Resident Evil 3: Nemesis
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33 new or used available from £5.98
Average customer review:Product Description
As Jill Valentine, you must escape from a city filled with zombies, mutants and a new nemesis. Millions of the PlayStation version have been sold and now all the horrifying action is available for the PC. Use background objects for defence and the dodge button to avoid enemy's attacks altogether. "Live Selection" allows you to make decisions which effect the story's outcome. Includes a bonus Microsoft desktop theme.
Product Details
- Amazon Sales Rank: #3869 in Computer & Video Games
- Brand: Eidos
- Rating: Suitable for 15 years and over
- Platform: PlayStation
- Number of items: 1
Editorial Reviews
Amazon.co.uk Review
The third instalment of the series that redefined the survival horror video-game genre, Resident Evil 3: Nemesis is the best Resident Evil yet. As Jill Valentine, one of the original game's survivors, players must fight for their lives while fleeing a city overrun by hordes of zombies and other hideous creatures mutated by a sinister corporation's biotechnological virus. To make thing worse, a near-invincible monstrosity known as the Nemesis stalks Jill throughout the game, which raises the series' suspense level to an all-new high.
In addition to the constant threat of the Nemesis, Resident Evil 3 features other gameplay elements new to the series: players can now dodge attacks, perform quick 180-degree turns, and create ammunition by mixing gunpowder types. Also, the "Live Selection" feature forces players to make decisions that affect the story's direction. While none of these additions are particularly groundbreaking, Resident Evil 3 keeps the player in suspense and the action even more intense than in its predecessors, proving that more of same can be a good--make that very, very good--thing in a sequel. --Joe Hon
Manufacturer's Description
This unique adventure intricately reveals more of Umbrella Corporation's nightmarish plot and picks up just hours before the events of Resident Evil 2. Join Jill Valentine, the heroine and survivor of the notorious disaster at the mansion, as her nightmare continues. Trapped by hordes of flesh eating zombies, hideous mutants, and a relentless new Nemesis, she must once again rely on cunning and brute force to escape. What she soon discovers is the evil created by the Umbrella Corporation is even more horrifying than she ever imagined...
Customer Reviews
The Series Only Gets Better
Resident Evil 3 is a game that had to be amazing for it to be a success next to Resident Evil 2 (a game that many still consider to be the best in the series).
The graphics are amazing and their use is excellent. While this was one of the last of the huge PSone releases (next to Final Fantasy IX) it in no way makes it anything less than the newer incarnations of the series on the next-gen consoles such as the PS2, Dreamcast and even the GameCube.
Resident Evil 3 is being ported to the Nintendo GameCube some time in 2002/2003 which is great news, this is a game that is visually beautiful. The soundtrack is excellent and the extras in the game keep you playing it for months.
There are Epilogue Files to see if you're a fan of the series (meaning you HAVE to complete the game a numerous number of times) - but don't worry, the makers have thought VERY hard about not making this game boring at all.
The interactive narrative branches are amazing, letting you choose your fate at certain points in the game. This game has everything that "Silent Hill" should have had - action, a working plot and above all, acting that ISN'T completly terrible.
It is a genuinly frightening game which (as someone else wrote here) does feature a constant sense of unease. You won't be satisfied until you KNOW "The Nemesis" won't be lurking around another corner waiting to scare the crap out of you. You'll be aching to blow it's brains out by the end of the game.
If you have a Playstation, or have bought as PSone, or even if you want a cheap thrill for your PS2, buy this now.
But don't forget, it's nearly over two years old, so it's not what it used to be, but it's still a damn fine game.
A fitting send-off for the 'old' Resident Evil series
The Resident Evil series and I have a long and largely happy history. Ever since the heady days of 1997, when I was a spotty, socially inept school kid, I've been battling my way through hordes of zombies, solving fiendish puzzles and listening to appalling voice acting. Now I'm a twenty-something university graduate - a little older, a little less spotty and perhaps a little more socially aware, but I still enjoy nothing better than blasting zombies apart with high powered shotguns.
Before the Resident Evil series became an over-the-shoulder Gears of War wannabe, it relied on tension, atmosphere and subtle suggestion to provide the bulk of its scares. The original Resident Evil was a masterstroke of brooding menace, where a silent room was often more threatening than an entire alley full of zombies, and a single box of shotgun rounds could often mean the difference between life and death. Resident Evil 2 expanded the story of its predecessor, introducing new characters, featuring improved graphics and a more complex plot.
And so we come to Resident Evil Nemesis - the third entry to the main series, and the last of the big Resi titles on the PlayStation. You play as Jill Valentine, a member of STARS Alpha Team from the first game. Disgraced after the Mansion Incident, she has quit the police force but continues her efforts to expose the ill deeds of the evil Umbrella Corporation. Unfortunately for her, she gets caught up in the T-Virus outbreak in Raccoon City before she can act. Trapped in the zombie infested town, she soon finds herself allied with Carlos Olivera, an Umbrella mercenary brought in to help combat the outbreak, while at the same time being hunted by a seemingly unstoppable bioweapon - the eponymous Nemesis of the title. Nemesis thus serves as both a prequel and a sequel to Resi 2, being based heavily around the events of that game.
Anyone who played Resi 2 will pretty much know what to expect here. You fight your way through zombie infested streets, collect ammo and heath, solve the odd puzzle and occasionally meet other characters who may or may not wish to help you. Nemesis uses the same game engine as its predecessor, so the graphics are reasonable enough. The backgrounds are generally high quality, and the zombie count has been upped, meaning that it sometimes feels as if you're facing overwhelming odds.
On the gameplay mechanics front, zombies can now climb stairs. This might sound perfectly reasonable these days, but back then it was quite a shock when it first happened. An ammunition creation tool allows you to mix and match different ammo types to create new weapons, providing a chance to tailor your attacks to suit your style. A quick-dodge function has also been added to the controls, allowing you to... yup, you guessed it - quickly dodge an enemy's attacks.
Those fond of behind the scenes info will know that Nemesis was originally planned as a side story to Resi 2 rather than a full game in its own right. And although its plot has clearly been beefed up since then, one can't get over the feeling that it's never escaped its humble roots. Nemesis reuses a lot of scenes and backgrounds from Resi 2, to the point where it actually becomes quite irritating at times.
Still, for the most part it's a decent, solid survival horror. The plot expands on Jill's character, allowing her more depth and resourcefulness, and even a hint of romance with Carlos. Although there isn't a great deal of chemistry between the two leads, their interactions are entertaining enough to make you care about them. And the Nemesis itself is a welcome addition - a hulking, menacing figure capable of breaking through walls and wielding a rocket launcher. Its appearance usually gives rise to an Active Time Event, meaning you have the choice to fight it, run away or do nothing - either choice will have an impact on the game's plot.
Overall then, I give Nemesis five stars. It's not as engaging as Resi 2, but it brings in enough new features to keep things lively and entertaining.
Frightening
Following on from the heroics of the first two games - and set in a scenario taking place a matter of hours before that of the events of Resident Evil 2 - Nemesis takes the flesh eating zombie battle to a whole new level.
The game looks beautiful, with the 3D environment having much more visual clarity than the earlier 2, and the characters looking as good as ever.
The gameplay has gathered depth here too, with much more interaction with environment and greater possibilites for weapons and ammunition.
As expected there's a whole array of flesch eating zombies and skinless dogs ready to chew away at your jugular given the first chance. On the minus side it pretty much stops there in the way of bad guys.
Of course we can't finish this review without a mention of the Nemesis. It fullfills everything you'd expect and pretty much makes the game. At first you may think it's overly difficult to incapacitate him, but once you get the hang of it knocking him out becomes simple enough - for a while anyway!
Perhaps the best thing about Resident Evil 3 is that you never know what's going to happen next. The game has an infinite number of surprizes and being able to choose what descisions to make in the game makes it impossible to guess.
And perhaps the worst thing is the game can be extremely difficult in places, which in turn also adds depth to the game - you never know what's around the corner.
I only just bought this game today and I'm already pleased with the results, no regrets with the £10 spendeture here, well worth its money.





