The Art of Cartooning with Flash
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10 new or used available from £18.63
Average customer review:Product Description
Face it, funny doesn′t come in the Flash box. Alas, there′s no "make funny" button.
At long last, here′s a book with the pure intent of helping you squeeze more entertaining bits out of Flash. If you′ve ever dreamt of creating your own animated cartoon, this book is a must read.
In The Art of Cartooning with Flash, you′ll learn how to:
∗ Apply the 12 classic principles of cartooning to Flash
∗ Build bandwidth–stingy digital puppets
∗ Master the walkcycle and other intricate techniques
∗ Craft a strong story and dynamic characters
∗ Storyboard and layout like a pro
∗ Create an animatic to test your ideas
∗ Analyze a cartoon, frame–by–frame
Check out the Flash–enabled companion site at www.twinkleland.com/book1.html.
Product Details
- Amazon Sales Rank: #578838 in Books
- Published on: 2001-12-10
- Original language: English
- Number of items: 1
- Binding: Paperback
- 256 pages
Editorial Reviews
From the Back Cover
Face it, funny doesn′t come in the Flash box. Alas, there′s no "make funny" button.
At long last, here′s a book with the pure intent of helping you squeeze more entertaining bits out of Flash. If you′ve ever dreamt of creating your own animated cartoon, this book is a must read.
In The Art of Cartooning with Flash, you′ll learn how to:
- Apply the 12 classic principles of cartooning to Flash
- Build bandwidth–stingy digital puppets
- Master the walkcycle and other intricate techniques
- Craft a strong story and dynamic characters
- Storyboard and layout like a pro
- Create an animatic to test your ideas
- Analyze a cartoon, frame–by–frame
About the Author
Dan Gray is a professional Web designer and the author of 17 graphics and Web books. Gary Leib and John Kuramoto are animators at Twinkle, an animation studio in New York City. Twinkle′s work has appeared in numerous venues including, PBS, MTV, ABC, Adobe′s Web site, and in the Sundance award–winning film, The Tao of Steve.
Customer Reviews
Animation is not for wimps!
I recommend this book to anyone who wants to try creating cartoons with Flash - there are gems of animation wisdom that would otherwise take much pain and time to discover without its help.
The book documents the entire creation process from sourcing the original artwork, optimal scanner settings, the walk cycle, background animation to recording dialogue. It also provides a healthy dose of the toon theory & psychology that is necessary to add the magic that this art form can provide.
The author states more than once that "animation is not for wimps" - cartooning (even with Flash) is labour intensive. This very useful reality check emphasises the practicality of the book.
The book itself is not tied to any particular version of Flash.
The supplied CD contains basic artwork that can be assembled & animated by following the book's clear step-by-step instructions.
If you aim to make animated cartoons with Flash - you need this book. Even if the twinkle cartooning style is not to your taste there are countless gems of information here gained through long experience.
John Kuramoto has paid his cartooning dues and written it down so we don't have to.
Great for beginners
A great book for anyone that wants to get into animating with Flash. It covers everything that you'll need to get you off to a great start. Before I read this book I was already famaliar with the product, but the book has a refreshing way of teaching you each step until you get to animate your own short flash film. With great illustrations and humourous writing invest in this book!



