3ds max 5 for Dummies
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Average customer review:Product Description
∗ Helps beginning and intermediate users gain the upper hand on the world′s bestselling professional 3D graphics software, which is used by an estimated 170,000 animators in film, television, games, and other industries
∗ Covers the essentials, such as the 3ds max interface, navigation, and
∗ display tools, then moves on to modeling, modifiers, mapping surfaces, rendering, using lighting, and creating 3D animations
∗ o Clear explanations, example projects, and lots of illustrations help readers get up to speed fast
∗ o Explores the substantial updates and enhancements to 3ds max
∗ o Author has written more than twenty computer graphics and animation books
Product Details
- Amazon Sales Rank: #390675 in Books
- Published on: 2002-12-17
- Original language: English
- Number of items: 1
- Binding: Paperback
- 384 pages
Editorial Reviews
From the Back Cover
Get going with 3ds max 5 the easy way
Build awesome animations and special effects for games, TV, presentations, and more!
Been itching to get started with 3ds max, the worlds most widely used 3D animation software, but a little intimidated by its complexity? Dont be! Let this user–friendly guide lead you through all the essentials, from the interface and navigation to modeling, modifiers, and mapping surfaces. In no time, youll become a 3D animation wizard.
All this on the bonus CD–ROM
- 3ds max, Version 5 demo
- Author–created materials
- Examples from the book
System requirements: PC running Windows 98 or later. For details and complete system requirements, see the CD–ROM appendix.
About the Author
Shamms Mortier, PhD, has been involved in computer graphics and animation since its inception in the late 1980s. Beginning as a traditional pen and ink illustrator and animator, he entered the realm of 3D modeling and animation beginning with 3ds max version 1. He has maintained a working relationship with 3ds max through its various incarnations, developing graphics and animation for government, academic, and professional broadcast clients through his studio in Bristol, Vermont, Eyeful Tower Communications and Earful Tower Productions (a soundtrack and audio FX production facility). He has authored more than 25 books on computer graphics and animation topics for the world market and teaches various classes on media and creative pursuits at colleges in his area.
Customer Reviews
Hurrah Something I Can Understand!
Okay.. now as I have done a degree in Computing and work in Computing you would expect me to be able to understand all the Computer Lingo and Jargon you find in an average Studio Max book... Alas no!!! I decided to teach myself Studio Max and in doing so spent a lot of time buying a lot of expensive books which were not a patch on this cheaper and a lot easier to understand masterpiece! Great buy!
Really dor dummies
Okej, so I thought I was a dummy. This book really explains it all. The XYZ axis, the virtual space and so on.
Buy this book if you really, really don't know anything about 3D Studio.
The book covers the surface of almost all functions. It does not goes very deep in the features though.
Very good written and understandable. Sometimes humour is released. This is a so-so. I could have been without it but I guess it's ok.
It's a good companion to the online-help.




