Tom Clancy's Splinter Cell: Double Agent (PS3)
|
| List Price: | £49.99 |
| Price: | £21.81 & eligible for FREE Super Saver Delivery on orders over £15. Details |
Availability: Usually dispatched within 24 hours
Dispatched from and sold by Amazon.co.uk
23 new or used available from £15.99
Average customer review:Product Description
The famous secret agent Sam Fisher is back in Splinter Cell Double Agent on the PS3. In order to save his country again, our hero must infiltrate a terrorist organisation. He must live and work among 13 of the most dangerous terrorists on the planet. In order to keep his cover, Sam Fisher must accept certain missions demanded of him by the terrorists while keeping in mind his original objective. His choice of missions will influence the course of history.
Product Details
- Amazon Sales Rank: #1389 in Computer & Video Games
- Brand: UBI Soft
- Released on: 2007-03-30
- Rating: Suitable for 15 years and over
- ESRB Rating: Mature
- Platform: PLAYSTATION 3
Editorial Reviews
Manufacturer's Description
The best-selling Tom Clancy's Splinter Cell saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy's Splinter Cell Double Agent, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices of whom to betray and whom to protect actually affect the outcome of your game. Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Lie. Kill. Sabotage. Betray. All to protect the innocent.
How far will you go to gain the enemy's trust? As covert operative Sam Fisher, you must infiltrate a vicious terrorist group and destroy it from within. You'll need to carefully weigh the consequences of your actions. Kill too many terrorists and you'll blow your cover. Hesitate and millions will die. Do whatever it takes to complete your mission, but get out alive.
PS3 Q&A with Mathieu Hector, PS3 producer at Ubisoft Annecy
1. What are the main changes between the Xbox 360 version of SCDA and the PS3 version? Both for the single player and the multiplayer.
The PlayStation 3 version of SCDA is based on the Next-Gen design of the game, which has already been released on Xbox 360 and PC. However, this version features significant improvements and exclusive content.
The Multiplayer features an additional new spy character (a spy girl), 2 extra maps based on completely new environments and a new set of coop. challenges.
Moreover, the additional time allowed us to increase the polish of both parts of the game.
Overall, the improved accessibility, the multiplayer exclusive content and the motion sensor support are the advantages that make the PS3 version the ultimate version of Splinter Cell: Double Agent.
2. Is SCDA using the Sixaxis feature that makes PlayStation 3 unique?
The SIXAXIS sensor has been implemented in both part of the game as well.
In the Single Player mode, we were free to experiment various designs for the motion sensor implementation. It is used from time to time to operate various gadgets like picking doors or hacking security systems, or for Sam's special moves like swimming or paragliding.
In the Multiplayer mode, the player controls the Drone with the tilt function.
We implemented the SIXAXIS control when it was fun to play or adding value to the game play experience.
3. What was the big reason to implement a hot female multiplayer skin?
Having a female playable character in the game is something we wanted to have since we started working on Splinter Cell Pandora Tomorrow!
On Double Agent, this idea was still present, but we didn't have the chance to implement it on time for the first versions. Therefore, when we started working on the PS3 specific content, the spy girl was on top of our list.
We really liked the idea because it really embraces the fact that the spy should be cat-like, very nimble. And for players like me, it's always more pleasant to follow the acrobatics of a female character, supple and elegant, than those of a born-to-kill-guy!
4. And last, but not least, the PlayStation network has a different setup than Microsofts Xbox Live. Can we expect the same fluid play on Ubisoft's own servers?
The title uses a network middleware solution already successfully used on PC and PS2. The PlayStation Network Platform provides all the required services to match the Xbox live quality. The online part of the game has been on beta test since November 2006 on PS3 and we are 100% confident to provide a quality online experience.
5. Is there anything else you would like to share with gamers about SCDA for PS3
Yes, we are very happy with the multiplayer's extra content we developed specifically for the PS3 version. Rather than just more of the same, the NSA training centre and Kinshasa multiplayer maps are really different than the original multiplayer maps. Those maps have been produced with Ubisoft Milan, Italy, the studio which previously worked on the PS2 Multiplayer maps and we hope the PS3 players will enjoy playing them just as much as we did.
Customer Reviews
Well my honest opinion
The game has a good storyline it holds good graphics but the game controls can get you down at the beginning you need to take out a guard simple you think but i diddent even know how to get my gun equipped after finally figuring it out i had to help my friend over a fence i couldent even see him he kept repeating "hurry up" and "what are you waiting for" very annoying.
I finally continued throughout the level but the controls are very difficult to handle after a lot of practice and memorizing whats what the games a thrill to play to if you dont mind a few hours getting used to it then this is the game for you.
The thing is every person has there own opinion on a game so if a review looks bad in your eyes it may not be so i reccomend you see it for yourself.
One of the worst games I've played
I was sorely disappointed by this game. Having shelled out about £30 for this I had expected better. To be honest, I have never been a huge fan of the series, although the original had a few segments of great gameplay. Depite this, I really thought that the developers would take this to a new level with the advent of the PS3. They didn't. What results is certainly the most annoying game I have ever played. This is not down to it being difficult (although it is not easy), but more down to the fact that the controls are terrible. Although they are fairly intuitive after you've got used to them, they are extremely sluggish, to the point where the game really isn't doing what you tell it to do. Not helpful when split-second timing is important to take down an enemy without triggering alerts. The 'training' seemed like a mission to me and as such didn't teach me very much. If the training doesn't tell you how to play the game, why not just get straight to it? The lighting effects are not great. Sometimes you can have a thisck concrete wall and a thick layer of 'darkness' between you and the enemy and still get detected. Other times you can be in full view in the light, inches away from them with them facing you and they don't see you! Not good in a game supposedly focussing on stealth. I must admit that when the game does allow you to creep up on an enemy and grab them (sometimes the enemies have eyes in the backs of their heads, even in the pitch dark), knowing that you have a choice in what to do with them is great fun. Except that you're not really allowed to kill them... This is probably all that kept me playing. There are also different endings base on how you play the game. Normally great, but bear in mind that, despite this, the levels are very linear. Also, having completed it once, I don't really want to play this game again! Finally, what's with the loading and saving? The PS3 is normally exceptionally quick at both, which is one of it's many fantastic features. However, this game is different. Loading screens take a LONG time. Normally, one loading screen will then be followed by another loading screen! I'm not joking! The saving also takes a VERY long time. I'm not sure why. If you are a fan of the series, I would imagine the PS2 version is exactly the same, but undoubtedly cheaper- bear in mind that the PS3 does upscale PS2 games with the premium version. I'm sure the graphics couldn't be much more bland and the gameplay is sluggish anyway! If not, Metal Gear Solid does look as though it's going to blow everything away in the stealth games department. SCDA is NOT a good stopgap in the meantime. I'd advise just waiting.
Awful port - buy the Xbox 360 version instead.
The difference between the Xbox 360 and PS3 versions is staggering. The PS3 version has extremely poor graphics, poor sound, a jittery framerate and such dreadful lighting effects it actually affects the gameplay in places.
In the very first level, there's a point where you're expected to approach a staircase that looks as if it's in darkness. However, as you approach it, the lighting effect that you should have seen illuminating the bottom of the staircase starts fading in until you see that the staircase is lit from above by a lamp. If you back away again, you see the lighting effect fade away again. For a game in which the placement of lights is so critical to the gameplay, this is unforgivable. The Xbox 360 doesn't have this problem - you can see the light from way off, halfway across the level... which is what you would expect in real life.
Another problem is with the sound, which sometimes lags behind the gameplay. And throughout, the framerate is horribly unstable and many of the impressive special graphical effects from the Xbox 360 version are missing.
Now, I know the PS3 is capable of better than this because I have played other PS3 games and demos that far exceed the Xbox 360 version of this particular game. So what we have here is a lazy port, in which the developers simply ported the code across to PS3, but rather than optimising it, simply took away special effects until it was vaguely playable.
If you buy this for the PS3, you are simply encouraging this lazy practice so, if you really really must play this game, I urge you to buy the Xbox 360 version instead. To be honest, I just returned this game to the store and continued to enjoy those few PS3 games that actually show what the system can do... there's no way I'm buying an Xbox 360.






