Product Details
Prince of Persia: Two Thrones (Xbox)

Prince of Persia: Two Thrones (Xbox)
From Ubisoft

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Product Details

  • Amazon Sales Rank: #5825 in Computer & Video Games
  • Brand: UBI Soft
  • Released on: 2005-12-09
  • Rating: To Be Announced
  • Platform: Xbox

Editorial Reviews

Amazon.co.uk Preview
Prince of Persia: The Two Thrones has a lot to live up to, in order to satisfy fans of both The Sands of Time and Warrior Within. Although the latter was more commercially successful many have argued that The Sands of Time was the better game, with more involving puzzles and a more engaging main character.

This second sequel aims to combine elements of both with the Prince returning to the besieged city of Babylon. In escaping from capture he inadvertently gives life to the Dark Prince – an evil alter ego with quite different powers.

As the game progress you can switch between the two characters by stepping into fire, with each using their different weapons in even more gruesome ways than before. The Dark Prince’s Daggertail is particularly deadly, being a sort of long spiky chain with a blade on the end that works rather like the whips from Castlevania.

As the latest in a long line of games to take inspiration from Grand Theft Auto the whole game is set within the city of Babylon, which is yours to explore as you wish. Although there are no vehicles to carjack you can take part in some particularly brutal chariot races, if you get tired of walking and jumping around.

Whether this ends up being the best Prince of Persia yet rather depends on how much you like The Sands of Time, but it certainly is the most attractive with some superb graphics and enough new features to make Warrior Within seem even more lacking than ever. -- Harrison Dent

This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.

Manufacturer's Description
The Prince of Persia makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time. But instead of the peace he longs for, he finds his kingdom ravaged by war and Kaileena the target of a brutal plot.

Cast to the streets, hunted as a fugitive, the Prince soon discovers that the Sands have tainted him, too. They have given rise to a deadly Dark Prince, whose spirit gradually possesses him&.

  • Alternate between the two personalities: Wield the powers and weapons of two master warriors with different combat styles, attitudes, and histories.
  • Choose your way to kill: Master the expanded Free-Form Fighting system to destroy enemies in your own style; strangle enemies from afar with the deadly chain; or surprise them with full speed kill moves. The choice is yours.
  • Battle freely in an urban environment: Dominate enemies on the perilous rooftops, elude assassins in chaotic streets and ambush pursuers.
  • Immerse yourself in a dramatic story: Experience unparalleled depth in storytelling as you fight your way through a twisting tale filled with adrenaline, tension and discovery.
  • Manipulate time to surprise enemies: Execute powerful attacks against entire armies by slowing down or rewinding time, or surprise them by using some all-new Sands of Time powers.
  • Experience a masterful blend of gameplay: True to the Prince of Persia franchise, the game provides a variety of action combat, agility and story-driven puzzles all masterfully blended together into a rich gaming experience.


  • Customer Reviews

    Has it's moments - but then all games do3
    This game has great gameplay, the new speed kill is so much fun and looks terrific when pulled off correctly. The Dark-prince sequences are clever as well as fast paced!

    However there is one problem I really do have about this game...why could they not keep the cast from the second game. In Warrior Within, the Prince had a voice that says "watch out bad guys I'm gonna wipe the floor with you" but in this game he sounds like a fairy! His mean-ness has gone....

    Back to the good-points though.

    The boss fights are good - even these use the speed kills and again the visuals look amazing enough to make you think "wow i wanna be able to did that!"
    The dark prince is really cool, the dialogue between the Prince and his darker self is well thought and the story will only make sense if you played the first game.

    ***Fantastic***5
    Once again another excellent game!
    The third in the story so far and just as good as the previous two.
    In this one, the prince frequently mutates into the dark prince. With this character the basic movements are the same but you have to collect sand to top up your health which is continually dropping. A good twist and often adrenalin pumping when your pot of sand or the next kill is one second out of reach. The dark Prince has a chain as his second weapon allowing you to swing from things as well as the wall runs etc. Good fun!
    We found this quite challenging in places but not sooo hard that you can't get through it eventually after a bit (and occasionally a lot) of trial and error (and a bit of shouting at the TV). It has a good mix of puzzle based challenges, easy, moderate and hard fighting and other things, ie chariot racing and the extra life challenges.
    Sometimes the fighting can be a little annoying when you want the Prince to fight a character and he disappears off in a roll around the screen and not doing what you think you're telling him to do - but that's mainly down to mashing the buttons in a blind panic. I found myself often shouting "What are you doing, you're meant to be hitting him not bouncing off the wall"

    Overall a thoroughly excellent game and an absolute must have!
    Bring on POP 4!!!

    Oh for a quicksave....1
    Misstime a jump. Start again. Get killed. Start again. Misstime another jump. Start again. Get killed again. Misstime the same jump again! Start again. And so on. To hang with it. If you like playing the same section of a game over and over and over and over till you eventually through trial and error get the hang of it then you'll love this. However, if you hate having to replay again and again then forget this rubbish.

    It's time game designers moved on from this cheap trick to eek out the gameplay and started offering a more progressive and inviting gameplay with lots of checkpoints. The POP games have savepoints at water fountains but there simply is not enough of them. There should be one after every fight. After every difficult set of moves. This would prevent replaying over and over while still providing a challenge. Games such as Halo have pretty much perfected the checkpoint system. POP would do well to take note. I played POP:WW and gave this a go but I will never play one again unless more checkpoints are introduced. Far too frustrating.