Spyro: Enter the Dragonfly (PS2)
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| List Price: | £19.99 |
| Price: | £7.97 |
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Average customer review:Product Description
Spyro: Enter the Dragonfly is a sequel to Spyro: Year of the Dragon, a bestselling title for the second PlayStation console, in which Ripto returns with a plan to steal the Dragonflies of the Dragon Realms. To combat his foes, Spyro's existing set of abilities will be enhanced with features such as: electric, ice, and bubble-breath. Equipped with his newly acquired skills, amazing new vehicles, and help from new and old friends, Spyro must find a way to return the Dragonflies and restore order to the Dragon Realm.
Product Details
- Amazon Sales Rank: #4812 in Computer & Video Games
- Brand: ACTIVISION
- Released on: 2003-10-17
- Rating: To Be Announced
- Platform: PlayStation2
Editorial Reviews
Amazon.co.uk Review
The Spyro games on the PSone are remembered by many as some of the console's best 3-D platform games, and quite rightly so. In Spyro: Enter the Dragonfly, his first next-generation adventure, the world's smallest, friendliest, purple-est dragon is back to jump, glide and start brush fires, and the new game starts off well as you watch the dastardly Ripto accidentally disperse the magic dragonflies across the gameworld and force you, as Spyro, to bring them all back to safety.
One of the best things about Enter the Dragonfly is the huge number of moves at Spyro's disposal. As you'd expect of any dragon he can jump, fly, hover, head-butt and breathe flames--but now he can also breathe ice and electricity as well as magic bubbles (very handy for catching dragonflies, and a clever nod to arcade classic Bubble Bobble). Unfortunately the main problem with the game is the graphics, which, although they look okay in the screenshots, are very jerky when you play the game. The level design isn't terribly imaginative either and the game as a whole is surprisingly short.
Since Enter the Dragonfly isn't made by the same team as the previous Spyro games--those guys went on to make the excellent Ratchet & Clank instead--it's perhaps no surprise that it isn't quite up to its predecessors. It's still a quality game though and certainly one to consider for fans of the series. --David Jenkins
Manufacturer's Description
Spyro: Enter the Dragonfly marks Spyro the Dragon's debut on next-generation consoles. A platform adventure, the title features a new weapon for Spyro--dynamic, particle-based breath abilities--in addition to a brand new storyline, new characters, new vehicles and larger visual worlds. Following the Year of the Dragon Festival, Spyro and Sparx set out on an adventure to solve the disappearance of the Dragonflies after they mysteriously vanish from the Dragon Realms.
Customer Reviews
Spyro-enter the dragonfly
A real disappointment. I was really looking forward to this game but have given up on it already. The movement of Spyro is not half as good as the PS1 games, he is much more difficult to control. The background graphics are quite blurry when you are looking and moving around and the game has crashed on me several times( there is nothing wrong with my playstation). It has left me feeling frustrated and hurts my eyes after a while of gameplay. Check out Ratchet and Clank instead, you won't be disapointed.
Spyro The Disappointment
I loved the Spyro games on PSOne so I looked forward to the little purple guy's appearance on PS2. The game, as always, looks great with imaginative and extensive levels to explore with the same 3D ease of sight and movement. The additional breaths - bubbles, electricity and ice - are a nice touch although trying to catch dragonflys in a bubble can sometimes be a chore. First impressions were quite favourable. BUT...as play progresses, I found myself longing for the Spyro of old. With the game 50% complete, I have yet to encounter an enemy who does little more than stand there waiting to be zapped. The various sub-games and challenges are largely re-hashes. Even so, Spyro does not always move quite as smoothly as he used to. The hover move is especially fiddly. Maybe it's just me, but it is frequently very difficult to complete a jump from one platform to another where hovering is required. This usually results in going round and round to get back to that point only to just miss the jump again. This sort of repetition creates a sense of frustration rather than challenge. I am now halfway through the game but feel little enthusiasm for doing the other half. Maybe the game was created for a different sort of player. But I get more enjoyment from re-playing the old PSOne Spyro games than I do from this new version.
Enter the DragonFlop
My family and I were Spiro addicts when "Spiro, The Year of the Dragon" was released on PSone. It had it all, variety, ease of play, great graphics and most of all it was fun! We waited and waited for the next installment to be released - Spiro Enter the Dragonfly. We checked and checked and checked the release date, the children saved their pocket money, and when D Day arrived (November 29th, that date is etched into my memory) we dashed to the local gameshop and were playing it that very day.
Where to start.. As you can guess from the title this game really does not live up to the hype. We have finished the game 6 days later, probably getting a grand total of 15 hours gameplay from it, and feeling robbed of our money. The game is slow to load, large levels with little in them, less variety of mini games than its predecessor (no sparx worlds, no penguin, troll or kangaroo level to name a few!), just some badly implemented tank and flying levels, bugged challenge levels, less bosses (we only came across the end game boss) and poor response on the controls. The game crashed frequently too much to our dismay, and the saved games didnt save everything..
I get the feeling that the game was rushed to get the game into the Christmas market, lacking content, robustness and most importantly of all - fun. It only gets a 2 out of 5 due to the nicer graphics but I feel even this is generous.
Needless to say, we shall be getting our money back and pray that the developers can do the title justice in the next release.





