SabreWulf
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| Price: |
4 new or used available from £9.00
Average customer review:Product Details
- Amazon Sales Rank: #13753 in Computer & Video Games
- Brand: THQ
- Released on: 2004-03-12
- Platform: Game Boy Advance
- Number of items: 1
Editorial Reviews
Manufacturer's Description
A mysterious stranger has arrived in the tranquil village of Blackwyche and done the unthinkable: shattered the fabled Sabre Wulf amulet, releasing the savage Wulf itself from long years of imprisonment and bringing fear and panic to the world. Both of these villains must be stopped.Once more it falls to veteran explorer Sabreman to track and recapture his most fearsome nemesis.
Customer Reviews
Splendiferous!
The original Sabre Wulf was made for the ZX Spectrum and Commodore 64 back in 1984. It spawned 3 sequels called Knight Lore, Nightshade and Underwurlde (plus 2 further sequels that never got released called Pentagram and Mire Mare). Now arrives the 4th sequel, once again called Sabre Wulf.
Sabre Man (our hero of the franchise) is now quite old but still has that spirited Indiana Jones/David Attenborough fondness for adventure about him. In this game he is camping in the forest outside of Blackwyche Village when the evil Doctor Dolittle-Goode sets the imprisoned Sabre Wulf free to wreck havoc up on the innocent citizens. Our hero jumps to the rescue. This is where we take over.
The gameplay of Sabre Wulf is a mix of RPG elements and platforming action. As Sabre Man you wander all over a relatively large map covering locations such as Mount Knightlore, the Underwurlde Mines, Blackwyche village and docks and Karnath Jungle. In each of these areas are entrances into the 2D platform levels in which you must rescue treasure, useful objects or people from the Sabre Wulf using good animals to cancel out bad animals. For example the 'boomer' is a small dragon that can blow up almost anything, the 'blubba' is a fat bear you can bounce on to reach higher levels and the Bigfoot will give a nasty rock a kick to smash it. Obviously there are many more creatures to help you.
Each level offers a learning curve. You must attempt the harder ones a good few times, memorising the dangers within, in order to complete them. It sounds repetitive but the gameplay is easy to pick up and totally addictive.
The graphics look gorgeous, the sound effects just as good and even the music can be quite atmospheric and impressive when it's not busy being cute. There are some side missions to give the game a longer life when you're done with the Sabre Wulf too.
Definitely a game that shows off what the GBA is capable of and one to look out for.
Graphics A
Sound A
Gameplay A
Lasting Appeal B
Best game on the GBA
I played and loved the original Sabre Wulf on the Spectrum back in the '80s. The creators, 'Ultimate: Play The Game', were THE most original and exciting programmers in the country. The company have gone through a number of changes since then, including renaming themselves Rare, but this game is, as I hoped, the most original and exciting game I have played for years.
The gameplay has almost nothing in common with the original Sabre Wulf, so don't buy this expecting a remake! Instead of a top-down hunt through the jungle, this game consists of dozens of small platform levels. Within each level/cave you have to make your way to the treasure, guarded by the wolf, and then escape. To get to the treasure you must use various animals to help you jump gaps, build bridges, and avoid or destroy various nasties. You have limited numbers of these animals to use throughout the level, and they are all replenished (and sometimes increased) for the next level. Later on there are several ways of using your animals to get to the treasure - your choice! The first level takes about 10 seconds - you use one animal to make a jump up to the treasure - and thereafter each succeeding level takes a few seconds longer than the previous one. Towards the end of the game it takes several minutes to get to the treasure - but its satisfying when you do!
Once you touch the treasure, the game saves (so even if you die you won't have to repeat getting TO the treasure again) and you face the most exciting part of the game - a race back to the cave entrance, with the wolf hot on your tail! All the obstacles are removed for the return journey, so its just you versus the wolf! The wolf gets faster with each cave visited, so you have to jump over him and take interesting routes home again...
This is a unique and innovative game, and if you have a GBA or a DS, then I cannot recommend this game enough. Best new game I've played this year. It reminds me of Lemmings - but with more humour, the best sound in a GBA game - and, of course, those fantastic chases with the wolf.
Sabre Wulf (GBA)
This is an excellent game which leads gently from easy levels to very hard. Ideal for picking up and putting down,.....although I have spent many happy hours curled up in the corner of the sofa trying to jump over cactus......
There is lots of variety, pretty graphics and the whole game was written with an excellent sense of humour. The game play is excellent and there is no nausea inducing lag or dragging which can be a problem with some games.
Challenge mode is good fun and a good incentive to finishing all the story mode levels fast enough to qualify them for challenge. Then learning how to get through the levels with limited aid in challenge shows you how much you missed first time round in story mode.
All in all, a nice, silly little game which has been well planned. A good combination of race the clock / solve the puzzle helps avoid frustration. The best part about the game is that you don't spend hours wondering what on earth you are supposed to do or where you are supposed to be going, more role play game characters should carry bloaters around in their back packs! It works for Sabre Man.
I wholeheartedly recommend everyone buys this game. It is a good giggle. And if anyone finds the mayor's keys let me know........that's the one bit I haven't managed to suss!



