Lara Croft Tomb Raider Legend (Nintendo DS)
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6 new or used available from £10.99
Average customer review:Product Details
- Amazon Sales Rank: #6550 in Computer & Video Games
- Brand: Eidos
- Released on: 2006-11-10
- Rating: To Be Announced
- Platform: Nintendo DS
Editorial Reviews
Manufacturer's Description
Tomb Raider: Legend brings back the gaming world's sexiest and most intrepid adventurer. Follow Lara down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artefacts that unleash unwelcome figures from Lara's mysterious past. Use her skills to explore vast, treacherous tombs, riddled with challenging puzzles and deadly traps. Physics, Water and Fire systems bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles. Jump into the future of adrenaline-fuelled adventure.
Customer Reviews
I enjoyed it anyway
First of all, let me say that I own some of the best action adventure games for the PS2 - Shadow of the Colossus, ICO, Prince of Persia, God of War, etc, but not Tomb Raider Legend. I also own some of the best games for the DS - New Super Mario Bros, Meteos, Mario Kart, etc. What I am saying is that I have high standards - I don't play any old rubbish.
From that premise, I don't think Tomb Raider Legend DS is all that bad. I got it because I don't really have time to play on the PS2 anymore but wanted to play Lara Croft's latest adventure. So, good points:
* A decent plot with enough intrigue to keep you interested
* Good cut scene visuals
* A variety of puzzles (apparently, the same as on the console versions)
* Different difficulty settings
* Frequent checkpoints (where the game autosaves). I think this is one of the most important things in a hand held game; you don't want to turn it off before you reach the next save point. Also, no loading times
Some bad points:
* It is a short adventure - about 6 hours for the main game
* The graphics are 3D, but Lara (a tiny one at that) only moves in 2D - these are not the best graphics on the DS, especially after Metroid Prime Hunter. However, you can look at the screenshots or videos and decide for yourself.
Apart from the main adventure, there are also some extras, like mini-games, cinematic sequences and artwork that can be unlocked.
Altogether, this isn't as bad as some reviewers have made out; I didn't have any problems with the controls. Certainly, I got stuck in places and wasn't sure what to do next, but part of the fun is working out what to do, surely? How much of a challenge would Shadow of the Colossus be if you knew exactly how to kill each colossus? The only time I was really frustrated was when I couldn't work out a puzzle, but that was my fault, not the games.
Not the best DS game ever, but certainly worth a go.
Not very good
Hmmm. I decided to buy this, to relive memories of the original Tomb Raider game, having heard good things about this version on the other consoles. I made a mistake.
- The game is presented in 3D but with no user control over the camera, while Lara is blocked from straying off the intended path by invisible walls, effectively turning it into an on-rails experience, at least for the most part. Pushing and pulling blocks and boulders also works like this, so that you are only able to push the boulder in the direction that it needs to go in order to solve the puzzle. There's just no freedom to do it wrong, and therefore the puzzle-solving element is missing.
- The interaction between the character and the environment and other objects is poorly handled. It feels as though Lara is walking on air for the most part. Collision-detection is poor.
- The environments are badly drawn, and the character animation reminiscent of a late-eighties title. Lighting is poor, making the game unplayable outdoors.
- Combat: When Lara encounters an enemy, the lower screen switches to showing a 2-D representation of the enemy and the player must use his thumb or quickly whip out the stylus to try and 'shoot' the character simply by touching the screen. There seems to be some randomness built into this because using the thumb is suspiciously innaccurate. Perhaps the stylus is better, although I am not quick enough to grab that in time. While you are trying to shoot the enemy, the enemy is doing the same to you. You are frozen into position during combat, so there is no skill involved in avoiding being hit.
- One level is set in (modern-day) Japan. This one is as graphically poor as the other levels, however it is the urban setting which really jars. I know urban environments have been used in Tomb Raider sequels in the past, but it just doesn't fit with the core Tomb Raider experience of exploring ancient temples, caves, underground lakes and so on. Beating the boss at the end of this level appears to be a matter of luck.
- The X button is used to control the grapple hook, which has a dual-purpose of wrenching over objects and to allow Lara to swing Tarzan-style from ledge to ledge. The animation used here is so basic it's laughable, worse still is that fact that you are prompted on screen each time that you need to use it, therefore removing any puzzle-solving element, however since there are no visual clues that the grapple hook can attach to an object the game has no choice but to guide you in this way.
The lower touch-screen is for the most part useless, except for the aforementioned combat sequences, and for the underwater sections, which is the one single intelligent use of the DS hardware throughout the whole game. It feels so natural to dive in to the water and appear on the lower screen, rather like the underground sections in New Super Mario Bros.
In summary, don't make my mistake of buying this before reading any reviews. It is very very poor.
Not bad but PSP is better
Overall i thought this game was really good. Being a hard Tomb Raider Fan and having completed all the other games i was both surprised and disappointed.
Not having a Playstation only a PC i bought the Nintendo DS so i could play the new game. Big mistake if your a Hard fan like me. The DS game is good for beginners to the Tomb Raider games but lacks the visual and awsome graphics that the PSP has, also the games is edited and hard on gamers can't expereince the full action and adventure of the game.
The story line was much better then the last two games and this impressed me.However I found the DS controls limited and Lara couldn't do all the cool moves that you would expect from a state of the art game. Although the gracphic are good they are not the high quality that you get on the Play Station and I was very disappointed.
I finished the game and felt pretty good, but i managed it within a week, considering that I have a family and a fulltime job, I would have liked it to last a bit longer considering the price of the video games now days.
If your playing for the full Tomb Raider experience then this isn't for you but if your new to the game this is a great way to get stuck in.
All in all I didn't think it was bad but thats up to you the player to find out.
Happy Gaming!




