Clive Barker's Jericho (PS3)
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| List Price: | £49.99 |
| Price: | £13.99 |
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Average customer review:Product Description
Clive Barker`s Jericho is a squad-based action/horror game based on an original concept and story by acclaimed horror writer and film maker Clive Barker.
The most ancient of evils has broken through into our world and is threatening to spread its taint across the whole of the earth unless it`s stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. All attempts of contacting the citizens of the city have failed. With tensions already running high in the region, this is just the sort of thing that could trigger the apocalypse
In Clive Barker`s Jericho, players assume the role of the leader of the Jericho Squad " a seven man Special Forces strike team that protects U.S. interests against paranormal threats. Each member of the squad is an expert in modern warfare as well as their own different para-psychological disciplines, including clairvoyance, alchemy, blood magic, exorcism, etc.
Players must lead the Jericho Squad into the flaming ruins of the city, moving block by block towards the dimensional rift tearing away at its heart. Along the way, they encounter the horrific armies of hellish denizens that now rule the city and corrupt everything they touch. As players incrementally approach the source of evil, they will have to rely less and less on traditional weapons and instead focus on the combined psychic talents of the Jericho Squad.
Product Details
- Amazon Sales Rank: #8160 in Computer & Video Games
- Brand: Codemasters Limited
- Released on: 2007-10-26
- Rating: Suitable for 18 years and over
- ESRB Rating: Mature
- Platform: PLAYSTATION 3
- Dimensions: .26 pounds
Editorial Reviews
Manufacturer's Description
Clive Barker's Jericho is a squad-based action/horror game based on an original concept and story by acclaimed horror writer and film maker Clive Barker.
The most ancient of evils has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. All attempts of contacting the citizens of the city have failed. With tensions already running high in the region, this is just the sort of thing that could trigger the apocalypse!
In Clive Barker's Jericho, players assume the role of the leader of the Jericho Squad- a seven man Special Forces strike team that protects U.S. interests against paranormal threats. Each member of the squad is an expert in modern warfare as well as their own different para-psychological disciplines, including clairvoyance, alchemy, blood magic, exorcism, etc.
Players must lead the Jericho Squad into the flaming ruins of the city, moving block by block towards the dimensional rift tearing away at its heart. Along the way, they encounter the horrific armies of hellish denizens that now rule the city and corrupt everything they touch. As players incrementally approach the source of evil, they will have to rely less and less on traditional weapons and instead focus on the combined psychic talents of the Jericho Squad.
Customer Reviews
Not Bad...Not Great
Jericho is a far from awful game, but some brave ideas are executed poorly, resulting in a frustrating experience.
The plot involves a Jericho squad (essentially Goth Ghostbusters) being sent to investigate strange goings on in a desert. This leads to hell-gates being opened and all manner of nastiness. Typical stuff from horror writer Clive Barker; although the writing & enemies never match classics like Hellraiser, they remain entertaining.
Locations seem varied on paper, ranging from a demonic take on World War 2, The Crusades & Roman Era. Unfortunately in-game they look similar, claustrophobic and dull. The Roman Centurion enemies provide some variety later on, but mainly the Jericho squad fight identical enemies in each level.
Gameplay is fairly good, despite QTES adding nothing to proceedings. Every squad member has a specific ability/weapon, which the player can switch to at any point. Skills range from the ability to slow time, engulf enemies in flames, possess demons etc. Where Jericho disappoints is the fact none of these skills are explored much further than killing enemies. Theres also a confusing amount of skills to switch between. Remembering which character has a specific skill is an unnecessary chore. Also, most characters tend to die many times during battle. Your character can also heal; therefore fire-fights are spent running around, dodging bullets and reviving team-mates. As battles amount to little more endless waves of enemies appearing from thin air, this gets annoying quickly and lasts much longer than necessary. The game is brutally difficult because of this; some enemies have the ability to kill multiple squad members instantly, and feels unfair at times. The ending is a disappointing anticlimax, much like the whole game.
Bit of an anti-climax
I thoroughly enjoyed playing every part of this game. The story works well and the squad control method is great fun once you get the hang of it (which doesnt take long).
The only problem is the end. If you are the kind of player that loves to put in all the effort then sit back to a great finale ending... i wouldnt bother. Gladly, there is talk of a sequal that could continue the story where it left off. Until then... the story as it stands seems pretty much pointless.
Play the game - Not the demo
A tough game with the ability to change to other players to use their various talents. Plenty of different weapons and powers, certainly loads of blood and gore. One thing I didn't like through it is the sequences where you have to escape/kill by pressing the buttons fast and in sequence. Did nothing for me.
In short, far far better than the demo - very dark, gloomy and atmospheric.
People who only play Demos shouldn't leave reviews on games, IMO.




