Enemy Territory: Quake Wars (Mac)
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| List Price: | £39.99 |
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Average customer review:Product Description
Earth: 2060 - The dawn of a hellish new age, the marauding Strogg, cyborg soldiers of the evil Makron, have left the world's major cities as abandoned smoking ruins. The Strogg come in greed - to stroggify humanity into spare parts and protein food. The GDF must defeat the ravaging alien hordes, or face extinction.
Enemy Territory: Quake Wars is the Quake Zero of the Quake universe, set in the early days of the Strogg invasion of Earth, years before the events of Quake II, pitting the combined human armies of the Global Defence Force (GDF) against the vastly technologically superior Strogg. Enemy Territory: Quake Wars chronicles the epic battles waged around the world in humanity's desperate war for survival.
Enemy Territory: Quake Wars is the ultimate online strategic shooter - an objective-driven. class-based first person shooter set in the Quake universe.
- Mission-Based Combat: Enemy Territory: Quake Wars pits teams against each other on a real battlefield, with military-style objectives (e.g. take out a key defence, destroy a target). As a result, everyone always knows where the action is - no more wandering.
- Deep Teamwork: With "asymmetrically-designed" classes (10 in total), each team in Enemy Territory: Quake Wars provides a unique gameplay experience. The GDF and Strogg are two distinct armies with different strategies and tactics.
- Individual Role-Play: Using class-specific capabilities, players can be the linchpin of an entire operation, building a necessary bridge or infiltrating enemy defences to enable a decisive missile strike.
- Upgradeable Capabilities and Stats: Over the course of a multi-mission campaign, players earn experience and promotions, and gain new capabilities to help the team. In addition, stats are globally recorded for players to track their rank and prestige in the Enemy Territory community.
- Solo Assign
Product Details
- Amazon Sales Rank: #12967 in Computer & Video Games
- Brand: Aspyr
- Released on: 2008-04-16
- Rating: Suitable for 15 years and over
- Platform: Mac OS X
Editorial Reviews
Manufacturer's Description
Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.
Customer Reviews
The Thief of Time
After hammering the Mac version of Battlefield 2142 since last Christmas, I thought a change of scenery was in order. If you're a FPS fan, then ETQW does not disappoint. Some reviewers of the PC version have commented that ETQW is difficult and takes a week to get to grips with - it doesn't. However I recommend a few hours of familiarisation in the vs Computer mode.
The multiplayer game is great fun and the different player classes with their unique abilities and mission-within-mission make for an enjoyable game.
The game seemed appeared to work adequately on Aspyr's minimum settings, albeit with lowish graphics settings. Since installing a further 2GB of RAM, I've upped the gfx settings and the game moves along smoothly.
Perhaps not quite for the single-player minded. Otherwise ...wow!
For the single-player there's neither beginning nor end, nor any possibily af saving that I can find. Sitting alone, on your own, there's a lack of story and continuity. Not at all like Quake 4 or Doom 3 or Prey.
But the rest of it is amazing. Graphics on my 2.66 GHz iMac are wonderfully detailed and fast even on wilder resolutions, and seem very close to consoles; settings are enormous and extremely well made, very beautiful and real-looking; they do look REAL, surprisingly and pleasantly so. I am quite impressed that the iMac can handle these open colourful landscapes, not to mention all that is going on. Top marks really for graphics, immersive sound effects and "feel" and everything, except that single-player is a bit thin. I've never seen finer explosions and blaster rays criss-crossing the trembling air.
Learning curve is quite steep for an FPS, but I'm getting there. Slowly, on "Easy". The online-world (october 2009) seems to be not exactly heavily populated, and that is rather a surprise to me. The game does look that good and will continue so for some years to come. Considering what has come later.
But the lack of a decent line-up of singleplayer scenarios ......
Game is OK in Snow Leopard 10.6.1
Damn good multiplayer, BUT WHERE IS MY SINGLE PLAYER?
I've got to admit, the multiplayer is mind-blowing. Anything is possible, and the amount of options and missions that can be done is increadable. But after a while, a multiplayer get's boring. As good as it is, i certainly don't find it addictive, only fun. This game is missing a singleplayer and it is a disappointment, because I've played the Quake series since the first one came out. I don't see it being as popular as Quake 3 Arena, because the engine just let's you too much. It'll be far too complex for anyone to want to make a mod.
I recommend getting Quake 4 for them who want a multiplayer. Or even Quake 2, the graphics are a little core now, but it's still good damn fun.



