Product Details
Morrowind: The Elder Scrolls III Gold Pack

Morrowind: The Elder Scrolls III Gold Pack
From Ubisoft

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Product Description

Morrowind: The Elder Scrolls III is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the hero embarking on an epic quest or a thief rising to leadership of his guild. Be a sorcerer developing the ultimate spell of destruction or a healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you; impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Players can choose to follow the intriguing main story line or set off to explore the province of Morrowind and the many interesting people and exotic locations it contains. Vast cities and remote villages dot the landscape, each with its own unique look and feel. Hundreds of quests and adventures await as you interact with characters and learn more. Regardless of whether you play a murderous assassin or a noble knight, the game holds endless possibilities and allows you to revisit the main story line at any time.

With Morrowind, the Elder Scrolls character system is coupled with an increase in the world's richness of detail. Utilising advanced 3-D technology, Morrowind features hyper-realistic textures and polygon counts, real-time shadows, vast landscapes, skeletal-based animation and a complete weather system. Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set, which allows players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore.


Product Details

  • Amazon Sales Rank: #20640 in Computer & Video Games
  • Brand: UBI Soft
  • Released on: 2002-11-29
  • Platforms: Windows NT, Windows 98, Windows 2000, Windows Me, Windows XP

Editorial Reviews

Amazon.co.uk Review
If you want fantasy books or films to sweep you away into convincing worlds of wonder, you've probably been regularly disappointed by computer games. Elder Scrolls III: Morrowind, thanks to years of effort by designers Bethesda, offers no such flimflam-–they promise a living, believable fantasy world, and that's what you get. Beautiful first-person-view graphics and excellent story-plotting combine with a depth of game design and a freedom of player options undreamed of in previous computer role-playing games.

Skill development, for example, is based on actual experience, not simply on killing baddies--as it is in too many other RPGs. In Morrowind, if you want to become a skilled lock-picker, you just have to get out there and pick some locks. Fighting will only increase your combat skills, and then only with those weapons you actually use. (If the game has any fault at all, it is that the fighting is too point-and-click simplistic and provides no feedback on how much damage you've inflicted with each blow.)

The huge range of skills available in the game allows the player to really craft their own speciality; you're not restricted to unrealistic and hackneyed "character classes". The possibilities of the highly flexible magic system alone are worthy of hours of happy experimentation.

But what are you going to do with your potentially multi-faceted character once you've completed your shopping list of must-have abilities? The answer is: "pretty much whatever you like". The Morrowind game world is huge, highly interactive, richly populated and is riddled with feuding guilds, religions and races. There is a rich and complex central game plot, but you might prefer putting off completing it just to dive into the roiling and reactive world of Morrowind local politics.

Finally, the inclusion of the Elder Scrolls Construction Kit guarantees that even if you manage to wring every last drop of play out of the original game, you will be able to design your own adventures or download those created by other Morrowind enthusiasts. This raises Morrowind from the simple "game" designation and makes it a potential cult hobby. If Bethesda ever releases a multi-player patch, a lot of us can kiss all of our free time goodbye. --Damon Wilson


Customer Reviews

Consider a Game where you are Free...5
Morrowind is, loosely speaking, the greatest role-playing game I have ever played, and continue to play.

The story is fairly straightforward; you have arrived on an Island known as Morrowind, better described as Vvardenfall, in a prison ship, and are mysteriously set free, by order of the Emperor himself. From then on, you can do whatever you like.

Morrowind gives the player, who is willing to spend a bit of time playing, an awesome role-play experience. This is without the hassle of online play, and with the possibility of near infinite expansion. By having a customizable class and race kit, one can play the game over and over again unlocking new secrets and puzzles, and have a great time, every time.

I want to be a fighter/thief type character. In games such as Baldur's Gate, once this was set, I was set. In Morrowind you initial stats only loosely described the character you finally develop, as it will eventually be determined by your playing style. In addition you don't have to necessarily be a fighter to join the fighter's guild, say. Freedom is rife on Vvardenfall.

By purchasing the Gold Edition, a player also has access to Mournehold. This gives an entirely new main plot, and hundreds of new characters, missions and items.

But then, why be limited by what this has to offer? Online there is a large support community, all trying to produce as many add-ons as possible, to make your game experience even better. People have produced whole new Islands with the Elder Scrolls Construction Kit, which is included in this box. It is straightforward to use, and allows you to generate new items, lands, dungeons, characters, treasures...

By being so open ended, some less patient individuals may find Morrowind to daunting to get into. But once you have mastered the basics, you will be gripped, because there need not be an end, although one is available. In addition, a new add-on called Bloodmoon will be available in early May, which promises to break further boundaries set by the genre, making Morrowind a great game.

Million and one4
Litterally in Morrowind there is a million and one things you can do.

Game play-Morrowind allows the player to immerse themself in another world thats filled with thosands of NPC's to interact wtih and there no end to the amount of quests out there to do. The world is free sprawling so theres no L1 and L2 its just one world to explore freely with none of the you must progress so far before this area will become available. Not to mention there allways that one goal to head towards whether it be to find the best armour and weapons in the game for the skills you have chosen or to become the grand master of one of the guilds. Thats something, the guilds, Morrowind is populated with different guilds with which you can join and advance through, theres the standard Dungeon and Dragons guilds like the fighters and thieves but Morrowind has its own selection to go with, such as the different houses and the Morag Tong (Assasins). The game has a main quest that takes the player throught the story, so it isn't just go around doing what you want you can complete a main quest which will effect the entire world.

The gameplay does have some faults, less now than before, many bugs have been found and removed. One of the main problems been that the main story is actually a little dry and can become quite tedious, there is very little in it to compel you to bother with it. The novelty of the open world will also become less enjoyable as you go throuhg eventually walking from one town to the other will become less of a an aventure and more of a choire, by the end you will be glad of public transport. Combat is unfortunatly quite limited, more so melee than magic, with there only been three different attacks, thruse swipe and downward smash. Not only that but Morrowind does eventually become all too easy, the main interest from the game is when you first start, eventually it become a little dull as creatures don't stand a chance agains you.

Visual/Sounds-Morrowind is stunning, everything from barren wastes of red mountain to the swampy plains of the bitter coast. The night sky is something to wathc and admire as it illuminates. Not to mention the weather condition which vary from area to area and are completly random. I can truly say there is nothing a matter with the graphics. Nor is there anything a matter with the sound which is just crisp, all the different NPC voices adds no end to variation, running throught the twon of Balmora and hereing all the different NPC speack to you saying different things is unbelivalbe. Not to mention the enviromental sounds, especially in the swapy areas where you speackers are filled with the sounds of the rain forest.

Character-As an RPG this should be commented on, Everything in Morrowind is practically customisable, your character appearance is different depending on the ract, and all races have different head, but not bodies. Your class can be chosen from some already created or you can make your own, theres also little individual option just to be a bit more personnal like star sign which has its effects but really is just for interest. The only problem wiht the whole character is that is all eventually comes a little bit illrelevant, as I said before the game comes all too easy.

All in all Morrowind is good, but to keep the interest downloading addons to add new thrills is most usually the case, all in all we should be happy that the company who made Morrowind decided to take the chance in something new.

Great, but flawed3
When you first start up this game you will be AMAZED by the graphics. But, this is where one of the problems start. If you don't have a beefy PC don't even bother with this game. My PC barely meets the minimum requirements and just about runs with slow down when most spells are cast by enemies.

At first the open-ended part of the game seems great, you can do whatever you want. There is a storyline to follow, only if you want to progress in the game, because you don't have to do that at all. You could spend all your time adventuring, doing whatever you wanted, but, this is the problem. With it being so open-ended it can get very tedious. Because you have no set goal, apart from the main storyline, which progresses from easy to very hard very quickly, you only seem to be doing anything you want, and there is a limit of things you can do in this game.

There is a wide choice of classes, and then you can choose a birthsign, and what skills you have with what weapons, and so on. Which means you might be able to create a different character every time you play, but some of the classes just aren't suited for the main storyline, such as bards, because they are weak, and would need a lot of training before you can use them in some of the later battles.

The roleplaying possibilities are vast, because you can be whoever you want on this game, but you don't really get much choice with the conversations and dialogues, and there's hardly any character interaction, because you play on your own, and not with a party, in such games as Baldur's Gate 2. When talking to the NPCs in the game you seem to get the same responces and questions to ask from most of them, unless they are plot-specific NPCs, then they might actually give you something interesting to talk about.

This is a great game for a while, but once you've played it through and explored a lot of the roleplaying possibilities it can get tedious. If you love open-ended games you should love this. Also, there's quite a number of people making good mods for this game all over the net, which will add for more playing experience to come.