Resident Evil Code: Veronica X (Gamecube)
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Average customer review:Product Description
Resident Evil Code: Veronica X begins as Claire Redfield leaves Raccoon City for Europe, headquarters of the Umbrella Corporation, in search of her brother Chris and to solve the mystery surrounding Umbrella Corporation's secretive activities. In her search she is captured and sent to an isolated prison on a desolate Island. While it remains unexplained how Chris, one of the original S.T.A.R.S. team members, appears in Resident Evil Code: Veronica X, players will be reacquainted with his iron will and munitions expertise to seek the truth behind the dreaded Umbrella biotoxins.
In Resident Evil Code: Veronica X players control Claire at the beginning of the game and later assume the role of Chris Redfield in their efforts to stop Umbrella's devious plans. One of the many features that make Code Veronica different from previous Resident Evil games is the Real World System (RWS). Now when Claire opens doors, solves puzzles, stores items or ammunition, they remain in the same spot when playing the second half of the game as Chris.
Resident Evil Code: Veronica X contains never-before-seen footage that focuses on battles between Chris and the enigmatic character, Wesker, and sheds new insight into the ominous Resident Evil story line. Flesh-eating zombies, horrific beasts and even stranger mutations have spread on a global scale! Just how far does this twisted conspiracy extend? What is Umbrella Corporation really up to? And who is behind this bio-tech terror? To her horror, Claire discovers Umbrella Corporation's insidious activities are not isolated to the remote, mid-western city. No. Something much larger is going on here.
Product Details
- Amazon Sales Rank: #9098 in Computer & Video Games
- Brand: Capcom
- Released on: 2004-03-12
- Rating: Suitable for 15 years and over
- ESRB Rating: Mature
- Platform: GameCube
Editorial Reviews
Amazon.co.uk Review
It's rather ironic that Resident Evil Code: Veronica X has rejuvenated the PS2's fortunes in Japan, because it's essentially identical to the original, year-old version on the Dreamcast. Code: Veronica is, however, a superb game that deserves as large an audience as possible, lest its heady mix of action, puzzles and lots and lots of zombies goes unappreciated by the masses.
Unlike previous games in the series Code: Veronica is portrayed entirely in 3-D--although the atmospheric camera maintains an essentially static viewpoint for most of the time. The amazing graphics are obviously the main draw but you'll also find that some of the more irritating foibles of the series have been ironed out--such as the scarcity of ammo and camera angles that make combat unfairly difficult.
The "X" at the end of the game's name indicates that this is a special edition, but the new stuff is limited to a couple of extra camera angles and some new cut scenes with uber-baddy Wesker. In terms of extras the most interesting aspect of the package is actually a demo of the forthcoming Devil May Cry. But unless you've already got the Dreamcast version, buy this for the game and treat the other stuff as a bonus because survival horror doesn't get any better than this. -- David Jenkins
Manufacturer's Description
Brace yourself for the ultimate in survival horror as Capcom's flagship Resident Evil series makes its stunning debut on PlayStation 2. Moving away from the traditional Racoon City location, Code Veronica X is set on a remote island that serves as HQ for the shadowy and unscrupulous Umbrella Corporation. As Resident Evil veteran Claire Redfield, your task is to track down brother Chris and unravel the dark secrets behind Umbrella and the strange events that have plagued Racoon City. Massively enhanced graphics and character animations, fiendish puzzles and photo-realistic environments promise to make this the most nerve-racking Resident Evil to date.
Customer Reviews
Very worthy of platinum status.
"Resident Evil: Code Veronica" was originally released on the Sega Dreamcast in the UK back in 2000. It remains the most extravagant addition to the Resident Evil saga to date and is in my opinion the true sequel to "Resident Evil 2", following the game's heroin Claire Redfield as she comes up against Umbrella once more. I have broken down a review below:
PLOT:
(+) This game directly continues the journey that "Resident Evil 2" lead Claire Redfield experiences post the game's nightmarish events. The plot is strong, with three main characters fighting to save the world against three very well delivered villains, in particular, the character of Alfred Ashford.
(-) The plot takes an unexpected twist and reintroduces another character from the series to the game (I won't spoil it for those who haven't played it yet) which in my opinion was a big mistake. It shouldn't have been done.
GRAPHICS:
(+) Still very impressive. The camera performs very well considering this is the first "Resident Evil" title in which the camera is able to roam freely (previous titles are pre-rendered). The textures are dealt with well. I'm sure that this game looked better on the Dreamcast, suprisingly enough it seems to have suffered very slightly from being moved to a better system.
(-) With the Gamecube editions looking so much better, this title has aged very, very quickly. It could be forgiven as the remake and "Resident Evil 0" are also pre-rendered but "Resident Evil 4" is on the way, which is the second game to employ a fully 3D engine AND it's on the Gamecube - so this game will age even more by then. Also keep in mind that "Resident Evil: Code Veronica" is getting a re-release on the Gamecube in 2003, despite it not having ANY cosmetic improvements, it may be better to get that edition anyway. Claire's shadow is horrible and turning around on the spot is laughable - there are a few faults and movement is mechanical, not fluid enough.
SOUND:
(+) The sound in the series is just as impressive as other games in the series. The rain, fire and zombie sounds that occur in the first ten minutes of gameplay really add impact to the game's opening, which is very good.
(-) There's little to criticise, perhaps alternating sounds for repeating footsteps or zombie-groans but who's really bothered? A few more zombie-groans would have been quite nice though...
MUSIC:
(+) In my opinion, this game has the best soundtrack to any of the "Resident Evil" titles. The theme used when Alfred wakes Alexia is very, very scary. It employs a choir-like harmony which manages to haunt the player. Along with the standard action-music (which the series is very good at) the soundtrack adds a lot to the experience of playing through the game.
(-) Some of the tracks can be a bit dry. When you're stuck in the game, a track that sounds less like the humming of a fridge at night could help, but it doesn't matter, it's all part of that dark, eerie atmosphere.
PLAYABILITY:
(+) Good, the game isn't too hard, and there's a lot to do. The game is also suprisingly long, but it doesn't make the mistake of dragging on, it's just right. You'll be so eager to see if Claire finally finds her brother Chris that you will play to the end, there's no reason why you shouldn't. There are difficult moments (I have to say, that like most of the games in the series, the final battle is very difficult if you're not loaded with health and ammo) but it helps promote that awarding feeling of relief when you finish the game.
(-) The controls, as always, are the same. Once you are used to them, they're great. But if you've never played a "Resident Evil" game before, you will think they are rubbish - just be patient, you'll see why they're so strange once you are good with them.
REPLAY VALUE:
(+) Lots of additional games and special features. This game itself is an extension of the Dreamcast original, featuring many extra scenes.
(-) You might not care much for the extras, and a game like this has little replay value unless you love it. A "Making Of" DVD would have been very nice with this package considering it's a re-release with a lot of history.
CONCLUSIONS:
It might be getting on three years old, but don't let that put you off. For £15 you get a lot for your money. The game still looks very nice, with a few problems here and there. It's a new direction for the series and in my opinion doesn't quite reach the levels that both "Resident Evil 2" and "Resident Evil 3: Nemesis" managed to reach prior to it's release in 1998 and 1999. If you want to take my advice, follow the Gamecube's re-releasing of all the titles and experience the remake, "Resident Evil 0", "Resident Evil 2" and "Resident Evil 3" first, as I don't think this title represents the series fairly. However, if you own the Playstation 2 and are looking for a cheap but amazing thrill, buy this version now.
Run, run. run for your LIVES!
Everyone loves a scare now and again, and Resident Evil Code Veronica X delivers scares every few seconds. The game takes place three months after the events of Resident Evil 2.... and despite poor voice acting, its a pretty good storyline.
Still, that should be the last thing you're worrying about. Despite Resi's trademark poor controls, everything else is perfect. The cinematic camera angles provide fantastic set pieces - there is one scene where your character is in the background and part of the scenery (a black plastic bag) is in the foreground...as soon as you walk around the corner the plastic bag wriggles......
The game isnt really worth buying if you played the Dreamcast version though, as it is virtually the same despite tweaked graphics and longer cut scenes. Being the PLATINUM edition, it does not feature the demo of Devil May Cry... but hey! you'd have that already right?
veronica x
Picking up a few months after the events of resi 2 Claire Redfield investigating a umbrella facility in Europe is captured & imprisoned on Rockfort island the prison is attacked & the virus is once against set loose Claire attempts to escape the island while her brother Chris sets out to find her & settle a score with former S.T.A.R.S traitor Albert Wesker.
Code veronica x is a classic resi in every sense of the word complete with puzzles, herbs, typewriters & huge mutated freaks though its much longer than the others with a massive prison & an antarctic base to explore.
This is a port of the ps2 version & if you have a ps2 there is no point at all in buying this on GC but if you don't there's every reason to buy it a great game not quiet as good as the originals add in a extra battle game mode for more bang for your buck you get a dam good resident evil game.




