Dragon Ball Z: Burst Limit (Xbox 360)
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| List Price: | £49.99 |
| Price: | £23.42 |
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Average customer review:Product Description
Dragon Ball Z: Burst Limit is the first game of the Dragon Ball Z series to hit the Xbox 360. The game features detailed graphics and dramatic, seamless battles, expected from a next generation console. The plans are to have characters and movement reminiscent of the animation, and high-intensity battles.
During each battle, find conditions to create new dramatic scenes. After the battles, watch a unique story unfold each time you play. There is also a stronger element of offence and defence, due to added energy saving and fighting techniques.
- Online Feature: Competition grows with the ability to play online in both the Co-Op and Vs. modes.
- Unique DBZ Story: During each battle, find conditions to create new scenes and watch a unique story unfold at the end of each game.
- Higher Quality Gaming: Experience visuals and movement reminiscent of the anime due to Z3 shading technology and detailed effects.
- High Intensity Battles: Increased speed of charge and release on the field, free movement around the field, and increased speed and power of attacks.
- Energy: Use of special skills will no longer drain energy. The lower your energy, the stronger you get, making for a possible turnaround of the battle.
- Fatal Blow: Each character in the game has their own "Fatal Blow." If the player successfully attacks his opponent, this would be a finishing move, but if not, it will put the player in the disadvantageous situation, and he must battle with no Fatal Blow for the rest of the battle.
Product Details
- Amazon Sales Rank: #4997 in Computer & Video Games
- Brand: Atari
- Released on: 2008-06-06
- Rating: Parental Guidance
- Platform: Xbox 360
Customer Reviews
You're probably better off with a previous DBZ game.
I never really did get into Anime. For me it's always been this weird fad which draws in sexually frustrated teenagers attracted to imaginary females with unmanageable hair and breasts which defy gravity. One day I flipped over to Cartoon Network and watched Dragonball Z. Before I knew it, I had absorbed several episodes. Super powered beings battle against a transsexual galactic overlord? Sign me up!
The most important thing you should take from this review, is that Burst Limit is aimed at fans only. The campaign spans three sagas and is made up of one on one fights containing almost no story or explanation, just short cut scenes revealing taunts or famous events. You'll be pleased to know that the iconic phrase "It's over 9000!" is there. Plus, unlike the cartoon series, your character won't have to violate his/her vocal cords with half an hour of screaming in order to power up.
Graphics are superb. Cal-shading perfectly reflects the world of Dragonball Z. The models are so detailed, you can practically see the hairs up Goku's nose. Sadly the backgrounds are 2D maps with minor differences. Would it have been that hard to add some environmental actions, like smashing your opponent through a mountain? And if I took a shot of whisky every time I bumped into an invisible barrier whilst trying to dodge a blast, I'd quickly die of alcohol poisoning.
Controls are very friendly. Delivering a lethal Kamehameha is as simple as clicking towards your opponent and hitting a button. Only those with the intellectual capacity of a jam doughnut would have trouble. There's even a set of tutorials which go through each function, awarding achievement points upon completion.
Music is full of those cheesy inspirational tunes that people pretend they hate. Voiceacting is fine. They certainly say "darn" a lot. It's a 12+ game, I'm pretty sure you'll hear the word "damn" more than once on daytime television, so bloody use it.
Multiplayer is by far, the best feature. There are few titles which can rival Burst Limit's pure mayhem and desperation during an epic confrontation between two friends. A player's skill level is represented by his "power level" which is a nice little touch. There have been complaints about lag, though I've been through dozens of fights and only encountered one which was unplayable. You want my solution? How about choosing not to connect with a player from China?!
Overall it's a pretty awesome fighter game dragged down by a non-existent plot explanation, no environmental creativity, and a lack of titanic cleavage.
Good but should be better
Now im a massive fan of The whole Dragonball/Z/GT series, and of the games also n i have to admit that graphics and gameplay wise this is by far the best game out so far, However, the story mode or Z chronicles section, only spans as far as the cell saga. Which means fans hoping to ascend past and into the buu sagas and beyond will be severely dissapointed. Though the game is fun and will keep the die hard fans amused, the storylines are not as well explained as they could/should be, meaning that newcomers do not get a full explanation of storylines, character background and previous history. this is why i have only given the the game a three star rating, thoughly enjoyable but no where near as long as it should be. What we really need is a decent Dragonball game spannng from the start of Dragonball and king Picollo right up to Dragonball GT and Turles, maybe then well finally get the game the series deserves :)
super saiyan fun!
burst limit is the latest in a long line of Dragonball games and it is the first for the new consoles (360 & PS3) and is replete with a brand new graphics engine to take advantage of the new hardware.
The new graphics are "shiny" looking great, the basic control system is simple, with a few touches to make that will make the difference for button bashers and players. Drama peices take effect during the match and have varying effects to limited healing, to deflecting attacks, these can be chosen in the trials and versus matches. There are (apparently, havnt actually counted) 20 players and taken from the 3 "sagas" the game plays through, the saiyan saga, the freiza saga and the android/cell saga.
Unfortuanately it ends where most DBZ games to, at the end of the Cell saga, but there are to bonus "sagas" that appear when you complete the original three, they arnt official sagas but pretty much, but im not spoiling the suprise.
The campaign features quite alot of games, but as with many fighting cames there is only so long it can be, and i played through it in about a day on normal. Meaning single player may become boring.
BUT, the main strength of fighting games is multiplayer, and Burst limit's is fun. You choose your player, his ultimate move (most characters have a couple to choose from, and they will effect your playing style) and then your "partner" and support, he sits on the side lines and may offer help depending on your support choices. Suppport includes the drama peices earlier and things like partner support and senzu beans.
Combat is fast and furious, ki (energy) no longer needs to be charged but replenishes itself. Versus games are fun, especially with friends, but when online beware of people with low bandwidth/connection speed, and when joining battles your oppenents speed is shown next to your speed. Its no fun when your jerking around the screen and moves are coming out of nowhere.
DBZ; Burst limit, is a fun game and an improvement on previous ones. It may get old, but if you liked the previous ones you should like this.
p.s. if your not sure there is a demo on xbox live for download that features 2 of the battles from the singleplayer campaign.





