Artemis Fowl and the Time Paradox: 6
|
| List Price: | £12.99 |
| Price: | £8.41 & eligible for FREE Super Saver Delivery on orders over £5. Details |
Availability: Usually dispatched within 24 hours
Dispatched from and sold by Amazon.co.uk
56 new or used available from £3.23
Average customer review:Product Description
Teenage criminal mastermind Artemis Fowl has a new mission – and this time, it's personal. Artemis's mother is dangerously ill, and the only way to find a cure is for Artemis – with Holly Short by his side – to go back in time to battle his younger, more evil self . . .
Product Details
- Amazon Sales Rank: #35561 in Books
- Published on: 2008-08-07
- Original language: English
- Binding: Hardcover
- 384 pages
Customer Reviews
Artemis gets Kraken
Those who have been faithfully following this series will know that this is book six of the adventures of the teenaged criminal mastermind, Artemis Fowl II.
Picking up at Fowl Manor, we learn that three years have passed while Artemis was otherwise occupied, and that he now has two brothers, twins named Beckett and Myles. This book goes in a different direction to the previous plot, making no mention of some of the characters introduced in The Lost Colony. There are references to certain events, but other than the main characters, most of the story is new material.
As the title implies, an older and more mature Artemis Fowl enlists the help of his friend Captain Holly Short, dwarf Mulch Diggums and the imp warlock No.1 to journey to the past to correct a mistake he made earlier in his eventful life. His mother has contracted a rare disease that can only be cured by an extract from the brain of an extinct lemur, and ironically, the extinction was hastened by young Fowl himself.
The time trip gets very complicated when Artemis matches wits with his younger self, and rescuing the lemur from Dr. Damon Kronski, leader of the Extinctionists cult, proves to be much easier planned than achieved. To make it more complicated, there's now a fledgling romantic situation in play, and the return of an enemy from the past who also wants possession of the lemur.
Artemis isn't as devious and diabolical as in earlier books, but to his credit, the kid is growing up and has other things on his mind. This book is action-packed with the usual gadgetry and humor, but as is the case with time paradoxes, it is sometimes hard to keep things straight. The plot also has several twists, obviously getting even twistier in the final chapters. The story ends with an obvious hint for another book.
And "What about the Kraken?" you may ask. Well, that part of the story is explosive, to say the least.
Amanda Richards
Page turning pleasure
Page turning, pleasurable and just about smashing all round. I have read all the Arty books and this one does not fail to disappoint. Unlike many others I found The Lost Colony a bit of a let down but having Artemis afce himself in this somewhat psychological teen book works very well. Of course Holly and Foaly provide many a dash here, dash there type adventure.
The best thing about thses books is the way Colfer dosn't shy away form big words, or twists in the plot. All in all a very satisfying read.
Eoin colfer has a great imagnation and has created a really enjoyable series of books.
Perfect for teens and adults alike in my mind.
If you liked this you should also try
The Spook's Apprentice: No.1
The Elements of Lore - Volume 1 of The Books of Lore: 1
Artemis Fowl
Or to keep younger readers quiet whilst you enjoy Arty get them these modern day Fairy Tales.
Spiderwick Collector's Trunk (Spiderwick Chronicles)
Courtesy of Teens Read Too
As an ardent fan of Artemis Fowl from the first book onward, I was more than just a little excited to find out that THE TIME PARADOX was in the works. The previous book in the series, THE LOST COLONY, was one of my favorites, and it opened so many doors that I wanted desperately to see explored. After reading THE TIME PARADOX over the course of a single day, my reactions are mixed, but one thing's for sure: with Artemis Fowl in the mix, there's never a dull moment.
The storyline opens only a short while after the end of the previous book. Fourteen-year-old genius Artemis Fowl has been out of his home time for nearly three years as the result of the events of THE LOST COLONY, and the world has changed around him. But the presence of younger twin brothers at Fowl Manor is not nearly as surprising as the fact that Artemis has managed to retain some of the fairy magic that he stole while in the time tunnel, making himself part magical in turn. Early on in the story, the readers find out that Artemis has used this small magic to mesmerize his parents into forgetting all about his three-year disappearance, and is learning how to control it for specific purposes.
So when Artemis's mother develops symptoms of several deadly illnesses overnight, Artemis's first instinct is to use his fairy magic to save her. When that fails, draining all of the magic out of Artemis, his first call is to Holly Short, reinstated Captain in the Lower Elements Police. Holly arrives and diagnoses Artemis's mother with a rare disease known as spelltropy, usually passed between magic users by the use of power. The only cure is the brain fluid of a silky sifaka lemur--a species that became extinct nearly eight years ago, thanks to the work of a younger Artemis Fowl desperate for money to fuel the search for his then-missing father.
Artemis is convinced there's a simple solution to this problem: go back in time using the magic of demon warlock No. 1 and steal the lemur from his younger self before returning to his own time. Of course, with Artemis involved, nothing could ever really be that simple. Nonetheless, he and Holly both make the journey almost eight years back in time to outsmart the ten-year-old Artemis and a group of Extinctionists bent upon getting their hands on the lemur--not to mention a mysterious third player who may be manipulating everyone from behind the scenes.
The storytelling is vivid, the jokes are always funny, the puns are horrendous in the best of ways. The repartee between Artemis and Holly gets better in every book. But for whatever reason, I didn't enjoy this Fowl adventure as much as I did previous ones. It seemed somehow like there was less at stake. It was an interesting ploy, since the "villain" Artemis faces off against for the first half of the story is himself, but a lot of the major weight of the story felt psychological.
Of course, there were the requisite explosions and high-speed cross-country chases, but the focus of this book seemed to be more upon the minds of the characters involved, particularly Artemis and Holly, and their relationships to their own pasts. That's not to say the book wasn't good--it just had a different kind of depth from the others, one that I probably couldn't fully appreciate on a first reading. Some of the doors opened in THE LOST COLONY were closed rather suddenly, in my opinion, or led down passageways I hadn't thought they would explore, so that the main developments of this book were not what I thought they would be at all. But then, what would be the fun of a predictable book?
If Colfer is one thing consistently as a writer, it's unpredictable, and this book is no exception.
Reviewed by: Candace Cunard




