Product Details
Boom Blox (Wii)

Boom Blox (Wii)
From Electronic Arts

List Price: £39.99
Price: £25.98 & eligible for FREE Super Saver Delivery on orders over £15. Details

Availability: Usually dispatched within 24 hours
Dispatched from and sold by Amazon.co.uk

14 new or used available from £19.99

Average customer review:

Product Details

  • Amazon Sales Rank: #880 in Computer & Video Games
  • Brand: Electronic Arts
  • Released on: 2008-05-09
  • Platform: Nintendo Wii

Editorial Reviews

Manufacturer's Description

A must-have Wii game for Summer 2008 is on its way! BOOM BLOX, the first game developed in collaboration between EA and director and producer, Steven Spielberg, is a high-energy game featuring over three hundred levels, a variety of activities, a cast of over thirty wacky characters, and an easy-to-use in-game editor that allows players to express their creativity. BOOM BLOX will be available in May 2008 for the Wii from Nintendo.

Fun for kids and the entire family, BOOM BLOX offers action-packed interactive activities that takes Wii play to a new level of creativity and fun with single player, co-op, and versus game play. Explore the visceral gameplay-perfectly suited for the Wii's interactivity-that keeps you destroying your way through brain-twisting challenges. Interact with entertaining characters such as the Blox-laying chickens or the baseball throwing monkeys, who bring personality to the Tiki, Medieval, Frontier, and Haunted themed environments. Additionally, remix any level of the game in Create Mode using props, blocks, or characters that have been unlocked during the game. You can virtually build anything you can dream up. Plus, your designs can then be shared with friends or used to challenge others to solve your newly created puzzle via WiiConnect24.


Customer Reviews

Good for children4
I brought this product a couple of weeks ago, a friend of 27 recommended it for me however I'm 19 and felt it was a bit childish, so i lent it to my friends children who are 5 and 10 and they loved it, the one of 5 found it a little challenging and frustrating but it kept them quite for ages. would definitely recommend it for child

boom blox4
I am 9 years old. my nan bought me this game.
This game is full of bombs bowling balls and balls and you can create your own levels and play and pause your levels and send them to your friends this is one of my favourite games it is hard though but very good

Boom, and sometimes bust4
Are we to assume from this game that when Stephen Spielberg wants to relax after a hard day's shooting, he likes to go back to his Hollywood palace and indulge himself in his purpose-built Jenga / Coconut Shy suite? 'Cos that's what this game is all about, and it's pretty good too.

The games are all about breaking down towers of blocks, some of which resemble Jenga towers, while others are made of different-shaped blocks which tumble down in a mousetrap-style manner when you set off the chain reaction: the smashed block releases the teeter-totter which throws the bomb in the air, which you smash to blow up the block above, which releases the gems... that sort of thing.

The best bits of the game involve aiming your crosshair using the remote as a pointer, then lobbing a virtual ball by flinging the remote towards the screen. No, DON'T let go of it, silly! This is a good example of gesture controls on the Wii remote, since the force of fling determines very accurately whether you gently lob the ball, or fast-bowl it like a particularly destructive cricketer. Watching the blocks tumble down is very satisfying and impressive, and the simplicity of the graphics is adequately compensated-for by the accuracy of the physics.

Sadly, not all levels involve throwing the ball. There are Jenga-like sections where you have to remove blocks by 'grabbing' them (click-and-drag with the remote). This is less satisfying since there is no option to 'flick' the blocks, as you would in a real Jenga game, to determine how much weight is on them, so what might look like a non-supporting block might turn out to be the keystone. There is not always enough visual detail of how deep the block goes into the stack to figure out, by sight, which block you should pull. Consequently, these parts of the game can feel frustratingly hit-and-miss. Also, while the blocks have a weighty feel to them in the ball-chucking levels, they bounce and swing around like cubes of polystyrene souflé on the block-grab levels, so it's hard to be delicate. Other levels have you shooting the blocks with lasers or squirting water at them. These levels are, to say the very least, uninspiring. In the case of the laser gun, the controls feel broken since the sight freezes while you're shooting. It might be intentional, to make sure you think about what you're zapping and not just holding in the A button and strafing across the screen, but it doesn't feel right.

Boom Blox is a true original and another one of those games that could only work on the Wii. It comes close to Wii Sports in its clever use of gesture controls. Sadly, it's also a bit inconsistent. I reckon they'll have it cracked by the time they do the sequel, though.