Product Details
Army of Two (Xbox 360)

Army of Two (Xbox 360)
From Electronic Arts

List Price: £19.99
Price: £8.65

Availability: Usually dispatched within 1-2 business days
Dispatched from and sold by findprice

35 new or used available from £7.94

Average customer review:

Product Description

  • Two Man Gameplay - Co-op is no longer a mode, it's the game. Players must undertake TWO man mission using TWO man strategies and tactics to ultimately create a TWO man advantage that no enemy can withstand.
  • Partner AI - ARMY OF TWO delivers intelligent partner AI (PAI) that will interact, adapt, collaborate and learn from their human partner. The PAI will also react and adjust to the gamer's ability and how they play the game by taking the lead or following, driving strategy or taking orders. It is the dream of the human machine.
  • Customizable Weapons - Customize and upgrade dozens of deadly weapons and share them with your partner off or online.
  • Dynamic Environments - EA Montreal's proprietary technology called the Inertia Engine delivers realistic character and environmental effects including fluid dynamics that showcase an open-ocean water-wave simulation as well as physics based animations.
  • Contemporary Storyline Ripped from the Headlines - ARMY OF TWO will captivate gamers with a politically charged storyline, centering on the impact and ethical issues of Private Military Corporations.
  • Online Gameplay - ARMY OF TWO redefines TWO MAN online gameplay with players seamlessly moving from PAI to live players as they make their way through the game.


Product Details

  • Amazon Sales Rank: #802 in Computer & Video Games
  • Brand: Electronic Arts
  • Released on: 2008-03-07
  • Rating: Suitable for 18 years and over
  • Platform: Xbox 360
  • Dimensions: .30 pounds

Features

  • Army Of Two Xbox 360
  • Brand New Never Been Used

Editorial Reviews

Manufacturer's Description
ARMY OF TWO will throw gamers into hot spots ripped from current day headlines where they will utilize unique TWO man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player. When one man is not enough, it will take an army of two to fight through war, political turmoil and a conspiracy so vast it threatens the entire world.


Customer Reviews

Close to Gears, but no cigar4
Set in a future where private armies are undermining government military, blah, blah...hell, it's a shooter. And it's for two people. And they swear and high-five each other when whacking the enemy. What's not to like? Fire at the enemy melts, get your aggro meter glowing and all guns will be trained on you. Leaving your buddy free to sneak up and shoot them in the back of the head like the dogs they are. Controls easy (nice touch is tapping Y button to baseball slide into cover). Being a co-op, playing the campaign alone means trusting the AI, which in the main is pretty good. Simple shoulder and d-pad clicks send out orrders, and if you're taking too much heat, you can tell your guy to get all medieval on the enemy ass, and he'll draw fire while you recover. Follow set objectives to gain cash (which you can also bump up completing side missions and searching for level bonuses) which you can they spend, spend, spend on new weapons and upgrades (excellent touch) as well as blinging the sh*t out of your guns. Enemies can't help but pay attention to a diamond-studded missile launcher or solid gold AK47. You can also purchase body armour upgrades and menacing steel face masks. Nice.

Gameplay is intuitive, menus really smart and clear. First level tutors you through the various player controls, and hints pop up in the early stages. Characters are meaty, dialogue suitably rough, tough, rude and funny, enemies aggressive and locations well drawn (apart from the odd texture rip). Sound, including score, dialogue and weapons, score a big fat 10. Problems? Not many. Given the release date fell back by several months, the gameplay doesn't feel quite as polished as it should. Cover system not as tight as Gears or R6 Vegas and automatic weapons seem a little weedy in the early stages (I emptied an entire clip into one dumbass melt without him dropping). But you're not going to buy this for the campaign...you're gonna buy it to hit Xbox live and go hellfire crazy with a buddy. And that's where Ao2 as at its best. Multiplayer hook-up is easy, but I did notice a warning saying you could only co-op on XBL with another PAL disc owner...I guess that means you can't play with you Yankee buddies. Shame.

Overall, it's kick-ass fun, and certainly the best shooter since CoD4. Hoo-ahh!

Quite possibly the best Xbox co-op shooter yet4
If, like my brother and I, you love your co-op shoot-em-ups, then Army of Two is definitely worth getting. I'd compare it favourably to Kane and Lynch and the Conflict games as a base of reference, but it has quite a few unique bells and whistles too. For starters, one of the most unusual aspects of AoT is that you can't pick up enemy weapons, which might sound odd. Instead you can purchase different weapons from various mid-mission arms dealers and then customise them in the most imaginative ways. Once I'd finished with my AK-47, for example, the various barrel, cartridge, stock and frountmount additions left it looking completely unrecognisable!

The co-op features are also a big part of Army of Two. Whether you have to perform a simultaneous snipe or boost each other to climb to a high platform, it's clear that this game was really designed for two players. There are the typical vehicle scenarios where one of you has to act as the gunner while the other drives, but there is also the creative use of riot-shields where one player holds the shield and moves whilst the other sporadically pops out and fires.

Which leads me on to the "Aggro" concept, which Army of Two seems to consider one of their better ideas. The theory is that if player A is firing, hostiles will all concentrate their fire on him and completely ignore player B, who can surreptitiously slip around behind and take them out without hassle. I found that it works well in theory but rarely in practice. That said, however, it was certainly an innovative and interesting strategic addition to my usual gung-ho gameplay.

The graphics are of course superb, as well as the real-world physics we've all come to expect from the 360. The story and characters are engaging and the co-op and customisation factors make Army of Two a very well-rounded game. The only negative point about it is that, like so many 360 shooters I've played recently (Halo 3, Kane & Lynch, Gears of War) it is far too short, with about 14 hours of solid gaming. But with huge customisation possibilities, fluid action-packed gameplay and the option of online multiplayer battles, I can't recommend this game highly enough. If you like tactical shoot-em-ups or co-op games in general, you'll love Army of Two.

Good fun but...3
...I get the feeling they should of spent more time on this game. Don't get me wrong its a fun game to play, but it does feel a bit rushed. Its a bit arcadey and in places the graphics are terrible ( even on an elite through a 1080p tele ) the enemy AI is a bit shoddy as well, they run around like loonies on speed with no reguard for there own safety, what also bugged me was the sound, all the guns sounded the same to a certain degree. On the plus side this game works well in co-op and being able to buy new guns with the cash you earn is cool, even better is you get to heavily upgrade them to (my fav. weapon is the desert eagle with extended barrel and 12 round clip) For anyone thinking of buying this game I would suggest that you hire it for a couple of days to make sure its what your after.