Sony Ratchet & Clank: Size Matters (PS2)
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4 new or used available from £29.00
Average customer review:Product Details
- Amazon Sales Rank: #6884 in Computer & Video Games
- Brand: Sony
- Released on: 2008-03-21
- Platform: PlayStation2
Editorial Reviews
Amazon.co.uk
As the first title developed by High Impact Games, Ratchet & Clank: Size Matters goes back to the franchise’s roots with hallmark Ratchet & Clank gameplay sure to please fans of the series.
A huge hit with the press and gamers, the Ratchet & Clank series has shipped over 4.4 million units in SCEE territories.
Ratchet & Clank: Size Matters features all new gameplay for Ratchet’s brainy robotic sidekick, Clank, who steps out from behind the shadows to assume a prominent role.
Customer Reviews
One of the last good PS2 Games.
I've been a Ratchet and Clank fan since the first game was released, and have been waiting for this game to be released on PS2 for a while now.
The gameplay is classic Ratchet and Clank, with levels spread across the galaxy. Levels involve little mini games, such as a Giant Clank flying through space, where you ust shoot anything in his path, the classic grind rail sections, and the hover board racing.
As with the other games in this series there are plenty of weapons and gadgets to choose from too.
The only thing that disapointed me was that the game wasn't as magical as the first 3 on the PS2, even though the gameplay is the same. The fact is that the game was made for the PSP and lacks graphic power, durability and story. Ontop of this the game wasn't developed by Insomniac.
The game is still worth a buy as there are plenty of new ideas thrown in and it is one of the best games on the PS2 in recent years.
Mini Score for a Mini Game
I love the Ratchet and Clank (R&C) games on the PS2 so I was really looking forward to this and actually pre-ordered it - something I've never done before (I normally wait until some reviews are there before purchasing a game - and I regret not waiting this time).
The game is extremely short (I finished it in about 5 hours and I'm not what you would call an expert PS2 gamer!) and the worlds are very small, with very little exploration required. There are some plus points to the game - the presence of mini-games to earn prizes adds to the game, some of the weapons are pretty good and the humour remains but there really isn't enough here to warrant its price and I was left very disappointed with what is frankly a below par (and, if I might suggest, a very cynical ploy to get money for little effort) from the R&C world. If you're new to R&C go for one of the earlier titles, they are so much better!
What a let down
I'm a massive R & C fan and as I don't have a PS3 I thought I'd be missing out on my R & C fix this year, so I was over the moon when I saw Size Matters was available for PS2, but what a let down. The game feels really small and restrictive, the camera is mental and just does whatever it wants and not what you want it to do and there is WAY too much Clank. I guess they are responding to people who complained about the lack of Clank in the last game and it's great to have him back, but not at the expense of fun game play. It seems like every 5 minutes you're forced to be Clank, either a giant flying Clank in some very very boring space battles, or Clank in his stand alone sections or these all new sections of Clank battle games, which are boring, pointless and about as much fun as sticking your finger in plug socket. But you have to do all these things to progress, or collect everything and they're just a chore instead of the fun shoot the c*** out of everything fun of R & C I'm used to. But the worst thing is the lack of Continue points, I'm not a hard core gamer so it takes me a fair old time to complete some of the hard bits in a game (If I can't make my husband do it for me), but the great thing about previous R & C games as there's been plenty of continue points especially just before a very hard section or a big battle, but they are distinctly lacking in Size Matters meaning you have to do the same old bits over & over & over & over and it ruins the fun of the game, I just want to shoot stuff with an array of amazing weapons, not spend 14 hours doing the same bit 400 times because they didn't bother to pop a save point in. I'm currently stuck about half way through the game on the Luna battle, which when you die takes you miles back to a very dull running through fields section which I've had to do countless times now and quite frankly all the fun been sucked out of the game now! One little continue point just before the battle and it wouldn't be so bad, still hard but at least you wouldn't have to repeat the same section over & over before the fight started. I'm so disappointed in this game, not a great continuation of the series.




