Quantum of Solace (Xbox 360)
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Average customer review:Product Description
Bond is Back! Based on the "Quantum of Solace" and "Casino Royale" films, Quantum Solace places you in the ruthless world of international espionage and intrigue. Blending first-person shooting and third-person action, you are in control of Bond's greatest weapon - his mind. Experience Bond as Daniel Craig - more dangerous, more lethal and more cunning than ever before.
- You are the new Bond: Employ all of you Bond skills in high-octane combat, chaotic gun fights and precise stealth takedowns.
- Take Cover: First-person shooting with third-person cover combat allows you to adjust your gameplay to meet each challenge.
- Fight Worthy Adversaries: Advanced A.I. systems allow enemies to react to you in intelligent and tactical ways.
- The New World of Bond: Immerse yourself in the world of Bond with characters from both films and missions that take you through exotic real-world locations.
- Become the World's Premier MI6 Agent: Go online with standard 12-player multiplayer modes plus unique Bond modes.
Product Details
- Amazon Sales Rank: #297 in Computer & Video Games
- Brand: ACTIVISION
- Released on: 2008-10-31
- Rating: Suitable for 12 years and over
- Platform: Xbox 360
- Original language: English
- Subtitled in: English
- Dimensions: .26 pounds
Editorial Reviews
Amazon.co.uk Review
There never was a video game of Casino Royale, but now Activision is making up for lost time with a title that incorporates both Casino Royale and its immediate sequel, Quantum of Solace. It’s primarily a first-person shooter, but it does switch to an over-the-shoulder view when hiding under cover or taking part in interactive cut scenes.
Daniel Craig is a big games fan and has taken a personal interest in the game |
Almost everything in the game can be destroyed or damaged |
Stealth is just as important as gunplay when you’re James Bond |
Close combat switches out of first person view for a more cinematic effect |
Just like the Bond movies, the game offers a mixture of action and stealth, with the chance to take down enemies instantly if they don’t see you. You’ll almost always be outgunned, but you’re given clues as to which strategy to take by the changing music.
Bond's aresenal has been slimmed down in the new films, so it makes sense that there aren’t many gadgets in the game. There is an online multiplayer mode that pays homage to past classic Bond games such as GoldenEye 007. Which should hopefully make Bond’s video game comeback as successful as his cinematic return.
Key Features- You only live twice: Recreate the stories of both Casino Royale and Quantum of Solace in one game, including deleted scenes and new side missions.
- Duty calls: The game uses the same graphics technology as Call of Duty 4, including bullets that realistically pass through wood and other materials.
- You know his name: The game features not only the voice and likeness of Daniel Craig, but also Judi Dench as M, Mathieu Amalric as villain Dominic Greene, and Olga Kruylenko as Camille.
- Shaken not stirred: A mix of first- and third-person viewpoints allows for both shooter action and tense stealth-based exploration.
- Licence to kill: Battle friends in the online mode in a wide range of game types.
One of publisher Activision’s biggest internal studios, Treyarch have worked on many of the company’s best known titles, from the Spider-Man movie tie-ins and spin-offs to several of the Call of Duty sequels and, of course, the new James Bond game, Quantum of Solace.
Manufacturer's Description
Bond is Back! Based on the "Quantum of Solace" and "Casino Royale" films, Quantum Solace places you in the ruthless world of international espionage and intrigue. Blending first-person shooting and third-person action, you are in control of Bond's greatest weapon - his mind. Experience Bond as Daniel Craig - more dangerous, more lethal and more cunning than ever before.
Customer Reviews
At last, a faithful movie tie-in that isn't a total bodge job.
"Quantum Of Solace" is the latest game in the Bond franchise. Despite the name, however, this actually also contains a selection of events from the previous movie "Casino Royale".
The game uses the "Call Of Duty 4" engine, but instead of it being COD4 in a Bond setting, there has actually been a lot of thought put into this. When not using the cover system (which works really well, almost as good as the one in "Gears Of War" but not quite up to that standard) it's in first-person, but you switch seamlessly to third-person when behind cover. It's when you see this that you realise what a pretty good graphical representation they have of latest James Bond actor Daniel Craig (who also lends his voice to the game, as does Judi Dench as M).
The first level or two plays pretty much like COD4, with similar controls (although you cannot go prone, you can still crouch), although you can now put silencers on many of the available guns in the game. When you take a hit you get a red mark showing where the shot came from and your energy depletes, and it recharges if you get to a safe spot, just like in COD4. One thing that I prefer about the on-screen visualisation of your energy depleting is that, unlike COD4 (in which the screen got gradually redder and you could barely see a thing), in QOS the screen goes gradually monochrome, then you get a border similar to the famous gun-barrel opening of the movies (so at least even when you're at death's door you can still see what the heck's going on well enough to be able to effectively defend yourself while you find a safe haven to revitalise yourself). When you die you get a load of blood dribble down the screen in the gun-barrel style, just like the sequence that opens the movies, before respawning at the previous checkpoint.
About that cover system. You press A to go to cover, and you can even point at an object behind which you can take cover and hold down A to dash towards it and press against cover, a bit like in GOW. You can fire from cover either by holding down the Left Trigger to aim and pressing Right Trigger to fire, or you can blindfire by just pressing the Right Trigger. If there is another bit of cover to the left or right of you you can switch from that part to the other by pressing the direction on the Left Stick and pressing A (a bit like the SWAT turn in GOW). Some cover is destructible, just as in COD4, so choose your cover wisely and make sure you are aware of your surroundings in case what you are currently hiding behind can no longer protect you!
You have three weapons slots in the game, one of which is always occupied by the Walther P99, Bond's signature weapon, but you can pick up other weapons either from downed enemies or you may even be lucky enough to stumble upon a case containing another weapon if you explore side-rooms or side-alleys etc on the way to your objective. You can refill the guns with ammo either by walking over similar guns dropped by downed enemies or by finding an ammo box (which will fill up every weapon in your stash). Some downed foes will even have grenades that you can take, and flashbangs also appear in this game.
As well as shooting foes, you can also often find highlighted items such as fire extinguishers, fuel tanks or other explosives that you can shoot in order to either blow up nearby foes, or (in the case of fire extinguishers, for instance) rain smoke down on them so that they cannot see clearly enough, meaning you can pick them off much more easily.
The AI of the foes is largely advanced -- they certainly know how to flank! One moment you can be shooting ahead of you, only to find that one or two that sneaked past the initial onslaught suddenly appear beside you or behind you! So keep an eye out for any sneaky foes trying to make their way down the sides, because it's comparatively rare that they will just run blindly towards you and be an easy target!
Remember how in COD4 you could click the Right Stick to do a melee attack on a nearby enemy? In this, instead of that, you enter close-quarters mode, in which you get a short time to press the on-screen button (A, B, X or Y) to enable Bond to do a CQ take-down, which not only conserves ammo, but also allows you to despatch a bad guy without giving your position away (which on later levels is a blessing).
Yes, stealth plays a part in many missions! Remember the level "All Ghillied Up" from COD4? Remember how you tried to get through that without being spotted or discovered? It's the same thing here, only on a grander scale. Some missions will greatly benefit from a stealthy approach so that you don't get a whole heap of baddies to cope with, and here you creep about doing CQ take-downs as I have just described, trying not to be seen by enemies (which often means learning their patrolling paths), using silencers on your guns and even trying to disable active CCTV cameras to make sure that nobody spots you (bear in mind that even a camera spotting a body of someone you've downed can set the alarms off!). Brilliant!
Other variations in the gameplay include bits where you are pressed up against a wall while shimmying along a narrow ledge, where you occasionally have to jump and in some cases avoid being seen (some bits actually require you to avoid being spotted by searchlights!) -- it is more important that you are not seen when doing this, as one hit will kill you instantly as you cannot defend yourself properly in such a restricted position! There are also bits where you must re-enact directions on the D-pad to enable you to enter a locked door by hacking it, and others where you must traverse a very narrow walkway whilst keeping your balance (while pushing forward on the Left Stick you must also keep this balance meter as close to the centre as possible by pressing left or right on this stick to counterbalance the swaying movements -- if the marker in this meter goes to the extreme left or right of the meter Bond falls off and dies.
Graphics and sound are amazing and add atmosphere, and many of the key characters look like their movie counterparts, be it Bond, M or even baddies like LeChiffre (one of the villains in Casino Royale). The gameplay is pretty good throughout, balancing what might otherwise have been a rudimentary shooter into something more involved and, more importantly, more like Bond.
Quibbles? It could be argued that the solo game isn't much longer than a COD game, but then if you're finding it too easy, set it to a more challenging difficulty setting! There are four to choose from, all readily available right from the beginning.
As I said, the first two levels or so are very COD-like, which nearly put me off until I got to levels where stealth played a part, and these are really worth the wait, because they add to the game.
I also would have preferred it if you could look down the sight of scoped guns from cover (when you look down the scope it usually automatically takes you out of cover); you never had that problem in GOW or RSV, so it's a bit of a shame that this is the case here (anyone who's played "Grand Theft Auto 4" and complained about this niggle will know exactly what I'm talking about). You also must come out of cover to climb over a low obstacle, which is annoying when in GOW you can do this directly from cover. And why, when you're crouched and taking cover, do you have to make yourself crouch again because otherwise you automatically stand up when leaving cover?
Another slight irritation is the choice of compass pointing your objectives out. Rather than go for the one that was in COD3 (a radar-style), they have opted for a COD4 flat compass-style, which has the same problem inasmuch as it does not go into enough detail about precisely where your objective is. You may be able to consult the map built into Bond's mobile phone (which I would have preferred if it focused more on Bond's location instead of that of your objective, although you can move it about with the left stick to find not only your location but those of enemies and CCTV cameras), but you shouldn't really feel impelled to do that just for this.
Online play (sadly online is the only way you can have multiplayer matches, which is a shame after COD3 and COD4 allowing up to four players split-screen) involves the usual free-for-all, team deathmatches and territory capture/guard modes (this latter one's not all that great, admittedly), but there are also some interesting ones such as one where one player controls Bond and the others have to try and kill him before he defuses two bombs littered around the map; in this one each player takes it in turns to be Bond and the one with the most points at the end wins. Another good one is one in which one team has a player randomly chosen to be Bond, and this player must get to an escape point without being killed to win the round. The Golden Gun also makes a return from its appearance in the N64 "Goldeneye" game in another mode!
Unlike COD4, where you have perks and unlock extra guns by getting a high-enough rank, here you get credits for every kill you make (amongst other actions, depending on the game mode), and these credits act as money that you can spend in the weapons store to either upgrade your existing weapons (such as with scopes or silencers), or to get new ones, as well as buy gadgets such as proximity mines, body armour and even the ability to automatically throw back enemy grenades while in cover (though there are many more).
The multiplayer mode does not quite have the slickness of COD4, and the cover system occasionally gets in a muddle, but it's different enough from COD4 while at the same time eerily familiar, and the maps are really good.
All in all, QOS is a triumph. Not only is it another licenced game that bucks the trend by not being a major screw-up, but is a faithful representation of what it feels like to be Daniel Craig's version of Bond. Enjoy!
Bond and Call of Duty 4 rolled into one! - Fantastic Online
I am agreeing totally with the previous reviewer - Call of Duty 4 fans should regard this a must-buy!
Completed first few levels very quickly - but this will depend on which difficulty you set at the start. The opening sequence after the first level is tremendous - puts you into the scene and into the game. If you've played call of duty 4, the controls will become natural instantly.
Online is amazing, a Bond 'perk' system allows you to upgrade weapons as you progress through ranks ala COD4 - controls are brilliant, graphics are awesome and takedowns are very cool (no knife-swipe with clicking RS, instead very swift combat skills!)
If you're concerned that Call of Duty 5 is going back to the olden days around WWII after such a modern warfare refreshment - stick with the next generation Goldeneye - Quantum of Solace 007.
a fun action packed game worth a play....
hi all having just played the game for an hour is really is a bundle of joy. As many reviews have described this is the best bond game since golden eye on the 64 i have to agree. the game itself runs on the cod4 engine which really brings the game to life. the graphics are amazing some really good scenery, for example the opera house level. gun play is fun and can get a little hectic at times. this is not just a run and gun type of game, there is alot of emphasis on taking cover and trust you will need to take cover!!!! alot!!.
Another cool aspect is the close combat, as we all know bond is slick and cool and he can take out enemies with a few quick blows. in the game you can sneak up behind enemies or run at them which will activate the close combat which involves you pressing the rite button at the rite time (like god of war or bourne conspiracy). the only downfall i found was the cover system at times i found it a little 'sticky' e.g. i stuck to the wrong side of cover or stuck to cover while exposing other parts of my body which were just taking fire lol i dont know maybe its just me, its ok just not as good as the gears cover system . The A.I are quite the foe you will find they flank at you from all angles and some fire fights are quite challenging and that was just on normal.
There are some cool achievements too!!, all in all quantum of solace is definatly worth a blast, there are stealth elements and action elements which will keep you busy, graphically you cant go wrong either, at the end of the day its great to play as bond the one man army.

Daniel Craig is a big games fan and has taken a personal interest in the game
Almost everything in the game can be destroyed or damaged
Stealth is just as important as gunplay when you’re James Bond
Close combat switches out of first person view for a more cinematic effect 


