Red Faction: Guerrilla (PC DVD)
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| List Price: | £39.99 |
| Price: | £26.95 |
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Average customer review:Product Description
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla redefines the limits of destruction-based gameplay with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.
- Open World Guerrilla Warfare: You decide who, when, where and how to battle. Utilise guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars.
- Strategic Destruction: Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
- Evolving & Emergent Gameplay: Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
- Epic Sci-Fi Setting: Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos, then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.
- Multiplayer Combat: There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer comba
Product Details
- Amazon Sales Rank: #839 in Computer & Video Games
- Brand: THQ
- Released on: 2009-09-18
- Platforms: Windows Vista, Windows XP
- Dimensions: .23 pounds
Editorial Reviews
Product Features
Open World Guerrilla Warfare – You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars.
Strategic Destruction – Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
Evolving & Emergent Gameplay – Carve your path through an ever changing landscape as you improvise your combat tactics – mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
Epic Sci-Fi Setting – Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the `downtrodden settlers caught in the cross-fire.
Multiplayer Combat – There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer combat modes.
Manufacturer's Description
Set 50 years after the climactic events of the original Red Faction, Red
Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.
RFG PC will include:
• Guerrilla Demons of the Badland DLC pack 2
• Bagman and Team Bagman
• Six of the eight DLC03 wrecking crew maps
Customer Reviews
WORKERS OF THE OUTER WORLDS: UNITE!!!
The original RED FACTION did not only break new ground and bring a number of innovations to the FPS genre, it was also GREAT FUN to play. It was the first game, if I remember correctly, that incorporated damage to the environments that was not just for effect but played quite an important role in the story. Now, its sequels... well, succession in times of revolution is never easy.
Like any revolution, RED FACTION (III): GUERRILLA, strives to overcome but falls victim to harsh realities - and some bad decisions. But there are also a lot of sparks coming out from under this hammer.
First off, this game tries to be too many things at the same time. It has missions and you get to augment your weapons - but it is clearly not a cRPG. And you get to explore and shoot - but, even if you will find yourself in some hairy situations, the moments of adrenaline rush and intensity are rare. Early on the weapons get too powerful and the importance of explosions overtake the gameplay. Do not get me wrong, I love the smell of a singularity bomb in the morning as much as the next guy - but you CAN have too many explosions.
Oh, and how come one can blow up building and vehicles sky high but the surrounding rocks remain intact? And while I am poking plot holes: where is all the oxygen coming from since Mars seem as barren as a red desert?
Now, unless the hero were to wear armor we would love to see, why was there a need to go from an FPS to a Third-Person Shooter perspective? There have been TPS games that work great (the excellent MAX PAYNE series spring to mind) but more often than not, the over the shoulder camera ruins the immersion - not to mention your aim.
Finally, there is the issue of graphics. I have an 8 months old system at home (i7 920, nVIDIA GTX260, 3GB of RAM, WinXP), yet the graphics were not crisper that (5 years old)...HL2 even when all parameters were all maxed out. I understand that there are way more particles on the screen and the physics of their explosion would make the game unplayable in 2-3 year old systems but I expected more effort on that department.
On the other hand, driving is great fun! A-la GTA, you can hijack almost anything: from personal vehicles to huge utility tracks. And then there are walkers you can augment. And you can drive them almost over or through everything. The most sturdy of them will take quite a beating before dying on you so I really enjoyed walking or driving through walls and demolishing buildings. Who needs a map if you can plow a path straight towards your destination?!
Did I mention explosions? True, they are a bit excessive, yet there is no denying their fun factor! And what I found particularly impressive is how the choice and design of weapons stay within the story of miners revolting on Mars.
Another piece of good news: the game may not be DRM-free (it is protected by Impulse and Windows LIVE online saves) but it has neither any malicious form of SecuROM nor does it require any type of activation.
Dissapointing.
I enjoyed this game, i'll admit it. Blowing stuff up and smashing stuff to bits is fairly fun.
That is, once i'd restarted after 3 hours of playing because I didn't login to any Windows Live account after i'd installed it and the game didn't mention to me that not doing so would cause my saved games not to save at all (despite the 'saving' screen still popping up). This really did annoy me.
Ok so I'm forced to use my normal email address to login to this windows live thing - which btw ran a process that crashed several times - and to input my serial locking the game to that email account. I had to make an XBOX Live account as well (on a pc game, yes i know.. explains why it took them like 4 months to port from Xbox to PC I guess) before I could play the game.
As Mr McCausland said in his review, this kind of DRM is not only invasive but is an incredibly bad move in terms of forcing the gaming market to accept such restrictive protection measures. I can't even loan it to a friend unless I'm happy to give them my Live account thing which actually reveals my email password in its config.
Just for people that do buy this: Running SLI GTX 260's and an overclocked 3.8ghz E8400 with 4gb ddr2 I can play on full with AA at 16x. When huge buildings fall there is momentary visual lag - this goes away with AA at 8x. Just be aware that you're in constant close third person (over the shoulder cam) like Mass Effect.
Really bad DRM
Ok I admit this review has little to do with the game, but still it's important.
Firstly, this game requires online activation. If you have no internet, you can't play without cracking it. Also, you have to give the publishers your e-mail adress. Great, we can get spammed :)
Secondly, if you do have internet you have to tie it to a Games for Windows Live account, which apart from being one of the worst multiplayer systems ever to curse PC, it won't let you untie it from your account, which means you can't sell this game on if you don't like it. This has absically killed the second hand market for this game.
It is DRM like this which mean that almost no where will trade in PC games anymore.
As bad as securom on Spore? I'd say worse, at least with Spore you could sell it on as it was rubbish.




