Product Details
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 (QuickTime Developer Series)

QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 (QuickTime Developer Series)
By Tim Monroe

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Product Description

"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form-a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." -Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime

QuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.

Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

*Includes a CD-ROM with numerous code examples in C to jumpstart your work
*Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers
*Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows


Product Details

  • Amazon Sales Rank: #884350 in Books
  • Published on: 2004-07-09
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 640 pages

Editorial Reviews

Review
"I know a lot about QuickTime, but Tim Monroe seems to know more: little nuggets of information that can be very valuable in the future-things you didn't even know you didn't know. I wish I had this book when I was just starting out working with QuickTime. It would have saved me a lot of time trying to figure things out on my own." -Steve Israelson, VP Technology, TotallyHip Inc.

"Ever found yourself floundering in API documentation, samples, and developer lists when it comes to implementing one or other of the many wonderful QuickTime features? Well flounder no longer! The ever-practical Tim Monroe comes to the rescue with QuickTime Toolkit: everything you need to know to get a host of QuickTime features actually working for you, presented in its customary lucid and down-to-earth style. Unquestionably the first port of call for anyone contemplating QuickTime development at the API level on OS X, Windows, or both, and-with chapters covering such topics as Data Handlers, Carbon Events, cross-platform issues, and error handling-an invaluable resource even for seasoned QuickTime developers." -John Cromie, Skylark Associates Ltd.

"I just got Tim's book in the mail and spent a few hours reading it . . . . Finally, good documentation on some of the QuickTime functions that have been so mysterious! I'm going to look at that sprite override code for making panning videos . . . Tim Monroe has been and remains a great source of information on QuickTime. He has a uniquely proactive creative/logical approach demonstrating the great possibilities in a great technology." -Bill Meikle programmer, vrhotwires.com

"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form-a must-have for anyone writing applications that import, export, display or interact with QuickTime movies." -Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime

"The most complete and most accessible general introduction to QuickTime programming that is available today." - MacTech

About the Author
Tim Monroe is a senior software engineer on the QuickTime engineering team at Apple Computer and a contributing editor at MacTech Magazine. He has spoken at Apple's Worldwide Developer Conference, QuickTime Live! and the O'Reilly Mac OS X Conference. He began his career at Apple as a technical writer, authoring a number of volumes in the well-known Inside Macintosh series and most of the original QuickTime VR and QuickDraw 3D developer documentation. Prior to joining Apple, he worked as a contractor at places like Sun Microsystems and IBM.


Customer Reviews

Outdated and badly explained1
I bought this book thinking it would be a good introduction to QuickTime on Mac and maybe it once was, back in 2004. In 2007 however it's horribly outdated, the examples are difficult to follow and the sample code doesn't work on Intel based Mac OS X machines.

Unless your job is to provide continued support for a QT application written before Flash was a big player, don't buy this book.