were to have a drug fuelled fumble in a nightclub with Rez, this might be the resulting offspring. Frequency is packed full of playability, addictiveness and some (though not all) excellent tunes by people such as Oakenfold, Orbital and No doubt (25 tunes in total). To describe how Frequency is played is more difficult. The playfield is a rotatable tunnel that you are moving through at a speed determined by the tempo of the tune (BPM). Notes approach you and require appropriately timed button presses to play the tune, completing a 'combo' of notes unlocks that section of the tune. Each side of the tunnel corresponds to a different instrument track in the tune i.e base, vocals, synths etc, by rotating around the tube completing the note sequences the tune builds. Failure to complete the note sections results in a loss of energy, with the objective of reaching the end of the song intact.
In essence the above doesn't matter. The game is so easy to pick up and play, there is even a tutorial for the new player. It's only when you start playing that you suddenly find a half session spinning into a marathon 4 hour session. Pursuing a better score, trying to survive the harder songs to unlock the next. With the onscreen visuals pulsing, the joypad pulsing to the song, the increasingly difficult note sequences hurtling down the tunnel towards you, you become lost in the experience and nothing matters but laying down the next baseline in anticipation of getting the vocals and guitar riffs into play.
Unfortunately, this game will be unlikely to do particularly well which is a shame. On release date, my local shop had not even bothered to stock it as they weren't confident of it's ability to sell. OK - the multiplayer mode seems to be a little bit of a bolt-on mode, the remix facility becomes an unwieldy and limited MTV Clone, but the core of the game, the one-player game remains untouchable in the music generation genre. Rent the game first, if it hooks you then buy it, if doesn't rent it for a little longer and then you'll buy it.
Wierd... but wonderful
Buying Frequency was a big risk. The game looked like Rez, and very plain. Although having doubts I bought this game. I wasn't regretting it. To start you need to make your Freq. Your Freq is like a little person who you must control. Then you must go into the musicdrome. This isn't like Music 2000, its a bit more like getting the music playing. It also includes popular bands. Some of the music is terribley tedious, and it could have done with the Vib Ribbon idea... but this is still a game worth going for... BUY IT!






