Virtual Art: From Illusion to Immersion (Leonardo Books)
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Average customer review:Product Description
Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognised history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head-mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. Grau offers not just a history of illusionary space but also a theoretical framework for analysing its phenomenologies, functions, and strategies throughout history and into the future.
Product Details
- Amazon Sales Rank: #572520 in Books
- Published on: 2004-10-15
- Original language: English
- Number of items: 1
- Binding: Paperback
- 430 pages
Editorial Reviews
Review
"Grau traces the lineage of virtual reality as far back as the frescoes of a villa in Pompeii. Many illustrations amplify the argument." - Scientific American, Book of the Month
Customer Reviews
Key Book
WIRED spoke about a "great read" and Lev Manovich decribed Grau's book as a "must-read for anyone interested in new media, art history, and any field using virtual images." - Grau lives up to expectations ! He analyzes what is new in media art by balancing recent works and historic media development, and so retells art history as media history. An interdisciplinary study in art history, media history, and new media art, the cross fertilization enriches his analysis and helps clarify the essence of immersion and Virtual Reality. Beyond Grau's analysis, I was thankful to see so many artists involved - many hot names. This book will be valuable for both practitioners and theoreticians. Hopefully there will be a paperback soon for students
Interesting
Heavy book as English it is not my first language, but is full of informations and I learn a lot.
Highly recomended if you really want to understand more about history of Art.
Roxana




