Graphic Storytelling and Visual Narrative: Principles and practices from the legendary Cartoonist (Will Eisner Instructional Books)
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Average customer review:Product Description
Norton presents here two classic drawing textbooks, revised and enhanced for a new generation. Based on Will Eisner's legendary course at New York's School of Visual Arts, these guides have inspired generations of artists, students, teachers and fans. In "Comics and Sequential Art", Eisner reveals the basic building blocks and principles of comics, including imagery, the frame, and the application of time, space and visual forms. "Graphic Storytelling and Visual Narrative" teaches how to control a story effectively using a broad array of techniques. With examples from Eisner's own catalogue and such masters as R. Crumb, Art Spiegelman, Milton Caniff, H. Foster, Al Capp and George Herriman, these books distill the art of graphic storytelling into principles that every comic artist, writer and filmmaker should know.
Product Details
- Amazon Sales Rank: #30160 in Books
- Published on: 2008-09-09
- Original language: English
- Number of items: 1
- Binding: Paperback
- 164 pages
Editorial Reviews
About the Author
* Born in 1917, WILL EISNER was the author of The Spirit. Three compilations, fifteen graphic novels and his posthumous history, The Plot form the Will Eisner Library. The comics industry's annual awards, The Eisners, are named in his honour.
Customer Reviews
Useful tips for the beginner artists
Watch Video Here: http://www.amazon.co.uk/review/R37GBA8JVA4OQ1 Telling a good story is an incredibly difficult. In this book, Will Eisner shares with readers some of things to be aware of when tackling storytelling using comics.
He talks about techniques to use to help build a more convincing story. This would include comic tools like lettering, building momentum, using visual clues and writing. Examples include how props (i.e. guns) are held to reveal human characteristics.
There are lessons on how to engage readers, how readers think and mistakes to avoid. These are followed with lots of comic strip examples -- including a selection from different comic artists. Unfortunately, they aren't captioned page by page like it was done on his other books. The comic examples are great, you know it but you don't know why they work.
The book doesn't really go in depth into all aspects of storytelling. There's no talk on character development, story arcs, conflict management and specific story elements and tools.
Overall, this is still a very useful book for anyone who's just starting out and thinking of drawing their own comics.
There are more pictures of the book on my blog. Just visit my Amazon profile for the link.




