Agile Software Development, Principles, Patterns, and Practices
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Average customer review:Product Description
Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author includes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application—from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts — showing the errors, blind alleys, and creative insights that occur throughout the software design process. The book covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.
Product Details
- Amazon Sales Rank: #137865 in Books
- Published on: 2002-11-20
- Original language: English
- Number of items: 1
- Binding: Hardcover
- 529 pages
Editorial Reviews
From the Back Cover
Best selling author and world-renowned software development expert Robert C. Martin shows how to solve the most challenging problems facing software developers, project managers, and software project leaders today.
- This comprehensive, pragmatic tutorial on Agile Development and eXtreme programming, written by one of the founding father of Agile Development:
- Teaches software developers and project managers how to get projects done on time, and on budget using the power of Agile Development.
- Uses real-world case studies to show how to of plan, test, refactor, and pair program using eXtreme programming.
- Contains a wealth of reusable C++ and Java code.
- Focuses on solving customer oriented systems problems using UML and Design Patterns.
Robert C. Martin is President of Object Mentor Inc. Martin and his team of software consultants use Object-Oriented Design, Patterns, UML, Agile Methodologies, and eXtreme Programming with worldwide clients. He is the author of the best-selling book Designing Object-Oriented C++ Applications Using the Booch Method (Prentice Hall, 1995), Chief Editor of, Pattern Languages of Program Design 3 (Addison Wesley, 1997), Editor of, More C++ Gems (Cambridge, 1999), and co-author of XP in Practice, with James Newkirk (Addison-Wesley, 2001). He was Editor in Chief of the C++ Report from 1996 to 1999. He is a featured speaker at international conferences and trade shows.
About the Author
ROBERT C. MARTIN is President of Object Mentor Inc. Martin and his team of software consultants use Object-Oriented Design, Patterns, UML, Agile Methodologies, and eXtreme Programming with worldwide clients. He is the author of the best-selling book Designing Object-Oriented C++ Applications Using the Booch Method (Prentice Hall, 1995), Chief Editor of, Pattern Languages of Program Design 3 (Addison Wesley, 1997), Editor of, More C++ Gems (Cambridge, 1999), and co-author of XP in Practice, with James Newkirk (Addison-Wesley, 2001). He was Editor in Chief of the C++ Report from 1996 to 1999. He is a featured speaker at international conferences and trade shows.
Customer Reviews
excellent book on software design
Occupying conceptual ground between Bertrand Meyer's Object Oriented Software Construction and The Pragmatic Programmer by Dave Thomas & Andy Roberts, this is equally as good as those books.
I would suggest having read the likes of Martin Fowler's Refactoring and the GoF patterns book first, as well as knowing how JUnit works, as the value of this book is in examples of how to use the various practices and how they work together, rather than detailed introductory material.
The opening section briefly covers XP practices. Highlights are the example of refactoring a prime-number-generating program, and in particular, a long example of using Test Driven Development to write a bowling scoring application in Java.
The second part concerns itself with the various design principles associated with OOD that have crystallised in the last few years, e.g. the Liskov Substitution Principle (one of the best discussions of this I've read), the Open-Closed Principle, the Single Responsibility Principle, the Dependency Inversion Principle etc.
The rest of the book alternates between case studies and introducing design patterns. This is not the book to read to learn about design patterns, but it is an excellent resource for thinking about where those patterns are useful and what the pros and cons are.
The text is well-written and the style conversational and witty. I recommend this book highly.
Pragmatic, advanced in its concepts, best book in a while
While I have read papers of excellent quality by Robert Martin, I wasnt expecting too much with this book on the basis that I havent purchased that many excellent books in a long while. However from the moment I read the first page (the principles to Agile Development), I have hardly had the book out of my sight. In my eyes, Martin is up there with the likes of Meyers, Booch, Oddell etc, and I have to say this book will sit with pride with the only other book that has inspired me so much - Meyers OO Software Construction.
While the concepts maybe advanced, this book is still for anyone serious enough about pragmatic software engineering. You will learn some beautiful principles to aid your development efforts, and even half way through the book you will be thinking differently about the software you design.
The book is excellent, its as simple as that.
An excellent overview of OO design and agile practices
Based on articles and papers written by OO guru and former editor of the C++ report, Bob Martin, this book is an excellent overview of both agile software development and of good OO software design practice. It's style and multitude of example code (both in Java and C++) make it very easy to read. Even for those people that don't have an interest in getting involved in Agile development, I would say that the design advice contained within this book would still allow it to have a worthy place on their shelf. A must-read also for anyone struggling with the GoF Design Patterns book.




