Product Details
Mirror's Edge (PS3)

Mirror's Edge (PS3)
From Electronic Arts

List Price: £19.99
Price: £8.74 & eligible for FREE Super Saver Delivery. Details

Availability: Usually dispatched within 24 hours
Dispatched from and sold by Gamesbuyer

61 new or used available from £4.98

Average customer review:

Product Description

Once this city used to pulse with energy; dirty and dangerous, but alive and wonderful. Now it is something else. The changes came slowly at first. Most did not realise or did not care, and accepted them. They chose a comfortable life. Some didn't. They became our clients.

In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith - and this innovative first-person action-adventure is your story.

Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous.

Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run. From the makers of the groundbreaking Battlefield franchise, Mirror's Edge is an action-adventure experience unlike any other.

  • Move Yourself: String together an amazing arsenal of wall-runs, leaps, vaults and more, in fluid, acrobatic movements that turns every level of the urban environment to your advantage and salvation.
  • Immerse Yourself: In first-person every breath, every collision, every impact is acutely felt. Heights create real vertigo, movements flow naturally, collisions and bullet impacts create genuine fear and adrenaline.
  • Challenge Yourself: Fight or flight. Your speed and agility allow you not only to evade, capture and perform daring escapes, but also to disable and disarm unwary opponents, in a mix of chase, puzzles, strategy and intense combat.
  • Free Yourself: Runner vision allows you to see the cit


Product Details

  • Amazon Sales Rank: #327 in Computer & Video Games
  • Brand: Electronic Arts
  • Released on: 2008-11-14
  • Platform: PLAYSTATION 3
  • Format: Unknown format
  • Original language: English, German
  • Subtitled in: English, German
  • Dimensions: .28 pounds

Features

  • You are a Runner called Faith - and this innovative first-person action-adventure is your story. Mirror?s Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith?s world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain, in this city, you will
  • learn how to run.- Easy-to-pick-up control scheme.- Free-running made easy!- A striking art style.- Running, Sliding, Jumping, Climbing.- An acrobatic, empowering experience.
  • ELECTRONIC ARTS Mirror's Edge PS3 Adventure PS3
  • PS3 Adventure

Editorial Reviews

Amazon.co.uk Review
In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed and now you are being hunted. You are a Runner called Faith - and this innovative first-person action-adventure is your story. Mirror’s Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith’s world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain, in this city, you will learn how to run.


Customer Reviews

A leap of faith4
With mixed reviews, and an underwhelming demo, Mirrors Edge almost passed me by. DICEs parkour game is actually rather good, and feels like the fledgling steps of an emerging genre. Its certainly a unique experience.

The game could have been disastrous, as platform sections in FPS games are monumentally awful. The controls do much to remedy this, feeling intuitive with a steady learning curve. The shoulder buttons control most of Faiths abilities. She jumps by pressing L1, and ducks with L2. In motion, these moves are chained together to increase her running speed. For example, Faith can coils her body in mid jump to travel greater distances. The animation for busting through doors is suitably dramatic, and maintains the sense of urgency. Other feature include slow motion, especially useful during balance beam sections, and for disarming enemies. Holding circle prompts her to look in the direction of the intended destination, which also proves invaluable.

Sprinting over rooftops is truly exhilarating, being persued by trigger happy cops equally so. The linear stages are disguised well, as multiple routes lead to the same objective. Due to the games sudden death nature, restarts will occur regularly. But logically spaced checkpoints help ensure frustration is kept to a minimum.
Single player is fairly short lived. To extend play, 3 runner packages are located on every level, and a speed run option becomes available upon completion. A large selection of time attack stages are also unlocked once the relevant criteria is met. Time attack is arguably Mirrors Edge at its finest, boiled down to its purest and most enjoyable aspect - free running. In addition, a comprehensive library unlocks concept art, music and videos. Loading screen animations are impressive too, with a silhouette of Faith taking down enemies. The combat sections have received much criticism, and are entirely justified. The trick is to avoid confrontation unless absolutely necessary. Yet later levels ramp up the number of 'blues' to the point where combat is mandatory. Mirrors Edge suffers when forced to fight, as the controls are slow and the gameplay feels choppy. Gunplay is equally weak, lacking an ammo display or reload facility.

Presentation is impressive, but graphics range from minimalist beauty to bland and glitchy. The visual style is unlike anything else, but feels very basic in places. Corridor sections and street levels suffer most. Texture and objects are recycled endlessly, but with different colours. Presumably this is done to keep design aspects similar. However it feels lazy. The paper thin plot does nothing to flesh out the world or its characters either. Yet the premise is fantastic; a big brother city where everything is controlled and monitored has led to the emergence of runners - delivering information and items under the radar.

A unique but hardly essential title - the innovation in Mirrors Edge should be applauded, but the overall experience is flawed with frustrating inconsistencies.

Broken Mirror2
I first saw the trailers for this game after downloading them from the PSN. I was awe struck at the beautiful arty look of the game, it was intriguing and the music was outstanding, it instantly hit a chord with me and the game seemed like it was going to be something wonderfully different. As more and more trailers came I got more and more exited...until finally it was release day. For the first time in years I went out and bought the game without first waiting and reading the reviews. I was terribly exited and rushed home with the game. At first I was amazed at the beautifully built and lit city landscapes. It really did feel like I was standing on the rooftops while looking at the lovely blue sky. It was a breath of fresh air and the ambiance was stunning. After the first few levels I started to get use to the simple controls and it felt very natural and the game was flowing along nicely. I was also very suppressed how varied the environments were. Jumping from roof to roof and trying to find ways of escaping the police was fun....then things started to go a bit wrong.

Firstly I noticed that some of the textures were not very good....a minor fault than can be easily overlooked except they seem to use mostly the same ones throughout the entire game but just slapped with a different color. Speaking of color there is a very distinctive lack of it. While I understand this is the design intention and there are many instances where there are beautifully colored sections of the game I wonder why the trees and plants are also white? I have noticed a lot of gaps around joined objects, especially doors and walls. This can be very noticeable when running down a dark corridor towards a door only to have lots of little jagged white lines everywhere.
Now I know graphics aren't everything but this is just the beginning. After the first few levels you soon realize that the game is very linear...not really a problem but the story just doesn't seem to go anywhere. There is no sense of urgency and half the time I didn't even realize or know what I was suppose to be doing or the reason behind it apart from get to point A to B. From the early trailers I was expecting a really involving story including the history of the city but it just feels really flat...and you don't care about the non existing plot one bit...its just really boring! The characters are just as uninspiring, and you don't care about them either. Things go from bad to worse when it comes to combat. It just doesn't feel right; it's very disjointed with the rest of the game and its ideologies. Disarming the cops is fun but if there is more than one your in trouble! And this is where it goes horrible wrong. At times you are forced to fight...usually in a large room with multiple enemies. This is made even harder by the fact that they don't miss a shot no matter what the distance; you're lucky if you can outrun them without getting hit and it only takes 2 or 3 shots and you're dead. It's made harder yet again as when indoors the path to your escape rout is impossibly difficult to see and you're never given anytime to survey your surroundings and work things out before they start to open fire. You will continually die time and time and time and time and time again x200 until you eventually nail it perfectly.
This can become very frustrating, and has taken all the enjoyment out of the game for me. It feels almost as if these sections were purposely put in to make the game harder and to extend its game playing time (which I heard isn't much).

I have become so frustrated by it that I can't even be bothered to pick up the control pad and finish it. I am extremely disappointed. The game is such a mishmash, at times it is great fun running around beautiful buildings and then you have to fight and it all goes horribly wrong. I have to say I have been really disheartened by this game, I had such high hopes and I can't wait to get rid of it now. It had great potential and at times pulls it off nicely but then falls flat on its face with the change of pace.

Rent it and have some fun, but don't buy it...its not worth it, and it makes me really sad to say that.

Refreshing idea but tediously flawed.3
So, I've given the game a run through for the past week, mostly a trophy hunt but played solidly. I'll give a basic pro/con list to make it easy for people get the gist.

Pros

Innovative gamestyle
Clear, refreshing graphics
When the gameplay works, it really does work well

Cons

Flakey/uninteresting plot (i.e. characters you dont give a hoot about)
The battle mechanics are seriously flawed. The power balance is way off whack and take a lot of teeth gritting and perseverance to get over.
The intuitive physics in the game are also off whack (i.e. Despite being a human controlled character, there is no in-built intuition for direction or use of the games "red runner" objects.)
Gameplay length/replay value


I have one other con but it's a pretty big one so deserves an area to itself. After 5 days of playing, the game has crashed on me around 7 or 8 times. 8 crashes in roughly 11 hours of gameplay is a horrific amount. If you're interested in the game, I recommend renting it or waiting to buy a cheap trade in copy from somewhere. There will be loads of them in a few weeks I'm sure.