Call of Duty: World at War (PC)
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| List Price: | £34.99 |
| Price: | £17.99 |
Availability: Usually dispatched within 1-2 business days
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Average customer review:Product Description
Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only available in multiplayer, including perks, rankings and online stats in up to full four-player co-operative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze.
- Final Battles: Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific - delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions.
- Co-Op Campaign Mode: "No One Fights Alone" takes on new meaning as players can complete the entire single-player campaign with up to four players online or two players via split-screen (both online and offline). Strategising with others provides gameplay diversity, replayability and engagement.
- Addictive Multiplayer: Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map
Product Details
- Amazon Sales Rank: #382 in Computer & Video Games
- Brand: ACTIVISION
- Released on: 2008-11-14
- Rating: Suitable for 15 years and over
- ESRB Rating: Rating Pending
- Platform: Windows XP
- Original language: English
- Subtitled in: English
Editorial Reviews
Amazon.co.uk
Call of Duty returns, and to many people’s surprise, it’s going back to World War II. While original series creators Infinity Ward brought the series into the modern day, developer Treyarch are setting out to make the definitive historical first-person shooter.
The Soviet attack on Berlin features intense street battles |
Take on the Japanese navy as you board a U.S. flying boat |
World at War features the most realistic fire effects ever |
The new ability to swim adds to both the story and multiplayer modes |
The game is primarily set in the Pacific theatre and has a much more realistic, violent tone requiring less-linear game play than previous Call of Duty installments. You'll struggle to survive Japanese attacks without mastering new gaming skills, like swimming or how to use a flamethrower--a weapon that packs some punch in the fully destructable game world.
Also featured is a campaign on the Eastern front, where you take control of a soldier in the Soviet Red Army during the attack on Berlin in the closing stages of the war. The game also includes the series’ first co-op mode, while the competitive multiplayer mode aims to build upon the achievements of Call of Duty 4 and add to the game’s longevity.
Key Features- Dual campaigns: Fight in two very different World War II battles. Take on the Japanese Imperial army in the Pacific, and liberate Berlin as part of the Soviet Red Army.
- Grim realities: Experience the most bloody and realistic combat ever seen in the series, as you witness enemy atrocities and wield horrific new weapons such as the flamethrower.
- Job with benefits: Revamped competitive multiplayer mode features useable vehicles and an expanded perks system from Call of Duty 4.
- Brothers in arms: For the first time, a Call of Duty game features a four-player co-operative mode that’s playable online or via a split screen option on the same console.
- Modern graphics: The game uses an enhanced version of the Call of Duty 4 graphics engine, with wood that splinters realistically when shot and fires that spread organically.
One of publisher Activision’s biggest internal studios, Treyarch have worked on many of the company’s best known titles, from the Spider-Man movie tie-ins and spin-offs to several of the Call of Duty sequels and the new James Bond game, Quantum of Solace.
Manufacturer's Description
Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII.
Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at Warbrings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze.
Final Battles: Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific – delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the tactics and weapons to the unique and varying locations that traverse the ruins of Western Europe all the way to the harsh, wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.
Co-Op Campaign Mode: "No One Fights Alone" takes on new meaning as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Strategizing with others provides gameplay diversity, replayability and engagement. Complete unique co-op challenges to earn rewards and bragging rights.
Addictive Multiplayer: Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map scripting, customizable classes and perks, brings a new dimension to Call of Duty online warfare.
Customer Reviews
A retrograde step.
I see other people have reported issues with graphics cards. I had no problem installing the game on Vista 32bit. It did install DirectX 9.0C at the same time though, but I just let it get on with it. Since installation, I have checked my DirectX 10 games and they still all work, so although it may seem like a retrograde, its ok.
There are some bugs though. The biggest one I have found so far is with the mortars. It won't let me aim with a mortar. It just seems to skip forward to the point of impact. So I can point the mortar in the general direction of a tank, go to aim, and boom! Its as if I have already fired. Consequently, I can't progress in the game past the bit with the mortars and the tanks.
Up until that point though, the game is pretty fun. Being able to call in airstrikes on a whim is nice, and most of the familiar old weapons from COD are back. Some of the Japanese rifles are rubbish though. However, I do think I have been spoiled by the likes of Far Cry 2 and Stalker, as the game is 100% linear and you are literally following a path.
Aside from that, multiplayer is refusing to work for me, which is a crying shame, as COD has always been about MP for me. When it is patched properly, and assuming MP is decent, I will hopefully be able to delete this review and give it a more favourable score. I used to be in a COD clan and it was great fun playing clan wars on the original COD. I am still waiting for a worthy successor. Whether MP will give me that I don't know, but I live in hope.
+ + + UPDATE + + +
Well, I got MP sorted but wish I hadn't bothered.
If you ever play COD United Offensive, this is pretty much the same experience as that. SP is far too linear, and restricted linear at that. Almost like the ancient Dragon's Lair in parts. Woeful. No replay value whatsoever.
MP is a waste of time. Nobody online is that bothered and just flits about aimlessly.
Forget it.
I've given it two stars, primarily because the cut scenes were pretty good. Shame the game sucked.
Massive Let Down
I did intend to come on here giving the game 1 star and ranting a bit, but that would be unfair. Its now 36 hours-ish since I got the game and I have yet to play it. All I get is a black screen when I try singleplayer and a blackscreen and a 'would you like to send an error report' message in multiplayer, and I am not alone.
My PC is comfortably within the minimum system requirements and played COD4 easily at moderately high graphics levels. Even with the patch (released before the game was) there is no joy with COD5.
I suggest anyone thinking of buying this game saves his money until activision manage to fix their game.
EDIT:
Got the game working thanks to a nice bloke on the activision technical help line. I love COD1, COD2 and COD4 so I was expecting to love the new game, boy oh boy was I in for a dissappointment. They have made a game where the enemy are, to all intents and purposes, invisible if they stay still and are in any sort of cover, or even far away. My favourite part of the Call Of Duty series has always been the multiplayer, and this is majorly flawed. I fail to see why NATO and the Warsaw Pact squandered so much wealth developing weapons when WaW shows us clearly that a dog is the ultimate weapon of war. They are like the choppers from modern warfare except faster, in packs, and much much harder to shoot. Everyone camps (because as stated above you are almost invisible till you mow down anyone who does something silly like try to move. And the tanks seem to be bazooka proof, if you spawn with the bazooka perk you have 2 missiles, which is not enough to stop a tank, so they trundle round bl;asting all the spawn points all match long. So so dissappointed.
The only way in which thios game is an improvement over Modern Warfare is the characters look better and if you are on the american team Kieffer Sutherland is barking out the advice/updates for your team. And in single player there is a remarkable ammount of swearing in his dialogue.
If I knew how to edit the number of stars I gave this game I would edit it down to one (zero if I could)
My advice is that if you want a enjoyable first person shooter steer well clear of Call of Duty 5: World At War, and get Call of Duty 4: Modern Warfare
Treyarch dropped the ball
Playing this after CoD4 is a huge disappointment. I'm one of the few lucky ones who actually got the game to work with no major problems.
The level design is abysmal, most FPS games are linear but this one harkens back to those on rails shooters from days gone by in its level design.
The constantly respawning enemies have always been a pet hate of mine, but respawning right behind you in the middle of your squad? thats new.
I tried very hard to think of something I like about this game and the multiplayer Zombie mode is probably the only redeeming quality you'll find in this rushed out mess of a game, the weapons feel pathetic, the level design is truly awful with only the 1st couple of Russian levels edging it past Daikatana in terms of utter pants on head rubbishness.
A final mention must go to the A.I .... or lack thereof. Your squad mates are about as useful as a paper fire axe and as accurate as the bbc weather forecasts. The enemy seem all too aware of this and pretty much ignore your "buddies" and charge you headlong like the Zerg from starcraft, your pals seem happy to return the favour and continue discussing last night episode of heroes or something, completely oblivious to your plight while the Japanese horde take turns making you into their own personal bayonet kebab.
The co-op modes might redeem the game a little but after watching me playing this tripe nobody would agree to go and buy the game so I could try them out.

The Soviet attack on Berlin features intense street battles
Take on the Japanese navy as you board a U.S. flying boat
World at War features the most realistic fire effects ever
The new ability to swim adds to both the story and multiplayer modes
