3D Books
Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques)An Introduction to Genetic Algorithms (Complex Adaptive Systems)The Learning Maya 2009 Collection: Foundation, Modeling and Animation, and Special Effects
Rendering with mental ray and 3ds Max (Auto...
by Joep van der Steen
£20.47
An Introduction to Genetic Algorithms (Comp...
by M Mitchell
£20.08
The Learning Maya 2009 Collection: Foundati...
by Autodesk Maya Press
£71.70
Computational PhysicsProgramming the Cell Processor: For Games, Graphics, and ComputationDigital Texturing and Painting
Computational Physics
by Jos Thijssen
£42.25
Programming the Cell Processor: For Games, ...
by Matthew Scarpino
£26.49
Digital Texturing and Painting
by Owen Demers
£32.25
Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)3D Game Development with Microsoft Silverlight 3: Beginner's GuideIntroduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
Complete Maya Programming: An Extensive Gui...
by David Gould
£28.22
3D Game Development with Microsoft Silverli...
by Gaston C Hillar
£26.34
Introduction to 3D Game Programming with Di...
by Frank D. Luna
£28.85
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