Product Details
I Love Maths!

I Love Maths!
From Avanquest Software

List Price: £9.99
Price: £3.53 & eligible for FREE Super Saver Delivery on orders over £5. Details

Availability: Usually dispatched within 24 hours
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Average customer review:

Product Description

Children learn at different levels, and maths learning is no exception. I Love Maths is software that covers a range of skills for children aged 7 to 11. It uses an intelligent tracking system that adjusts to your child's learning level by topic. Many maths topics are covered, from basics such as addition, subtraction, time, weight and money, to more advanced skills such as decimals, common denominators, ratios and proportions, and number patterns. And the class setting is a fun-filled adventure journey with cool interactive graphics, so children will have fun while they learn.


Product Details

  • Amazon Sales Rank: #464 in Software
  • Brand: Avanquest Software
  • Released on: 2000-06-18
  • Platforms: Windows 98, Windows XP, Windows 95

Customer Reviews

My daughter initiates this CD5
At first I didn't plan to buy this CD, I also bought another in the DK catalogue (Learning Ladder, Year 5) for my 8 year old, on advertisement from a local parent magazine (Hong Kong), and also reading the rave reviews in Amazon.

My daughter (going to Year 4) definitely prefers this CD -- in the past, she used to be afraid (hate?) Maths, but now she wants to "play" this CD on her initiatives!!! Talk about learning through fun!

She didn't mind the talking dog, and I believe she liked the Egypt scenario the best. She also likes Aztec (shapes), but was at first flabergasted by Atlantis (all those fractions!) and Greece. But help was close at hand via clues (she didn't even need me watching over her shoulder) and she manage alright.

She was only a bit frustrated with the bonus questions (the timer ticking down made her nervous), and she found the "Number Crunching" game too fast, even though we put the animation setting to slowest.

At the end, she was awarded with prizes, could even print out her own certificate, and was tickled pink.

I found the talking a bit verbose, but she seemed to enjoy the story telling style of the package.

There are options to minimize the chat, read questions out, animation and speed, so I believe that as she progresses, she could adjust the settings accordingly, and last her until Year 6 or 7.

Overall, highly recommended (5 stars) -- anything to make your child enjoy (and learn) something that they felt tedious.

I love Maths! - Excellent value for Money4
This is a brilliant concept, plenty of fun with increasing difficulty. My son enjoys doing it. The challenge topics are excellent with a section targerted to weak areas, and other sections enabling you to choose topics all under 4 levels of difficulty. The 4 levels following roughly the 4 junior years (7-11yrs) One disadvantage is that you have to keep an eye on your child as they tend to stay with their favourite area (e.g. my son loves the fractions in Atlantis), but the progress screen allows you to do this!

Educational software your child will enjoy using!5
This humour-filled software turns maths into games and makes them fun. In four areas you "save the world" using maths from an evil character called Gretchen. A two-player game is also possible, and you can set each player's level from 1-4 so that an older child can play against a younger brother or sister with both having a real chance of winning.

In Atlantis you have to lay pipes to save the underwater kingdom from drying up. Is the broken plumbing half a pipe in length, or two-thirds of a pipe? What if you've only got some one-sixth or quarter lengths of pipe? Can you cut them, extend them (by multiplication) or use them added together to get the right length before time runs out?

In an Ancient Egyptian tomb you are bombarded by mental arithmetic problems, all the time watched over and sneered or cheered at by some rather creepy characters disguised as the mummy's canopic jars. Not quite as much fun as Atlantis, but still useful for real-world math skills.

In Ancient Greece, you're at the Olympic stadium, and dealing with time, measure, money and area. Success in this area lights the Olympic torch.

In the Aztec area you transform geometrical shapes by rotation, reflection and cutting, in order to fit them into keyholes so that you can release some trapped birds of paradise.

At the end, you get a printable certificate, showing your score against Gretchen's or the other player's. These certificates are much coveted by the children I've played this with, and provide great motivation!