Prince of Persia (PS3)
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| List Price: | £19.99 |
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Average customer review:Product Description
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.
The Prince of Persia franchise, built exclusively for Nintendo DS:
Use the DS stylus to master the acrobatics, strategy and fighting tactics of the most agile warrior of all time.
The epic journey continues in an all-new adventure:
Immerse yourself in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game.
Unique visual style:
Brand-new art design delivers incredible environments in over 50+ maps. Explore deserted cities, dark labyrinths and forbidding jungles to battle the evil Corruption.
Play as the all-new character: the Magus:
Switch between the Prince and this mysterious new ally to fight, solve puzzles and utilize his magical powers to make your way through the corrupted land.
Product Details
- Amazon Sales Rank: #1115 in Computer & Video Games
- Brand: UBI Soft
- Released on: 2008-12-05
- Platform: PLAYSTATION 3
- Original language: English, German, French, Italian, Spanish
- Subtitled in: English, German, French, Italian, Spanish
- Dimensions: .26 pounds
Editorial Reviews
Amazon.co.uk
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.
The epic journey continues in an all-new adventure:
Immerse yourself in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game.
Unique visual style:
Brand-new art design delivers incredible environments in over 50+ maps. Explore deserted cities, dark labyrinths and forbidding jungles to battle the evil Corruption.
Play as the all-new character: the Magus:
Switch between the Prince and this mysterious new ally to fight, solve puzzles and utilize his magical powers to make your way through the corrupted land.
Customer Reviews
Not the Prince you know
A series re-invention that wasnt really necessary. The Sands of Time trilogy are absolute classics, so changing the formula this drastically was always going to be a gamble.
It appears Ubisoft Montreal have tried to distance this entry as much as possible. Aside from switching the visuals to a cel shaded, cartoon style, the characters are also completely new. The 'Prince' is one in nickname only, and opens the game searching for his missing donkey. Here he runs into a princess named Elika, and becomes embroiled in a plot to unleash an ancient evil upon the land.
The prince is painted as a loveable rogue, but comes across as goofy and childish, with some truly awful dialogue. In motion, he's more memorable, even if the controls are blatantly lifted from Assassins Creed. This does take some adjustment, and like that game, you never get the feeling of being totally in control of whats happening on screen. Jumps dont even have to be timed well. There is a nice selection of new moves however, including a ceiling run, and a grip fall ability, which allows the prince to freefall down most vertical surfaces.
Amongst the many changes, the Sands of Time mechanic has been removed. In its place is an unlimited lives system, as Elika rescues you after every fail. This removes much of the challenge; and appreciation of the tight level design is lost somewhat by the stop start gameplay. Furthermore, watching the same rescue cut scene gets boring fast. Another overhaul is the combat system. This release has opted for a cinematic approach, with sweeping views and a more dramatic feel. Multiple enemy battles are out, replaced by a one on one system. Yet, more often than not these become battles of attrition, with poor skills only prolonging the battle. Rather than deepening the system, combat feels simplified, and with much less variety. Boss battles are also shamelessly recycled. Failure at anything just prompts Elika to rescue you. Once again. This hand holding approach is sure to split opinions, but it can all become tedious, especially with the inclusion of QTE's.
More repetition sets in elsewhere. Each section of the open-world map has to be 'healed'. This involves travelling there, defeating a monster, then hammering a QTE until the land is healthy again. This causes light seeds to appear, which need collecting in order to advance to new sections of the map. Repeat until credits roll.
Prince of Persia is a solid adventure game, and may be enjoyed more by newcomers to the series. But the script is less intriguing than Assassins Creed, and the action isnt as successfully implemented as Uncharted.
Overall, a disappointing entry for a classic franchise.
A Prince amongst games
I was uncertain over buying the new Prince of Persia especially as I considered Assasins Creed to be a bit Linear.
I relented under a friends advice and got it and I certainly do not regret that decision. The gameplay is hugely entertaining and hugely addicive, I just finished a solid 5 hour stint of gameplay and the challenges increase as you progress, the game cleverly integrates and utilises both characters including utilising certain duel moves where you and the princess cooperate to complete certain jumps.
The graphics are cell shaded and are certainly something to behold, nobody could complain about the level, richness and beauty of this game on the eye.
I'm going to be playing this to completion I am already nearly 50% of the way through and there are trophies to collect too, something I am chasing, so there is a lot of game here for those who want to 100% it they will be hunting light crystals for some time.
Overall great looking, great playing, good combat, platforming and adventure all mixed into one and if you were 50/50 or oohing and erring over this one I would say get it, it will not disapoint you.
Stunning, unique and a joy to play
With next generation consoles overloaded with grim and dark FPS's or driving and sport simulations Prince Of Persia provides a welcome breath of fresh air.
The story follows a lonely thief lost in the desert following a sandstorm. He searches for his donkey carrying his loot but instead comes upon a mysterious woman, Elika, being pursued by her father's soldiers. He helps her fight them off. She reveals an ancient dark god is attempting to break out of it's concealment and has released its minions upon the land corrupting it. The prince and the princess head off to heal the land using Elika's mysterious power and keep the dark god sealed in. The story twists and turn as it goes on and there's some enjoyable banter from the two leads keeping the story quite engaging. The ending is great as well, bleak yet very touching setting up nicely for a sequel.
Graphically POP is utterly stunning. It looks good when corrupted by evil but once you heal the land and get to a high overlook its absolutely jaw dropping particularity running on PS3 in1080. The cell shaded design and heal the land from evil has been nicked straight from Okami (PS2) but its used well here and gives the game some visual flair. Without these visuals it would feel like a completely different game.
The plat forming is brilliant, fluid and diverse, the difficulty of these sections slowly amps up. From the start you run small walls and jumps but the grand scale of it can't really be appreciated without seeing it in motion, providing thrilling moments particularity towards the end . A stand out example being when you climb up a castle, hundreds of feet up, which is collapsing around you, avoiding the corrupted tentacles trying to grab you, jumping between falling derby before finally reaching to the top, being confronted by a boss and following the fight sliding down the ruins. I've personally never really been into platformers but can't get enough of it in POP.
Your partner through the game Elika is a genuine help, pressing triangle allows her to fling you further while jumping making impossible jumps doable. As the adventure progresses she unlocks more powers activated by power plates dotted around the world. The ability to fly, and you must guide her to avoid environmental obstacles. Dash a gravity defying wall run at super speed. The final two, Rebound and grapple, are essentially the same thing and allow the pair to jump huge distances. Also its now impossible to die in POP as during combat or should you mistime a jump Elika saves you putting you back to your original position, personally I find this refreshing and it helps the game maintain its tranquil feeling though some might find it irritating.
When it comes to balancing platforming and combat in the POP games they never tend to strike a successful balance. The combat in POP is enjoyable but quite superficial. You can use grab, sword, Elika's magic and aerial jump to string together a few combos. Its visually engaging but there's not much depth to the combat system itself, but nonetheless it's enjoyable, if a bit easy. The mixture of the combat and platforming elements doesn't quite hit the mark but it's probably the best attempt thus far.
I finished the game in around 9-10 hours so its longer than a fair few current releases but still a bit on the short side of things. An enjoyable and pretty unique experience. If your a trophy hunter you'll have your work cut out for you in light seed collection which will provide a lasting challenge, once the story mode has run its course. Certainly not a game for everyone, but if it peaked you're interest even slightly I highly recommend checking it out.



