Product Details
Principles of Three-dimensional Computer Animation

Principles of Three-dimensional Computer Animation
By M ORourke

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Product Description

This revised and updated third edition provides an introduction to computer animation; it reflects the ongoing developments in 3D computer animation. It explains the basic concepts and techniques for all those who want to master the technology, while covering new topics to keep readers up to date.


Product Details

  • Amazon Sales Rank: #869120 in Books
  • Published on: 2003-02-07
  • Original language: English
  • Number of items: 1
  • Binding: Hardcover
  • 396 pages

Customer Reviews

animators' bible!5
You are an animator and don't have this book? Are you mad??

Clearly, accurately covered concepts--without jargon5
I found "Three-Dimensional Computer Animation" to be a particularly clearly written and clearly illustrated book, especially given the complexity of this field. The book covers the chief concepts in 3D modeling, rendering and animation and provides detailed technical explanations rare in books for artists and designers. Amazingly, O'Rourke does this without relying on jargon or assuming a scientific or mathematical background (or writing an inconveniently long book). Artists and designers working in 3D will find this a valuable resource as they seek to better understand the potential of 3D graphics and to master this new and often demanding medium. "Three-Dimensional Computer Animation" is appropriate for classroom use and also as a guide and reference for working artists, designers, and animators.

Terrific guide for current and future 3D animators.5
Michael O'Rourke's book, Principles of Three Dimensional Computer Animation, is a great asset for beginner and advanced 3D animators. Throughout my graduate studies, as a 3D animator, I've read many 3D manuals. None compare to O'Rourke's coherent writing style and updated animation/modeling/rendering procedures.