Mortal Kombat: Deadly Alliance (PS2)
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| List Price: | £29.99 |
| Price: | £11.97 |
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Average customer review:Product Description
Mortal Kombat: Deadly Alliance delivers the highly acclaimed series to next-generation consoles with a lethal dose of unparalleled brutality, supernatural mystique and a reinvented fighting system. Beginning the next chapter in the battle of good versus evil, two powerful sorcerers--Shang Tsung and Quan Chi--join forces to deliver unrivalled fighting action in their quest for supreme mortality. Players engage in hand-to-hand and special-weapon combat, executing secret moves and combinations with new fatalities and deadly body blows. Lethal new warriors are added to the mix along with the return of Mortal Kombat classics--Scorpion, Raiden, Sub-Zero and Sonya. Hyper-realistic, Mortal Kombat: Deadly Alliance features progressive physical damage that allows players to view the inevitable demise of their opponents while utilising three unique fighting styles for each warrior, creating nearly unlimited fighting possibilities.
Product Details
- Amazon Sales Rank: #5086 in Computer & Video Games
- Brand: Midway Games Ltd
- Released on: 2003-02-14
- Rating: Suitable for 18 years and over
- Platform: PlayStation2
Editorial Reviews
Amazon.co.uk Review
Mortal Kombat, the curse of spelling pedants and easily offended parents everywhere, has returned (again)--and this time it's making a proper effort to reclaim its crown as king of the beat-'em-ups. Just like movies and music there are some games that just seem to be a product of their time, appearing ridiculous when dragged kicking and screaming into the present day. Mortal Kombat suffered just such a fate when it was given one sequel too many and people realised that badly digitised 2-D characters in a dumbed-down version of Street Fighter II wasn't quite in keeping with the zeitgeist.
Sensibly, instead of trying to do just the same old thing with better graphics, Mortal Kombat: Deadly Alliance brings that most unexpected of presents to the beat-'em-up party: a new idea. Specifically, it gives you the ability to switch, at the press of a shoulder button, between one of three different fighting styles for each character. This works tremendously well, allowing you to change from ranged to close-up to weapons attacks, for example, with ease. The ability to see physical damage appear on your opponent during the course of a match is also a nice touch, but thankfully they haven't thrown the baby out with the bathwater and all the old Mortal Kombat extras are still here: there's a ton of spilt claret if you so much as touch the other player and a range of spine-ripping fatalities and brutalities to show off with at the end of a bout. Admittedly the graphics still aren't all that great, but they do the job and quite frankly anything that manages to make Mortal Kombat fresh and exciting again is doing very well indeed. --David Jenkins
Official PlayStation 2 Magazine
"A triumphant return... a truly individual and spectacular-looking game. 8/10."
Manufacturer's Description
From the franchise that rocked the world and revolutionized the fighting game genre, Mortal Kombat: Deadly Alliance enters the 21st century with an all-new fighting system, an in-depth, supernatural storyline and infamous brutal fatalities that push the limits of the next-generation console systems.
Throughout Mortal Kombat's history, many have attempted and failed to take control of the tournament and therefore gain immortality. Now, two sorcerers, Shang Tsung and Quan Chi, unable to achieve their goal of immortality separately, join forces. This deadly alliance will likely ensure the destruction of Raiden and the mortals. With their combined powers, Shang Tsung and Quan Chi represent Earth's greatest threat...
Customer Reviews
Get over here... again.
Many years have passed since I've been moved to even give a second glance to a Mortal Kombat game. During the nineties the franchise demonstrated the economic effect of diminishing marginal returns to spectacular effect by releasing a series of increasingly bilge titles. When the first game arrived in the arcades few impressionable under 30's could fail to be impressed by the digitised 2D graphics and crude but nasty fatalities. However the concept of gruesome finishing moves was truly rubbed in the public's face over the next three installments. All gore, no substance, no good.
So I was understandably uneasy with my decision to buy MK Deadly Alliance. Having bought Virtua Fighter 4 recently and tired of it quickly I started to wonder if I'd just set fire to forty quid.
Diving straight into the 2 player mode I was relieved to see that certain magazine preview fears about indistinct contact and the use of 3D being a 'token gesture' had either been rectified in late development or were unfounded. Amid the beautifully over-the-top but somehow slightly realistic looking graphics the blows connect... hard. Screen shuddering, bloody running down your forearms hard. The game also displays from the outset the use of depth which has become the staple of 128 bit 3D fighting games. Side-step, roll away, and 3D offensive moves are all in place and respond beautifully.
The makers of the game seem to have struck a good balance here. There is enough science and tactics to please hardcore beat em up gamers but yet novices can get stuck in quickly and make it look and feel dramatic onscreen. MK nostalgists too are catered for. Scorpion still goes 'get over here!', Shang Tsung still sucks... souls that is. And series favourites such as Sub Zero and Kano are present alongside charismatic newcomers such as the comely Lei Mei and the cool-as-mince Blind Kenshi.
I am happy to report that the emphasis on fatalities has been removed in favour of a fighting system, which is far more spectacular. My particular favourite aspect is the use of combos, which straddle the different fighting styles. For example, Sonja lays of blows in two different forms of Kung-fu before ending by raining blows onto her opponent using her flat wooden fighting sticks, and all the time copious amounts of claret are splashed around!
The arenas, although excellently rendered are not particularly exciting, but believe me this a small negative. The fighting action looks so dramatic and engaging that you would hardly notice if it were a blank background.
I would state that as a one player game MKDA has as little longevity value as all other beat em ups I've played but this of course is just personal opinion. The AI here is pretty impressive and the slightly more tactical, drawn-out bouts make this far more interesting than the normal ten seconds of impregnable combos and camp Japanese special moves.
A return to form for the franchise. But please guys, don't make any more movies!
MK deadly alliance. Back with a vengance
One could be forgiven for seeing the name "Mortal Kombat" On the cover of a videogame and quickly browsing past, after all the series has been plauged by re-hashed games and ideas, as well as having to live up to the originality of the first game. But "MK Deadly Alliance" shatters all doubt I had in my mind when hearing of its release.
The Gameplay has been totally re-vamped for one thing. Gone is the tedium of punch,kick,punch,fireball,finishing move. Now each of the twenty+ characters has mulitple fighting stances and styles which can be switched between mid-play. Each fighter also has his/her own weapon which can be drawn during battle and used. The weapon combat also also been completely overhauled since Mortal Kombat 4, and is now far more intricate and challenging to the player.
The game itself is in full 3D with many multi-layered arenas and interactive stages. There is also a new pit stage which is far superior to previous games.
Another tick in the postive column for "MK:DA" Is the dramatic change in appearance and style of old favourites like " Shang Tsung" and "Scorpion", There are some awesome new charcters who are completely new to the world of Mortal Kombat. These include: "Mavado","Drahmin" and "Blind Kenshi".
The history of Mortal Kombat has been colourful and often a little disappointing, but this game shows that Mortal Kombat has broken its way into the 21st century and is ready to take on the likes of Tekken and Dead or Alive. This time however , It has more than a fighting chance of winning
GET OVER HERE!
The Mortal Kombat series started out in 1992 with the original MK game. That game was ground breaking, controversial, and gruesome. Then on the back of the success the first carnation of MK, came MK2. Again controversial for its violence, but this time bigger. Mortal Kombat 3 followed with refined graphics and improved game play. Its popularity was starting to wain a bit and this was highlighted by the release of MK4 on the next generation systems (such as the Sega Saturn). Die-hard fans of the game were dissapointed so stayed away. Now with the release of the fifth game in the series they have something to be proud of.
Mortal Kombat: Deadly alliance, has kept everything that made the original games so popular. The blood and gore is still there, as are the finger-punishing combos and fatalities. New features have also been thrown into the mix, with each fighter having three different styles of combat all usable during a match. This feature makes the competing all the more exciting.
This game will not only attract the fans of the old games, but also get the deserved attention of newcomers with its top quality gameplay and graphics.
One new feature of the game is that to unlock characters and new features, you must earn koins in the game by fighting or in the konquest mode which enable you to buy koffins. Most of which will contain an extra. These can range from a photo to a member of staff who worked on the game, to a new character. With almost 700 koffins to buy the game is huge and it does take a long time to get the lot, but its well worth it, and this feature will make sure that you will be playing the game for more than a couple of weeks.
An all round great beat-em-up. Well worth it.





