No More Heroes (Wii)
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| List Price: | £39.99 |
| Price: | £21.98 & eligible for FREE Super Saver Delivery on orders over £15. Details |
Availability: Usually dispatched within 24 hours
Dispatched from and sold by Amazon.co.uk
37 new or used available from £12.25
Average customer review:Product Details
- Amazon Sales Rank: #611 in Computer & Video Games
- Brand: Rising Star
- Released on: 2007-10-03
- Rating: Parental Guidance
- Platform: Nintendo Wii
Editorial Reviews
Manufacturer's Description
When big time loser Travis Touchdown runs into smokin' hot chick Sylvia Christel at the Death Match Bar, he gets more than he bargained for. Wiping out a drifter for starters, it isn't long before Travis is ranked 11 in the United Assassins Association's league of hit men. With a price on his head now, there's only one way to go "" all the way to number 1.
Equipped with a cool selection of beam katanas as his weapon of choice, the funkiest motorbike on the planet and a desperate need to be the number 1, No More Heroes sees Travis Touchdown crash through stage after stage of the biggest, bad ass adversaries the town of Santa Destroy can throw at him. As Travis says, "It's game time!"
Customer Reviews
No More Button Bashing
The spiritual sequel to Killer 7, No More Heroes shares a striking visual style, but is also very hit and miss.
The game is essentially a free roamer, starring an impressively named Travis Touchdown who aims to be the best hitman in the town.
He does this by earning enough cash to arrange the next 'meet'. This can be done by completing side jobs, or assassination missions in Santa Destroy.
These side jobs are impressively varied mini-games.
Litter picking, lawn mowing, pest control, motorbike daredevil and graffiti remover are some of the jobs available as the game progresses.
Sadly the game gets into a groove, that; excluding a few quirky moments (the game turns into a scrolling side shooter at one point), becomes repetitive far too quickly. Like Assassins Creed, the game soon feels like meeting criteria in order to advance to the next target. All work and no fun for the most part. Yet all the boss battles are memorable, imaginative and well animated.
The combat is essentially a button basher. The 'beam katana' makes some imaginative use of the Wii Remote, and can be upgraded in power. But constantly presing A ruins a potentially deep and rewarding combat system.
Some side missions involve wiping out every enemy without taking a single hit. Frustrating, as the combat isnt as sophisticated as the developers seem to think.
Travis' motorbike is also pretty weak. It can be jumped by shaking the Wii Remote but reacts incredibly slowly. The game loses a lot of its shine when moving quickly on the bike, jagged edges are everywhere, and can look messy. As the bike is the quickest way to get around, expect to see this a lot.
Obviously No More Heroes was never aiming for GTA or even Crackdown levels of detail, but it is disappointing there isnt more to do in Santa Dstroy.
There are hardly any pedestrians, or traffic, and no random moments. Dumpsters hide cash or extra clothes to wear. And an alcohoilc will teach Travis extra moves by finding him balls throughout the map! But thats about it. Lots of originality, but not always successful.
An excellent example of excellent gameplay
No More Heroes is a shiny gem in the third-party swamp of mediocrity of the Wii's library. The action is incredibly addictive, the satirical plot is excellent and the soundtrack is very suited to the game.
The plot follows antisocial otaki Travis Touchdown, an avid japanophile gamer who buys a beam katana and decides to become the #1 assasin in the world after inadvertantly killing #11.
The gameplay is simplistic and fun. The main gameplay is in the assasination missions, where you must run around in a specific map killing everything that moves. TO that end, you use the beam katana. Hammering A slices, and to perform a death strike you swing the Wii Remote in a specific direction. Very simple, very fun.
Since this has to be concise, let me phrase it this way - this game is fun. Very very fun. Buy it. Now.
Repetitive and dull
leaving censorship aside which seems to be the main reason behind other low score reviews for this game, the game is essentially mindlessly repetitive and gets dull rather quickly. The graphics really are rather poor, the in game map resembles something from an early 90's tile game and this makes using it quite difficult. The same weapon is used for all fights which relies on rapid button mashing until your enemies are dead. The rather dull fight sequences are seperated by small jobs which again rely largely on press button repeatedly until your time runs out. Not enough variation to keep the game interesting.





