![]() | 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) by Fletcher Dunn
Buy new: £24.70 / Used from: £21.99 Excellent book for refreshing your basic math on everything related to 3D.
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![]() | Design patterns : elements of reusable object-oriented software by Erich Gamma
Buy new: £25.16 / Used from: £17.50 A must read for anyone in software development.
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![]() | OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 by OpenGL Architecture Review Board
Buy used from: £40.58 A huge brick of OpenGL. Still only done 10% of the book, seems good though.
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![]() | Opengl Shading Language by Randi J. Rost
Buy used from: £35.79 Another brick of OpenGL shaders. Haven't opened yet..
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![]() | Shaders for Game Programmers and Artists (Premier Press Game Development) by Sebastien St-Laurent
Buy new: £29.01 / Used from: £20.53 Intro to what HLSL shaders can do(for windows). Notable lack of explanation of shader internal workings.
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![]() | The COMPLETE Effect and HLSL Guide by St-Laurent Sebastien
Buy new: £12.49 / Used from: £18.73 Reading this after the "Shaders for programmers.." was a let down. Same stuff with more fluff.
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![]() | C++ Primer by Stanley B. Lippman
Buy new: £23.22 / Used from: £18.00 A nice, thorough book about C++. Bought it as a prereq for Stroustrup but never got to buying the Stroustrup after this one.
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![]() | Introducing Character Animation with Blender by Tony Mullen
Buy new: £16.42 / Used from: £14.59 A brilliant book about rigging and animating with blender - for beginners.
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![]() | Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3D Technology) by Christer Ericson
Buy new: £26.50 / Used from: £28.00 Only started - seems thorough, at least for a beginner. Minor overlap with 3d math primer
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