Product Details
SmackDown Vs Raw 2008 (Xbox 360)

SmackDown Vs Raw 2008 (Xbox 360)
From THQ

List Price: £39.99
Price: £10.34 & eligible for FREE Super Saver Delivery on orders over £5. Details

Availability: Usually dispatched within 24 hours
Dispatched from and sold by Amazon.co.uk

46 new or used available from £3.50

Average customer review:

Product Details

  • Amazon Sales Rank: #3614 in Computer & Video Games
  • Brand: THQ
  • Released on: 2007-11-09
  • Rating: Parental Guidance
  • ESRB Rating: Rating Pending
  • Platform: Xbox 360
  • Dimensions: 7.48" h x .79" w x 5.51" l,

Editorial Reviews

Manufacturer's Description

WWE SmackDown vs. Raw 2008 will let players take the fight into their own hands with the debut of Superstar Fighting Styles. The game features eight unique styles, each having its own strategy and exclusive attributes. A brand new Struggle Submission System will give players intuitive and natural control over their WWE Superstars by using the game’s popular analog controls. Realism and strategy are at the forefront, as players will now control the amount of pressure they apply to their opponents. In addition, WWE SmackDown vs. Raw 2008 will feature a significant Extreme Championship Wrestling (ECW) presence, including a variety of Superstars, arenas and weapons.

The game is also packed with significant updates requested by fans, including new rosters, more environmental hotspots, a combined Season and General Manager Mode experience, improved out-of-ring action, enhanced online community support and much more. The Nintendo DS version of the video game will offer a unique game play experience, including touch screen control over Superstars, situation-based fighting with unique holds and a full year of nonstop action in WWE Season Mode.


Customer Reviews

Good fun, but seriously lacks depth4
The Demo is available on X Box Live! Download it and try it for yourselves!!

I own this game and will give this 4 stars but that doesn't mean the game is flawless. The gimmick matches (Hell in a Cell, Elimination Chamber, Ladder Matches etc) are pretty much the same as previous years but now seem in desperate need of a overhaul.

GM mode is quite good but only if you turn injuries off - I had a roster of 15 and 9 were all out injured in the first month!! Unfortunately the season mode (24/7 mode) is probably the worst yet as you play the same story lines over and over and view the same cut scenes over and over and it gets very boring, but you can sim the entire season to unlock wrestlers etc.

The roster is a little thin (less charcters than last years game) but some of the playable characters are listed below:
(Batista, Hardy Boys, Undertaker, Kane, DX, Cena, Rey Mysterio, Chris Masters, Randy Orton, Carlito, Vince McMahon, Stone Cold, Bret Hart, Shane McMahon, The Rock, Mick Foley, JBL, Ric Flair, Mr. Kennedy)

Unfortunately there are lots of wrestlers missing that should have been included in the game (London, Kendrick, Balls, Cade, Murdoch, Hardcore Holly, Boogeyman, Shelton Benjamin, Charlie Haas, Highlanders, Kevin Thorn to name a few)THQ have no excuses because some of these were in last years game!

New to this years game is the new fighting style system (brawler, hardcore, powerhouse etc) and you can now put people through flaming tables as well as having all 3 announce teams!!

The matches are as fun as ever but you will feel a little disappointed by the game's lack of depth (the ECW presence that is promised consits of Tommy Dreamer, CM Punk, Sabu, Terry Funk, Lashley, Sandman, Elijah Burke, Snitsky). Beat the Clock and King of the Ring modes are good additions though.

What a waste of potential2
I am a big fan of the smackdown franchise and have been for a long time, smackdown vs raw 2007 was an ace game for all the right reasons and with smackdown 2008 in my hands i thought its going to be the 2007 game with way more things to do, an even better title.....how wrong i was.

The game lacks and forgets to improove on a number of things that made the 2007 game what it was, such as:

1. When your ontop of the hell in a cell on 2008 there is an invisible field around the edge now so u cant accidentally fall off due to your mistakes. In 2007 it was nerve racking and tense being up on the cell wondering if u make 1 false move you will fall off and your down for the count.

2. They have not removed the ridiculous spam moves that online players constantly use and toaly ruin the experience, anybody who played frequently on the 2007 will know about the instant headbutt move that players would just spam onto you untill your red and pin you as this move was 99% effiecient and out of my year playing the game i think i managed to reverse it once, and among my friends im known for being the reversal king.

3. not only have they left the old spamming moves in such as the instant heabutt they have also added new ways that the online players can ruin the experience, such as the diving roll trait from a high flyer which can escape 99% of any tricky situations for them leaving you open again to be spam headbutted over and over.

4. The fragility of wrestlers on this game is pathetic my grandmother could take more of a beating than the wrestlers on this game, do 3 moves and your on red body status just about. now in comparison to smackdown 2007 that is truly feeble and this made the game boring rather than challenging.

Smackdown vs raw 2008 had so much potential with uploading your own theme tunes and smoother gameplay, even the traits were a good potential move, but THQ and co. could not have gone more wrong with this title its slow and boring with wrestlers that take less beating than a wet paper bag can.

if your after a challenging fast paced adreneline rush wrestling game then smackdown 2007 is the ultimate choice

(if you look up youll notice the game has already halfed in price and its only been out a few month, that speaks a thousand words in my opinion)

wise words:
dont buy this because its the newest one.

1 step forward, 2 steps backward3
This game is brilliant in terms of graphical and content value, but they seem to have ignored the biggest part of any game - usability.

In 24/7 mode, I was stuck in the locker room for half an hour trying to work out what to do. No help menu, and the instruction booklet is remarkably thin.
Thankfully I worked it out and went into career mode.
One of the things which is most impressive about career mode is that they've boiled all unlockables, skills and attributes to one thing - money. You need money to get things. I know its not realistic, but it simplifies it.

However, the training mode is frustrating as hell. Basically, you have to perform a certain amount of moves in a set time. They don't tell you the moves! Some of them are pretty simple to work out - 'Draw blood from your opponent to complete'.
Others aren't though. 'Perform a certain set (what set???) of Dash attacks within the given time'. Cue me flicking through the instruction book wondering how the hell I do a Dash Attack.
I'm a wrestling newbie and haven't bought smackdown in yearrrrrrrs.

This continues outside of the training mode. Like I said, I've not bought a smackdown game since the lowly days of Smackdown 1 & 2 on the psx..
You'd actually think there'd be a bit of info on tag matches. NOPE! Nothing whatsoever on how you tag in your partner. Ridiculous!!

There are some good parts. I'm a self confessed Custom Character freak and Wrestling games never fail to please me in those terms. They've opened their choice up even more!

If you've never really bought a wrestling game on nextgen, you'll really be clueless here. If you're some kind of wrestling buff, you'll probably feel right at home.

Right, back to my instruction book to see if theres any pages stuck together..