Unreal Tournament 3 (Xbox 360)
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| List Price: | £49.99 |
| Price: | £34.98 & eligible for FREE Super Saver Delivery on orders over £15. Details |
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Average customer review:Product Details
- Amazon Sales Rank: #514 in Computer & Video Games
- Brand: Midway Games Ltd
- Released on: 2008-07-04
- Platform: Xbox 360
Editorial Reviews
Amazon.co.uk
Xbox 360 Version of Highly Anticipated and Award-Winning Franchise has New Features, Exclusive Content and Gears of War 2 Multiplayer Video.
Unreal Tournament 3, for the Xbox 360 video game and entertainment system from Microsoft, is scheduled to be available on July 4,2008, with several new features including split screen, five exclusive maps and two all-new characters, as well as all previously released downloadable content. Unreal Tournament 3, the award-winning first-person-shooter, has already shipped more than 1 million units for the PC and PLAYSTATION3 systems.
In addition, the game will feature an exclusive video preview of Gears of War 2, the eagerly anticipated sequel to the 4.7-million-unit selling blockbuster third-person action game. The exclusive video content will include never-before-seen footage of the game’s multiplayer modes featuring new maps, new modes, new weapons and new gameplay elements. The video is narrated by design director, Cliff Bleszinski, and producer, Rod Fergusson.
"Unreal Tournament 3 for the Xbox 360 will deliver fans the award-winning gameplay of UT3, complete with exciting exclusive content that will make it a must-have title for the Xbox 360" said Mona Hamilton, vice president of marketing, Midway Home Entertainment.
"We’re very excited to be shipping Unreal Tournament 3 for Xbox 360," said Mark Rein, vice president of Epic Games, Inc. "This is a great title and, with two-player split screen support and some very cool new content, Xbox 360 players should be thrilled with this fantastic version of the game."
About Unreal Tournament 3Unreal Tournament 3, the world’s premier PC first-person shooter, will make its debut on the Xbox 360. Unreal Tournament 3 unleashes the full power of Unreal Engine 3, taking graphics, gameplay and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!
Manufacturer's Description
Unreal Tournament 3 unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense and hyper-real battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best.
Customer Reviews
brilliant but still somethng missing
i feel that if you keep doing the game mode over and over again then it becomes repetitive and if you try and do some of the achievements by yourself on campaign, its not gonna happen is it? cause its nearly impossible on the campaign on insane by yourself.
i like the fact you have bots if someone isnt playing on either instant action or online then you can still enjoy a game no matter what and i think that it relates to timesplitters in that aspect because theres individual characters that you can choose from and that you unlock if you do certain things and you can have bots which are usually crap but u hav them anyway and timesplitters will be similar online when it comes out soon
however theres stil that tiny thing missing in ut3 because on every other fps i've played you've always had radar and with this you dont and when your not used to not havin a map then you know a random bots gonna come up behind u and shoot a rocket or 2 at you and that means ur dead but i suppose now i think bout i dont think the radar could keep up with the pace of the people running round so it would be pretty useless but it needs more game modes as well cause of the fact u get 5 game modes with it deathmatch team d'match ctf warfare and duel and it jst need something like headquarters on call of duty 4 becoz it would make things more interesting. they kinda cover hq on certain maps with warfare but thats pretty much search and destroy on call of duty 4, you need the bomb or the node in this case to destroy the target
Hardcore fun
When critics think of "computer games" Unreal tends to be the type of game they have in mind. Steroid pumped futuristic warriors running around with huge guns blowing each other into meaty chunks. This is true, but the other thing they forget to mention is how much fun it is.
Indeed Unreal's single player campaign gets a 1 out of 5 for originality and believability. But I am playing it loads because it is fun, fast-paced, furious action. Also unlike a lot of modern FPS it allows you to put bots in the game so you can play offline and hone your skills without being continually killed by a hyperactive 12 year old online.
The game looks fabulous, all blasted landscapes and shining metal. You don't just run around, to get you around the maps you either have a nifty little teleporter or a hover board. These create whole new tactics to play around with. The vehicles all look chunky and lethal except for the ethereally beautiful tripods which are as dangerous as they are gorgeous. There are loads of vehicle types from artillery pieces and massive tanks to little hover vehicles that buzz around called mantas.
So this game is fun, looks great and the replay value is huge making it excellent value for money. It is more a sport rather than a game, with warfare being my favourite type of game. It's more a shot of testosterone to the arm than a video game so load it up and enjoy being a man!
A Bit Annoying
I bought this game to tide my FPS addiction over until COD5/SW-FU arrives. There's plenty of game modes, including CTF, Vehicle CTF, Deathmatches and tactical Warfare. However, there are problems with this game that make it a bit annoying compared to other FPS titles out there.
I played through the first and a bit of the second chapter offline, but I found the difficulty a bit strong (the AI seems resistant to logic on your team - don't let them drive a Goliath), even on normal setting. So I went on Co-op for an hour for some online play, finding myself in a totally random level of the campaign without notice. I soon got the 'game completed' achievement, amongst other co-op ones, which was a bit of a surprise after only a few hours' play . . .
So here's where this MP-centric game falls down, generally; the online lobbies. Like another reviewer said, it just isn't good enough in today's market alongside Halo3 and COD4; you'd think that in a game which concentrates upon a multiplayer experience, EPIC would have made sure it was nailed it down quite hard, but they haven't.
You'd expect the co-op lobby to tell me which chapter you're about to join. UT3 doesn't. The developers obviously expect you to know the game inside out and understand which map is when in the campaign mode. Thus I spent a few fruitless hours lastnight playing almost all the way through the fourth chapter in co-op, only to realise I'd completed that one before, where I'd jumped into a random host's game on the very last level to complete the game!
No clan tags mean you can't really entertain parties in-game, and the lack of continuity within the ranked lobby is frustrating - you just have to press B to exit back to the main menu after a match ends and go through the process again. This isn't the case in the player matches, where you get to vote on a repeated playlist; but then - what's the difference except keeping killstats that may or may not contribute towards achievement points? In my experience it seems a bit arbitrary, but I'm still willing to play through it, due more to my Achievement Whoredom than pure enjoyment of UT3.
Unlike other people, I don't think the excitement which the gameplay engenders overrides the problems mentioned previous; yes, it's fast and yes it's exciting, but it has annoyed me in the way the lobbies are set up, as they do prevent what could have been a great game from being great.





