Code Veronica: No.6 (Resident Evil)
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Average customer review:Product Description
The sixth volume in the bestselling Resident Evil series published to coincide with the multi-million dollar live action film. A desperate search for her missing bother once again pits Claire Redfield against the terrifying bioweapons of the Umbrella Corporation. Her quest leads her to a remote island where a mad genius has unleashed every grotesque creature at his disposal to stop her from interfering with his horrific agenda. Catapulted to the bottom of the world, Claire is last reunited with the man she came to find. Chris Redfield has been fighting a one-man war of his own against Umbrella's most terrifying creations...and is now on a collision course with the man who betrayed the S.T.A.R.S. in Racoon City. A man who should, by all rights, be dead: Captain Albert Wesker.
Product Details
- Amazon Sales Rank: #46327 in Books
- Published on: 2002-02-18
- Original language: English
- Number of items: 1
- Binding: Mass Market Paperback
- 256 pages
Editorial Reviews
About the Author
S.D. Perry is the author of the Resident Evil book series. She has also written a number of Aliens novels, a XENA novel and the novelisations of Timecop and Virus.
Customer Reviews
just below par to the others in the Resident Evil saga
Resident Evil Code:Veronica is the sixth book in the Resident Evil saga written by S.D.Perry, and is based on the Codename Veronica computer game.
I have been a great fan of the Resident Evil games for both their gameplay, and the stories behind them, a while ago I bought the R.E. Nemesis book to see if it was any good, and it was brilliant. Since then I have bought all of the books in the series, Code:Veronica being the latest, and completeing my collection.
While this book stays faithful to the style of the others, and is gripping in most parts, it didn't quite seem as good as the other books, it is also in my opinion to short. Most books in the series are roughly 230 pages long, (of which Code:Veronica is) R.E. 2 City of the Dead being the exception at around 330 pages, this reflecting the length and plot developments of the game. Seeing as the game of C:V lasted considerably longer than RE2 I was expecting the book to reflect this, by being an equal, if not greater length than R.E.2 City of the Dead.
However, the book is not as long as the forementioned title, and I feel that this damages Code:Veronica, It seems rushed. Espescially at the end of the book, where plot developments happen to spontaniously. People reading the book who haven't played the game through, may find the later half quite empty, due to the rushed nature of events. The fact that Chris's final confrontation with Wesker is completely left out is nearly unfogivable. As such Wesker's hatred for Chris doesn't come across with the same intensity as was apparent in the game. A little more insight into Weskers' character would have been nice. The weakness of certain parts of the book may be a reflection of the weak plot of the game itself. Which seemed to be desperately searching for any plot, just as an excuse to carry on the franchise.
While all this seems quite negative, the book is still excellant, just not AS excellant as the other books in the series. The interaction between Claire and Steeve is wonderfully portrayed, and gripping. As to is the insight into Alfreds' and Alexias' warped minds, which adds greatly to the enjoyment and understanding of the story behind the book. The final revelation about Wesker at the very end, saves the sagging second half of this title.
If you are a fan of S.D.Perrys' R.E. titles then definately buy this book. Although it may be hard to follow in places, if you aren't familiar with the plot and events of the game. Overall 4 stars, just below the excellance of the other titles.
OK, but not as goor as other RE titles
Another RE game, another novelisation by SD Perry. But this one doesn't seem to have the same style as previous titles. I thought the novel would be as long as City of the Dead, with the Dreamcast version of the game being as long as RE2. Also, having read the novel, it felt like Chris' part of the story was not as important as Claire and Steve's section in Rockfort. It's a shame, as the book could have been done better, but it's still a good read, very faithful to the game's events, with not much being given away, in terms of secrets and puzzles, for those who haven't yet played the game. I'd still recommend it but not if you love the game and have completed it several times, as these gamers will be left slightly disappointed.
A Slightly Flawed Continuation of an Excellent Series
The novelisation of CODE:Veronica is a gripping read, but a number of factors prevent it reaching the level of the previous books in the series.
The author appears to be slightly hampered by the length of the book, with the arrival of Chris Redfield being compressed into the last section of the novel. This is made more apparent by the detail and consideration which has obviously gone into the first half of the book, with the first exploits of Claire and Steve being written in a level of detail equal to the other Resident Evil novels.
The book appears to suffer slightly from being based on the original Dreamcast version of the game, rather than the more recent update of the title. This means that much of the focus on Wesker is removed, with the Ashford family recieving the main emphasis of the title. While this may be a disappointment for owners of the PS2 version of the game, Perry makes Alexia an extremely imposing figure, extrapolating her powers from the game in the gripping finale.
Overall however, the book is extremely well-written, with the development of the characters accomodated well, and some truely chilling passages, including a distrubing look into the mind of Alfred. There is plenty here for those who have not played the game to enjoy, while other readers will be smirking at a number of in-jokes, including Perry's observations as to Steve's appearance and the neat way in which the game's final puzzle is circumvented.




